Well, you shinespark diagonally at something like a 30 degree angle, and high slopes are 45 degrees, so if you were to shinespark diagonally from a bit behind a high slope, you would probably hit it.
I'm fairly certain that there aren't any diagonal sparks that require pixel perfection to simply collect 100%. Most of the difficult ones are obtained from maintaining a charge over repeated jumps and ledges.
[glow=red,2,300][/glow]can anyone explain how to get the pb upgrade in the restricted are of the main deck? ive been having trouble trying to get it and i can never get past the speedboost blocks that are in the way...[glow=red,2,300][/glow]
58 minutes? i think you mean 48 minutes. anyway, the thing i'm doing is the two hit kill. basically the only reason i pause it to get more reaction time.
58 minutes? i think you mean 48 minutes. anyway, the thing i'm doing is the two hit kill. basically the only reason i pause it to get more reaction time.
Ah, right! Sorry about that.
Also, that's pretty ingenious. Thanks for letting me know, that was starting to drive me up the wall haha.
Any advice for Yakuza on 1% Hard? Is there any pattern to its space-jumping phase at all? I don't even remember how I got past it on Normal, only that it wasn't that hard for some reason. I guess I just powered through due to getting hit for less damage, but here I can only survive one or two hits depending on what I get hit by. Guess I'll do the 0% trick and get an E-Tank instead of two Missiles!
None of the individual game websites seem to be up except the Japanese websites for Ros and Super and the English ones for Pinball, Hunters, and Trilogy.