2:16 33% (should have been less), infini-health used for Ridley due to impatience.
This had some nice parts, especially Tourian. The x-ray was also very cleverly done. Were wave and ice beams supposed to be collectable?
Your room design is very interesting. I hope you do a full hack sometime, as I don't think these half-hacks really let you create something as interesting as you could.
Really, if kagoball is the skill you have problems with, you're blessed. I'm still trying to get the green gate glitch to work right.
In other news, my laptop has, once again, decided to shit itself. So while I'm working on wiping the hardrive/reobtaining all my files/shopping for a new laptop, my access to the internet will be more limited than usual. That, and its finals week, so I won't be around as much.
Anyway, I'm glad you liked it ducknerd. The wave beam is obtainable by going back to that room after GT, and ice is... well, since I don't have my laptop, I can't give you the smv, but Sneaky's speedrun test has it. Its in the set of rooms above the grapple beam; you have to speed springball consecutively through the huge pre-grapple room.
Welp, I downloaded and patched all three of your hacks, and none of them work. I get to the file select screen, and after picking one it fades to black and that's it. The music keeps playing though.
So, this patch is for unheadered. I doubt that Lunar IPS has a header option. Look for "SMILE" on Jathys's site, then access it (feed it a clean, blank rom first), then access the same rom, and open a room, look into options, say "Remove header". Then patch with your favorite program. SMILE had bad patching results when I tried to feed it Redesign once.
But then ironically, by using unheadered roms for your hacks, you make it more difficult on the player since most people are used to using the headered version for previous hacks. :)
Yeah, but I mean why are they pointless? What's the difference? I mean, it seems to me that it hardly matters if you use headered or unheadered roms to make hacks with.
The header isn't needed for the emulator to play the game so he considers it useless (in fact I don't even think any SNES games have a header unless the ripper adds one; it just happens to be that a lot of them do).
Okay. I'm gonna give up on trying to be Hotarubi. It will be a little sloppier than I would like but at least I will get it done without pulling my hair out.
I am having wall jump retardation with my controller. I can do it so much better with a keyboard yet my set up requires the use of alt which I can only use on ZSNES.