Is the game programmed in a way that you can only get a game over once that OHKO animation gets you? The enemy didn't even spawn on my second go so i never got to figure out if maybe the game had just switched controls automatically to the other character w/o me noticing....
I think the OHKO animation is just that slow. Pretty sucky. I don't believe it's possible to escape that attack, but maybe I'm just not recalling correctly. It's been literally a decade since I last faced that a-hole without just running past it.
Beat the game today. The final boss was pretty cool. Then our line got hit with a power outage during the credits roll... that was such a mood killer. The credits music was really good too.
I liked the game, but I'm hesistant to put it in my RE top list. Definitely wasn't a fan of the constant back and forth to carry the grenade launcher, hookshot and various ammunitions through the game. Then I feel it's a bummer that they just stopped using the leech type enemies after a while. They were really terrifying, so it's weird that they didn't show up any more after the lab part. And to top it off I would have liked another area after the sewer plant. Especially since the game was so easy during that portion, putting aisde that it was kind of a lame area for the game's conclusion. All in all it's really good despite the small issues I listed, but I won't remember much of it apart from the nice dual character system, the train part and the leech zombies.
Sounds like most RE Zero impressions ryu. No one likes the inventory management in this game. I do think it gets more tolerable in replays though. Knowing where to drop stuff and what to bring makes the game flow much better.
Yeah I was thinking things would get better when replaying. Now I know the grenade launcher is useless in at least the first few sections of the game, that there's enough heal items everywhere so I won't have to take those with me all the time, stuff like that.
I used to play horror games heavily with guides because I'd always be too scared to progress w/o knowing what would await me. Now that I'm capable of playing them guideless, there's no way I'm going back. >_>