Alright, I can respect the idea that Wind Waker did have a certain level of personality to the animation, but why on Earth would you want that for a Metroid game? From what I've noticed over the years, the 'personality' that the Metroid games had were when they were still 2-dimensional, thereby unique [though not in comparison to the rest of the games of that time period]. And, really, from what I can tell about the Wii system, and for that matter all games that have been coming out for the larger consoles, is that the graphics are supposed to be REALISTIC. Realism is not the same as personality, and you can't quite have both of them at the same time. Games and their creators already found their preferred nitch of what they wanted their games to look like when games needed a defined, well-known appearance. Now, however, they've abandoned that in the hopes of making the coolest, most realistic and exciting game that they can manage. It is not about stylizing anymore.
I, on the other hand, think that Other M looks awesome. :3
I, on the other hand, think that Other M looks awesome. :3