rocks, locks, and invisible blocks
Alright. I'll look around, I'm guessing it'd be an older thread on this site? Thanks for the help by the way! :)
Edit: I looked around and found that someone uploaded a video of almost every trick that was known back in late 2009, but they deleted their youtube account and I have no way of knowing who it was/how to contact them. apparently it's done with some kind of metroid hop, which I assume is different from just a simple space jump off a metroid ... seeing as how you can't space jump off a metroid. (unless there's something dire that I'm missing).
So I've noticed that just being on a Metroid as it unfreezes can give you a pretty high height boost, but it doesn't look high enough to make it to the door from the bottom of the room. It also leaves you with absolutely no momentum, so jumping off the ledge where the spider tracks starts onto a Metroid, and then doing that little damage boost upwards doesn't seem very possible, due to the sheer distance that has to be covered to reach the door. I also noticed that despite the fact that you can not stand on a Metroid, landing on one DOES reset the one bomb rule, meaning that a 2BJ or 2BSJ off a metroid is technically possible. I can't seem to get anywhere close to the ledge with a 2BJ though, and I haven't found a way to interrupt the camera yet, so a 2BSJ is out of the question for now.
I've been looking at this room from every possible angle, and I can't seem to figure out what it is that I'm missing. Unless there is a way to have the game consider a frozen Metroid to be something you can jump off of that I'm just not aware of. Then this makes no sense at all.
The only way that I can see working with my current knowledge of the game is making a ladder out of frozen Metroids, and 2BJing from one to the next until you reach the door, but that doesn't sound feasible. Hopefully someone in here has some suggestions? Or can tell me what I'm missing with this trick to jump of a frozen Metroid.
Edit: I looked around and found that someone uploaded a video of almost every trick that was known back in late 2009, but they deleted their youtube account and I have no way of knowing who it was/how to contact them. apparently it's done with some kind of metroid hop, which I assume is different from just a simple space jump off a metroid ... seeing as how you can't space jump off a metroid. (unless there's something dire that I'm missing).
So I've noticed that just being on a Metroid as it unfreezes can give you a pretty high height boost, but it doesn't look high enough to make it to the door from the bottom of the room. It also leaves you with absolutely no momentum, so jumping off the ledge where the spider tracks starts onto a Metroid, and then doing that little damage boost upwards doesn't seem very possible, due to the sheer distance that has to be covered to reach the door. I also noticed that despite the fact that you can not stand on a Metroid, landing on one DOES reset the one bomb rule, meaning that a 2BJ or 2BSJ off a metroid is technically possible. I can't seem to get anywhere close to the ledge with a 2BJ though, and I haven't found a way to interrupt the camera yet, so a 2BSJ is out of the question for now.
I've been looking at this room from every possible angle, and I can't seem to figure out what it is that I'm missing. Unless there is a way to have the game consider a frozen Metroid to be something you can jump off of that I'm just not aware of. Then this makes no sense at all.
Quote from T3:
freeze metroid underneath spider track, jump on metroid before unfreezing, double jump onto ledge above spider track
The only way that I can see working with my current knowledge of the game is making a ladder out of frozen Metroids, and 2BJing from one to the next until you reach the door, but that doesn't sound feasible. Hopefully someone in here has some suggestions? Or can tell me what I'm missing with this trick to jump of a frozen Metroid.