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Go to the Wii Shop Channel and it is available right on the start page. You may need to update your Wii version if you haven't already.

It takes up 70 blocks and costs 0 points.

Metroid VC on August 13
Super Metroid VC on August 20

I don't know if this is available outside the US.

It is awesome!  Enjoy it!

-- The Videos --
Corruption (Trailer)
Bridge Fight (Gameplay)
Aurora (Story)
Spider Ball (Gameplay)
PED Suit (Story)
Air Assault (Gameplay)
Valahalla (Story)
Bowling  (Gameplay)
Dark Samus (Story)
Mine Battle (item spoilerish Gameplay)
Thread title: 
Cool...but from the preview the graphics don't look as impressive as I thought. But it's just the preview. The new missile is so awesome!
red chamber dream
Looks cool overall, though at first I was expecting something playable: these are just gameplay videos, not demos. Still don't like the idea of talking to the Feds and fighting other Hunters, but I'm slowly getting over the fact that Prime is becoming an FPS. Hopefully with the next game they'll do something different.

Wasn't expecting awesome graphics-- they look fine to me.
everybody knows it's true
For those without a wii or in Europe, here's a video of the whole process.
Quote from SkippyJr:
Metroid VC on August 13
Super Metroid VC on August 20

I don't know if this is available outside the US.

It is awesome!  Enjoy it!


Told you they'd be doing something like this with how close Corruption is to release: Will have to go and see those videos.
Cool, I am happy for you!
The news about Super Metroid are awesome! Maybe we Europeans will be able to download it just in one week, cause "Metroid" was already released here.

It will definitly help to accept, that we still have to wait 2 months for Metroid  Prime 3
Bangaa Bishop
Quote from Arkarian:
Looks cool overall, though at first I was expecting something playable: these are just gameplay videos, not demos. Still don't like the idea of talking to the Feds and fighting other Hunters, but I'm slowly getting over the fact that Prime is becoming an FPS. Hopefully with the next game they'll do something different.

Wasn't expecting awesome graphics-- they look fine to me.


Actually one of my complaints about metroid in general is the lack of dialog, and the fact that  despite all these misisons Samus goes on, they're usually to a dead planet infested with enemies. Anyone you find that isn't an enemy is already dead. Samus is always totally alone except for a few special cases. This is what I liked about metroid fusion and echoes.
I noticed in the first video, the trailer one, that he's back to META Ridley instead of plain Ridley... wonder why they changed it?
Bangaa Bishop
Maybe there's both. But ridely looked pretty normal to me.
I thought I noticed it during the battle in the vertical shaft, which is where he looks more like his usual self. I'm guessing there will be some explanation for this in the game though.

Edit: So... I guess this explains Samus's face on the cover: (The trailer is up on GAMETRAILERS, which is where these are from.)







Other than the cool intro (I liked how the voice described Samus forthcoming condition), I thought the preview was a let down.
Quote from Tahngarthor:
Actually one of my complaints about metroid in general is the lack of dialog, and the fact that  despite all these misisons Samus goes on, they're usually to a dead planet infested with enemies. Anyone you find that isn't an enemy is already dead. Samus is always totally alone except for a few special cases. This is what I liked about metroid fusion and echoes.


That's the exact opposite of my opinion. The core of Metroid gameplay is to explore a hostile unknown region while piecing together the puzzle of past events. To me, that's what Metroid is all about.

Character interaction in a Metroid game is a mistake. Echoes should not have done it (although it was so insignificant it was easy to ignore), Corruption should not do it either. But I guess I'm not in charge of those decisions. :P Either way, I hope Corruption will be a good game.

Hopefully they'll move on for the next game and maybe do the next game more like Super Metroid (2d! I want a new 2d Metroid!).

Quote from AngerFist:
Other than the cool intro (I liked how the voice described Samus forthcoming condition), I thought the preview was a let down.

I agree, those preview movies actually damaged my enthusiasm for the game. It looked like a mediocre FPS. Oh well, we'll see.
awesome. I can't wait for it :)
But the words "One last mission" scare me :-s
I think that just means Corruption is the last of the trilogy that Retro Studios is making. At least I hope that's what it's supposed to mean, because I doubt Nintendo is willing to take another eight year hiatus with the series. Besides, we can't be left hanging after the events of Fusion, with Samus finding out the truth about the Federation.

Again though, the trailers seem designed to show off the more action-packed segments of the game instead of the exploration and puzzle solving that Metroid is known for. I still think this is for anybody who's not a fan of the series to generate more interest for them to look into getting Corruption. But I do have to agree: The series is steadily becoming more action and story oriented than it used to be. I can only hope that this doesn't come at the expense of what made Metroid different from everything else out there.
I just checked this out, now I'm even more excited for the release.  However, I had expected to be a demo type thing and I was a little dissapointed.
One thing that I noticed was that the visor is now opaque again!  Hurray for tradition.  At E3 '06 we saw a familar Samus, then half a year later they showed us the clear visor face of overdoneness.  'Tis good to see the opacity to be the same as with all other Prime suits (no matter what the face is like behind it).

In the second video, the pirate barge comes close to some boxes as it goes across the bridge.  I wonder if we could get on top of it...
everybody knows it's true
Quote from Arkarian:
but I'm slowly getting over the fact that Prime is becoming an FPS.
I disagree with you for three reasons.

1. I believe the adventure will still be there. Having more combat is just making it look more cooler to the common bypasser.

2. Retro saw the drift starting to churn when they implemented multiplayer in MP2, so having no multiplayer in MP3 shows that Retro is still making the difference between FPS and action-adventure even with the wiimote being put to use.

3. Imagine playing with the wiimote without the motion-sensed aiming. The rest of the motion-sensing will seem more gimmicky, which is seem by many as imperfection. All of the delays made were to avoid any of these imperfections.
my umbrella goes directly to Bankai
hm...

i think i know why this is the last prime game.  the series somehow draw out criticism and negative feelings. it is the complete opposite of games like SSBB where most of the stuff revealed is hyped and well received. instead, mp3 seems to get the cold shoulder from everyone.

i'll check out the preview soon. it has to look at least better than mp2 right?
Anywhere, everywhere
Woah! If you go to the "more details" part of the mp3 channel page on the shop channel, a picture shows slots for 10 videos! That's a lot better than the 2 we have now plus the 2 we'll get monday! grin new


Awesome!

EDIT: Ark, on that same page, it says "first person ADVENTURE". Looks like Nintendo and Retro still know what the series is about. Wink
Quote from Mr. Aran:
For those without a wii or in Europe, here's a video of the whole process.

Thank you! :D
Quote from Arkarian:
Still don't like the idea of talking to the Feds and fighting other Hunters, but I'm slowly getting over the fact that Prime is becoming an FPS. Hopefully with the next game they'll do something different.

I love the fact that Metroid prime is a FPS game. Or did you mean that its more of a FPS then a "FPA" game?[
red chamber dream
Quote from Tahngarthor:
Actually one of my complaints about metroid in general is the lack of dialog, and the fact that despite all these misisons Samus goes on, they're usually to a dead planet infested with enemies. Anyone you find that isn't an enemy is already dead. Samus is always totally alone except for a few special cases. This is what I liked about metroid fusion and echoes.

What you just mentioned is the sole reason that I like Metroid: being completely alone and having to fight entirely by yourself combined with the hopeless atmosphere of the games really draws me. It's what sets the series apart from most other games these days and is also the reason I've been saying that Metroid is turning into every other FPS. Fusion already failed me, and if Corruption does too, I doubt I'll play another Metroid game again.

Quote from rekameohs:
EDIT: Ark, on that same page, it says "first person ADVENTURE". Looks like Nintendo and Retro still know what the series is about. Wink

Who cares what they're calling it? This is coming from the company that said Echoze would be good.

Quote from Phazon Suit:
I love the fact that Metroid prime is a FPS game. Or did you mean that its more of a FPS then a "FPA" game?

The latter.

Quote from PiccoloCube:
i think i know why this is the last prime game. the series somehow draw out criticism and negative feelings. it is the complete opposite of games like SSBB where most of the stuff revealed is hyped and well received. instead, mp3 seems to get the cold shoulder from everyone.

No, it's the last prime game because, ever since the first one was released, Retro was calling it a trilogy. They had three games planned from the start, or at least while still developing the first.
Also, I'd disagree that Corruption is getting the "cold shoulder from everyone": most people, at m2k2 at least, seem to really be looking forward to it and are expecting it to be even better than Echoze (holy cow!).

Quote from PiccoloCube:
it has to look at least better than mp2 right?

Yes.

Quote from mr aran:
Retro saw the drift starting to churn when they implemented multiplayer in MP2, so having no multiplayer in MP3 shows that Retro is still making the difference between FPS and action-adventure even with the wiimote being put to use.

Since when did multiplayer = FPS? Doom was not multiplayer, and it was certainly an FPS.

Quote from mr aran:
Imagine playing with the wiimote without the motion-sensed aiming. The rest of the motion-sensing will seem more gimmicky, which is seem by many as imperfection. All of the delays made were to avoid any of these imperfections.

What does that have to do with Corruption being an FPS or not?
Bangaa Bishop
Quote:
Since when did multiplayer = FPS? Doom was not multiplayer, and it was certainly an FPS.

Bad example, as Doom indeed did have a multiplayer component (A dial-in service called Dwango).

and @ the rest: how do those things make it like other FPS? *Most* FPS games put you in some kind of absurd "The odds are a million to one you'll die against an endless rampaging horde". I dont like the impression of hopelessness. You get plenty of help in the other metroid games, but it comes from long dead people / races. Why does every good guy but you have to be dead for it to be fun? Though there was more combat in echoes, it still had all the bells and whistles; puzzles, cool tools, things to blow up, etc. (I have some issues with echoes, but it's not the fact that there's one (singluar) living being to help you in the game that bothers me). Fusion was designed to flesh out samus' character and personality; Echoes helped flesh out the universe samus is playing in a bit (though mostly with the backstory). Both games served an important purpose. The one thing that *does* degenerate Prime into being "like other FPSes" is linearity. (This is where prime2 fails). As long as prime3 doesnt over-enforce linearity (by having like 20 different kinds of doors and 30 other objects that all need a different powerup to get past), it will not fall into that "like every other FPS" category. The exploration component just has to be there. And so far, we really cant say for sure one way or another how it will be.
everybody knows it's true
Quote from Arkarian:
Quote from mr aran:
Retro saw the drift starting to churn when they implemented multiplayer in MP2, so having no multiplayer in MP3 shows that Retro is still making the difference between FPS and action-adventure even with the wiimote being put to use.

Since when did multiplayer = FPS? Doom was not multiplayer, and it was certainly an FPS.

Quote from mr aran:
Imagine playing with the wiimote without the motion-sensed aiming. The rest of the motion-sensing will seem more gimmicky, which is seem by many as imperfection. All of the delays made were to avoid any of these imperfections.

What does that have to do with Corruption being an FPS or not?
Let's start with the obvious in your second question. With the wiimote, Retro couldn't completely transfer the GC controls to the Wiimote, so change was given. The change then stands out to be something that can be used for better aim in a first person control. Hype followed oh so naturally that with the first person controls comes first person shooter gameplay.

Unfortunately, the hype is wrong. If I had no idea about the control of Metroid Prime 3, but decided anyway to watch any of the battle movies, I would say that it was strikingly similar to the battle on top of the Phendrana Space Pirate station in Metroid Prime. I say that the only difference between Metroid Prime 3 and Metroid Prime is the graphics/audio, story, and the switch from the R button to the wiimote for aiming.

Having said that, I now explain the multiplayer. First Person games without multiplayer usually have an interesting catch to their gameplay so that their single player can stand out by themselves. These games include Deus Ex, Thief, Bioshock, and Metroid Prime. Their unique gameplay keeps them out of the first-person shooter list in their own ways. Usual first person shooters rely on precision and speed for success. In the case of these games, their unique gameplay puts themselves into the action/adventure or RPG genre and in a first person subgenre. I believe that the Metroid Prime 3 we know so far is following this route and will continue to be so even more as we know more about or experience. Remember, the FPA genre wasn't created until liberal effect impacted players while they were playing the game.
red chamber dream
The linearity of Echoze wasn't what got to me: I considered Prime my favourite game ever before I had even discovered you could Sequence Break it. For some reason I don't want Samus's story and universe "fleshed out" (that expression never made much sense to me); it was more fun knowing as little as possible. No other FPSs really have made me feel alone like Metroid does, so I'd have to disagree with you on that point.
Bangaa Bishop
Well I dont like feeling alone, in real life or in games, so to each his own I guess :)

I really enjoyed fusion, personally; The only thing I didn't like was there were few chances for exploring; in fact you really cant explore the whole station freely until just before you beat the game (but that victory-esque music plays the whole time which is annoying), plus the fact that the method by which the game gives you the items meant that any attempts to squence break the game were thwarted by the game not giving the proper reward.