I just don't see how they, as a company, are so behind in those ways. At first I thought it was just a Japanese thing, but there's plenty of other companies that do it totally fine. Like hell, FF XIV, the final fantasy MMO, is fantastic and doing a great job at taking influences from western games and companies and using them in their own way. But I feel like Nintendo is so god damn stubborn lol
The staunchness serves them really well in creating a contrast to more "with the times" companies. "Innovative" gets thrown around a lot but I think it's more accurate to say that they like what they like whether that aligns with consumer tastes or not. Bad thing if you like Metroid but I suppose I can at least respect that trait on principle.
Someone on another forum I visit pointed out that the presence of the Gamepad makes the Wii U a psuedo-portable console for things like long bus or train rides where outlets are provided. Just keep the console itself in your backpack and use the Gamepad by itself. I don't know how viable that would actually be but it was still an interesting thought, and if that's also occurred to Nintendo then rumors of the NX being a hybrid portable/home platform make some sense.
tbob is wrong because TNG and MMX were both amazing.
The only thing I liked about Mega Man X was the music. Everything else about it was a big reminder of how I don't like Mega Man games for the most part.
But yeah Deep Space 9 is the Good Trek, Original + animated series is Fun Trek, everything else is trash or a giant waste of Patrick Stewart's talents.
yeah, and i think mpff also furthers the sentiment that nintendo doesn't really know what to do with metroid anymore
Pretty much, Metroid only sells out west even then it's not huge. Other M I guess tried to grow the franchise in Japan and lol.
Quote from arkarian:
i should play mega man x ...
It's probably great if you like Mega Man, if you do not like Mega Man it is kinda ok until you beat the first set of bosses then, as is tradition, it goes head first into the Mega Man level design shit hole.
Do note that these are the opinions of someone who occasionally loads up The Sims to spend a few hours building houses for nobody to live in so it's possible I am a filthy casual.
Not entirely the same as Classic. It's a noticeably more "aggressive" game. Also, I actually found the final gauntlet much better-iterated and paced than in many Classic titles.
It does have more movement options, but they don't feel super great to me. Granted Super Nintendo but, meh, I've never been thrilled with the platforming in Mega Man games and X doesn't really do much to fix my problems with it. On the other Hand I really enjoyed the Zero games in the GBA cause you could go fast as fuck and it owned.
I think if you enjoyed the addition of sliding in MM3, dashing in X will similarly enhance your experience, but to a much greater degree. For me, all the movement did feel really smooth. Like, among the best I've ever found in a sidescroller. Just do Chill Penguin's stage first.
Just give this damn thing a chance, guys. You should be grateful that you're getting a new Metroid game at all, particularly one that considers the Prime series as canon.
I've always said the best parts of Metroid are defending small, confined areas and slowly shooting balls into holes. You guys remember me saying that, right?