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oh, okay, i thought i was a little confused
oh yeah, heres the vid to my "3bj". i don't think i did it that time in the vid, but thats how you're supposed to do it anyway
attachment:
(user is banned)
2bj is possible. you waste the first two bombs, then lay the 3rd bomb down as if you were doing a dbj, and your bomb counter will refill so you can ladder two bombs... Not hyper-useful, but i found a use for it.

in the second portal room for the arctic place, after you've been trapped in the room where you have to shoot the missile at the pillar, you can just 2bj back up the ledge you came in with.


i've also got a couple questions.

1. does headshotting a hunter with the imperialist kill them instantly?

2. is no-scope headshotting with the imperialist supposed to be so easy? o.O

in the big long acid room (the one with the platform that moves and you cant get off of it unless you're hit off), you can walk along the edges of the room and the enemies wont attack you except for the shriekbats.  Dont know why they put the ledges there...  :?

i thought i had been using left handed dual mode, but it turns out that i've been using right handed. o.O
Quote from LazyLen:
does headshotting a hunter with the imperialist kill them instantly?

yep. i just tried it out on kanden in alinos, and i killed him in one shot with the imperialist.

as for the "2bj", you mean you can ladder up a bomb, to reach higher places? it could be use-ful if thats what you meant.. and i don't understand what you're excactly saying, i'm trying to do it on my DS right now, but it doesn't do anything. could you explain it better?
(user is banned)
Quote from Dr. Trence:
Quote from LazyLen:
does headshotting a hunter with the imperialist kill them instantly?

yep. i just tried it out on kanden in alinos, and i killed him in one shot with the imperialist.

as for the "2bj", you mean you can ladder up a bomb, to reach higher places? it could be use-ful if thats what you meant.. and i don't understand what you're excactly saying, i'm trying to do it on my DS right now, but it doesn't do anything. could you explain it better?


you have to waste the first two bombs, then use the third to set it up. then it refills.

--6
--5
1234

like, you waste the first two, then you set up a DBJ with 3 and 4, but instead of one bomb, you jam the button and lay two bombs for a bit of extra distance.
ok, i just did it on my DS just now, pretty cool trick. you and me are the first to discover special bomb techniques!

you also made me find another method for using my 3bj, just do what you said, and when the first bomb goes off, lay another in the same spot, you'll blast up from the second bomb you layed, and when you come down, you will blast up from the third bomb you placed, from there just lay the three bombs in place. so there is 2 different methods for the 3bj now.

so anyway, your trick is pretty complex, but i have only done it once. could you make a vid of it?
okay, i did my first speed run today, and i used mr potter's new route, but i don't know if this was in his new route, but i made some "minor" changes. first off, i got all three artifacts in VDO, and that included fighting sylux, but with only 1 e-tank. once i beat him, the boss portal opened, and i just saved from there. but the weird thing is that i don't think any of his route intended to fight sylux on your first visit there. but if i was able to beat him in only 1 e-tank, then i could probably start a low% run, and try to kill him with no e-tanks. i'm pretty sure a lot of people have beaten him with no e-tanks, but it just struck me when i beat him on my first visit to VDO. has this happen already?
(user is banned)
Quote from Dr. Trence:
ok, i just did it on my DS just now, pretty cool trick. you and me are the first to discover special bomb techniques!

you also made me find another method for using my 3bj, just do what you said, and when the first bomb goes off, lay another in the same spot, you'll blast up from the second bomb you layed, and when you come down, you will blast up from the third bomb you placed, from there just lay the three bombs in place. so there is 2 different methods for the 3bj now.

so anyway, your trick is pretty complex, but i have only done it once. could you make a vid of it?


its not terribly complex, its just hard to hit all three bombs.

its basically a double bomb jump with another bomb inbetween the two that give you height. I cant really make a vid of it because:

1. Im lazy
2. I dont have a digital camcorder (its broken i think).
1. : thats lazylen for ya.
Quote from LazyLen:
its basically a double bomb jump with another bomb inbetween the two that give you height

you mean this? If so, i already found this trick.
(user is banned)
Quote from Dr. Trence:
Quote from LazyLen:
its basically a double bomb jump with another bomb inbetween the two that give you height

you mean this? If so, i already found this trick.


yeah, that would basically be it. :P

I thought that a 2bj was with two bombs in the air, and a 3bj had 3 in the air, or something. :P

Man, and I spent an hour trying to do what you had described. o.O
so both our techniques are different then right? because i don't want to claim all the power that i discovered the 3bj and that you discovered something similar, or something like that :p

Quote from LazyLen:
I thought that a 2bj was with two bombs in the air, and a 3bj had 3 in the air, or something

well, technically, the 3bj only has two bombs in the air, and one on the ground, and the 2bj has 3 in the air, and one on the ground or something like that. so it's basically vide-versa, well, now i'm REALLY confused...
sorry for the double post, but heres my "morph secret world" trick i mentioned a while back:
i'm going to start using you-tube from now on when i record something. anyways, hope you like it!
(user is banned)
the 2bj has two in the air. you could say that your 3bj = my 2bj. we just called it different things. :P

Plus, you discovered it first, and i only discovered it afterward because i was trying to do what you did. :P
Not sure if anybody else has noticed this before, but I remember discovering something that looks like it saves a few seconds.

On the second visit to Arcterra, there is a room called the Drip Moat, which is the long curving room with the moving platform you get stuck on in order to cross. If you can time your jump right, you can avoid getting on the platform and land on either side of the room, where there are small ledges running the entire length. It saves some time, as well as not being in the direct line of fire for all of the enemies that appear in the platform's path.

However, I also discovered a potential problem with this. (Which happened the first time I discovered this method) When you get to the other side of the room and are ready to jump towards the door, be careful not to set off the platform again. (Which seems to appear where it would be if you were coming back through the room on the way out.) I landed next to the platform, and even though I was on solid ground, it started moving. Unfortunately, the game thought I was on the platform and refused to let me move or jump, even though I was nowhere near it. The only way you can move again is by entering Morph Ball mode, but you cannot continue onward since you need to jump in order to shoot the Imperialist targets in the next room. (The one with the forcefield maze and the elevator in the center.)

I hope I'm being clear enough about this. I don't have any way to record or get a picture of it.


Oh, and speaking of Bomb Jumps, has anybody else found out that you can do a DBJ and then unmorph at the top? (It was a common technique in the Prime games if I remember, so somebody else probably has noticed this by now) Not sure if works when you do the TBJ/3BJ, since I haven't really tried doing one yet. (I use the Dual Mode Right configuration, if that makes any difference for either of these moves)
both those tricks were already found. i thought i found the drip moat speed trick first but i think liku or someone else did, and the unmorph boost thing was used to get the judi-beam faster, i think. i also found that glitchy "platform appears" thing, it's at the glitches topic. but both of them were already discovered

edit: like what rekameohs said a few pages back, you can also just drop in the acid and boost to the other side, but it's probably better to use the ledge method in low% runs.
(user is banned)
Quote from Dr. Trence:
both those tricks were already found. i thought i found the drip moat speed trick first but i think liku or someone else did, and the unmorph boost thing was used to get the judi-beam faster, i think. i also found that glitchy "platform appears" thing, it's at the glitches topic. but both of them were already discovered

edit: like what rekameohs said a few pages back, you can also just drop in the acid and boost to the other side, but it's probably better to use the ledge method in low% runs.


well, plus you could just boost along the sides of the room and take no damage if you have a steady hand.
lvl 28 Magic Leper
If you get stuck on the moving platform you can morph then unmorph and you will be free to walk (and jump off of) the platform in drip moat.
Quote from Lazylen:
well, plus you could just boost along the sides of the room and take no damage if you have a steady hand.

i know, i mentioned that also a few pages back. but anyway, if any one does a low% on it, then they would have to use the ledge method, because the acid would gladly drain your life, like me. i'm planing on doing a low% run with no e-tanks, missle, UA expansions, etc. i want to see if it is even possible, i already beat sylux with 1 e-tank, and that didn't include using the box things for health and ammo, and i thought i did good. but fighting gorea, all the slench's, and cret v4 will be a pain, but hey, somones gotta do it, why not me? :p
lvl 28 Magic Leper
Gorea is easy, every time I fought him I ended up with full health, just heal once he uses the shock coil and run away from the rest of his blasts. It's slench 4a I'd worry about, he really pissed me off.
Anywhere, everywhere
Yeah, I'm doing a low percent run right now and I am stuck on Slench 4. Gorea should be no problem though.
well, when i faced gorea yesturday, i didn't know how to kill him, so when i found out, he knocked out nearly all my health, then i saw behind me reproducing crates that gave you health, so i refilled my energy, and countinued to kill him. THAT, is something that will help people on low% runs. when i face him on my speed run file, i'm sure he won't be as hard. as for slench 4a and cret v4, there both going to be the biggest pain. the slench guy took me about 20 minutes, and i died once against cret v4, but i can always get health from slench's energy ball things he shoots at me, and i can get health from the eye ball things i destroy on cret v4. but it will still be hard. the slench battles take a hell of a lot time, and will slow down a lot of players, if they do speed runs. i just hope i will get through the whole game alive on a low% file. and sooner or later someones going to find tips' n' stragetys on beating those stupid bosses.
Remember, picking up energy automaticaly adds it to your logbook.  In other words, the only way to refill health is at your ship.  Missiles and UA also get added to the logbook, but you MUST get a missile pickup in CA and I don't think the Slenches are beatable without UA refills.  I was attempting a low% run, but I kinda gave up at the end of Arcterra 1 (Slench 2, followed by Trace, followed by three guardians, all without taking 99 damage.  If anyone does that, I will be amazed.).
Anywhere, everywhere
Quote from BlueGlass:
I kinda gave up at the end of Arcterra 1 (Slench 2, followed by Trace, followed by three guardians, all without taking 99 damage.  If anyone does that, I will be amazed.).
I've done it. :D
So you are saying that in a true low percent run, you have to not collect any energy pickups. Shocked  Shocked  Shocked  But what about Slench 4? *cries*

And you don't have to get that missle in CA, you can just refill at the ship.
Did you do it with 99 energy and no energy pickups, though?

I just double-checked, and your ship does NOT refill missiles before you get your first pickup.  I see no reson why slench 4 would be any hader than the previous ones.  In fact, the hardest would probably be slench 3, because the Battlehammer is so hard to hit with.  Gorea 2 will also probably be hard, because if you get hit you're just about dead.
lvl 28 Magic Leper
I found slench 4 to be hardest because whenever I went into morph ball to boost away from him the camera angle always changed to really odd angle so I'd boost the wrong way and he would hit me with his ram attack. On slench 3 the camera angle never changed.