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Quote from jalapeno:
I think, however, that sequence breaking should not be a rating factor for this series of games; they are all excellent regardless. Sequence breaks would be fun after i've beaten the game once or twice, but the absence of them wont ruin the game for me, and should not ruin it for anyone else.

All of the Metroid games are great, it's just that certain aspects of some games aren't liked when you compare them to what Metroid was originally about. (Things like the linear path of Fusion, the key hunting in Echoes, and the repeating bosses in Hunters come to mind.)

Part of why I feel Echoes is the "worst" of the series is because it contains the most of these aspects that I don't feel a Metroid game should have. At it's core, Echoes is more linear than it leads us to believe: You can only go to a new area (Normally) when you defeat the guardian of the current area. You can't just explore the world like in Prime. With Prime, you can go wherever you want, as long as you have the right tools for the job. Echoes doesn't even let you enter these new areas until you have collected the proper translator. And, once you defeat the guardian, you need to collect the energy, bring it back, and then go see U-Mos before you can officially enter the next area.

Then... there's the key hunting. Evil or Very Mad Even through you have it in Prime, they can be collected at any time along your route. Echoes forces you to collect the Sky Temple keys long after you've explored the world twice over. (Literally)

One other thing that makes Echoes the "worst" is the way the bosses were setup. I do like that they each needed a unique strategy to defeat, but they weren't consistent in terms of difficulty. Prime's bosses gradually got tougher as you fought them, ending with Metroid Prime being the toughest battle. (Again, under normal circumstances. The Omega Pirate becomes a contender for hardest boss on low percent runs.) Echoes doesn't follow this, as the Boost and Spider Guardians prove. They are about 1/2 to 2/3 of the way through, and yet they give you more trouble than Dark Samus 2,3, and 4 or quite possibly Emperor Ing.

This is just my perspective on the subject. Obviously, as the favorite game listing in the Statistics proves, each Metroid game is considered a favorite by somebody here.

(Woah: Didn't mean to make such a long post about why I don't like Echoes as much as the others.)


...as for Corruption, almost everything I've seen or heard so far I have liked. The controls will take some getting used to, but that happens when any new console/handheld comes out. (This time it will be even more so due to the vast differences in the Wii from everything else we know.) Just as long as they don't have the same issues that I mentioned above with Echoes, I should really enjoy playing this game over and over again. (On a side note, Fusion has been impressing me lately with the fact that the last few times I played it, I've been liking it more and more than I used to.)

Quote from jalapeno:
That way, you can never really get the complete experience with just one playthrough...

I already feel that way with Metroid games. Being able to choose between doing an any%, 100%, or low% run does that for me.

Quote from jalapeno:
Also, I hope that the upcoming game is extremely difficult.

Unfortunately, Retro themselves have pretty much stated that they plan on making it a bit easier than Prime and Echoes were.

Edit: ...and once again, those Evil page breaks have struck!
my umbrella goes directly to Bankai
imo the most boring parts of Echoes are the beginning and the end.

Agon was very boring and linear and the Sky temple keys suck.

other than that, i liked the rest of the game.

MP3 should be m ore like MP1. in MP1, there's no slow and boring parts and you can get the artifacts on the normal route (most of them anyway)

btw, i think they should eliminate key hunting from MP3. it should be like the 2D games where you only need to defeat the required bosses to finish the game.
red chamber dream
Quote from jalapeno:
I remember playing Metroid Prime 2 all the way through for the first time, using no sequence breaks (I didn't even know any existed). It was the best game I have ever played (yes, better than the first one), and has been ever since.

That's so weird: I played Echoes exactly how I played Prime the first time: not thinking about Sequence Breaking at all (not even knowing any breaks, at that), and it sucked for me. :(
(user is banned)
Quote from Arkarian:
Quote from jalapeno:
I remember playing Metroid Prime 2 all the way through for the first time, using no sequence breaks (I didn't even know any existed). It was the best game I have ever played (yes, better than the first one), and has been ever since.

That's so weird: I played Echoes exactly how I played Prime the first time: not thinking about Sequence Breaking at all (not even knowing any breaks, at that), and it sucked for me. :(


the best part for me was doing early grapple on my first playthrough, and even that wasn't that great...  aiwebs_003  its nothing compared to having to try for two hours straight to learn the scan dash for SJF.
Gack ack ack ack!
Not having adequate time to get online has forced me to be one of the last Metroid fans on the face of the earth to watch THIS video.

Any descriptive word that I could have used to represent Metroid Prime 3 has now been rendered useless. This video made my heart skip 3 beats.

They'd better put out something bloody amazing after releasing a video like that to the public. I'll forever hate Nintendo and all of it's affiliates if this game is released subpar. They've got my hopes up REAL high. 'Twould be a shame if Nintendo let this opportunity slip through their fingers.

stern
(user is banned)
meh, i hadn't seen it until now either.

i really hope they change ridley's look before MP3 comes out. it looks like a pteradon with a huge neck and red eyes. -_-
red chamber dream
Quote from Lazylen:
i really hope they change ridley's look before MP3 comes out. it looks like a pteradon with a huge neck and red eyes. -_-

... hasn't he always looked like that?
(user is banned)
Quote from Arkarian:
Quote from Lazylen:
i really hope they change ridley's look before MP3 comes out. it looks like a pteradon with a huge neck and red eyes. -_-

... hasn't he always looked like that?


he had yellow eyes in MP. :P

ridley looks less "evil" and more "lolz i em reborn".
Actually, I think he looks more like his Super Metroid self in this version. (Wasn't his statue in SSBM the same design and color scheme as this one is?) I like this look for Ridley, to me it is his version of the Varia Suit: The accepted standard.
PAGE BREAKER
Ready and willing.
Quote from Prime Hunter:
(Wasn't his statue in SSBM the same design and color scheme as this one is?)


This one's blue... SSBM's statue (and intro video!) Ridely was very bright purple, almost bordering on pink.
Yeah. Well it looks like we now have Phazon Ridley. I like his new look, almost like he's plated with natural armor (mabye phazon?). The Imact Crater was definetly the WORST place he could've fallen (at least for Samus) due to Phazon empowerment.

IMO, I don't see anything wrong with the video. looks good to me.
Strategy Guide Writer
*updates topic title*  :o

Thankfully, Retro have seen the light and have decided against a system launch window for MP3. It should simply be released once it's ready and not a day before.

Mind you, the delay could be down to various Sequence Breaks and Screw Attack related glitches they may have found at the last minute that they desperately need to 'fix'... ;)
Pff like they could really "fix" something we'll still prevail even if we have to go to the ends of the earth!
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Ready and willing.
*bangs head on desk x2*
my umbrella goes directly to Bankai
i wonder if they'll put in multiplayer now...
Bananas GOOD, Kremlings BAD
That'd be just like MP2's multiplayer.

I think that they'll just to tweak the game.  I'd rather they not ADD any new elements.
red chamber dream
Quote from PiccoloCube:
i wonder if they'll put in multiplayer now...

I read that, yes, there will be an online multiplayer, but I don't know if that's true or not (forget the source). Hopefully it's not.

Quote from tjp7154:
TI think that they'll just to tweak the game. I'd rather they not ADD any new elements.

Developers don't delay games for months (some are saying it'll be a whole nother year before it's released, but I doubt it'll be quite that long) just to "tweak the game". Plus, they already have added whole new elements, such as Expert Mode.

Quote from MP2_E fan:
Pff like they could really "fix" something we'll still prevail even if we have to go to the ends of the earth!

Er, "we"?
PAGE BREAKER
Ready and willing.
Quote from Arkarian:
Quote from MP2_E fan:
Pff like they could really "fix" something we'll still prevail even if we have to go to the ends of the earth!

Er, "we"?


This community, yes. I've seen that the people who, whoever they may be for a particular game, will always pull something through, even if they're squeezing blood from a stone (Fusion... although heh, that might not be the best example of "our" comunnity anymore. You know what I mean though.).
Quote from Arkarian:
I read that, yes, there will be an online multiplayer, but I don't know if that's true or not (forget the source). Hopefully it's not.

This was from IGN:

Quote:
IGN: How will social networking be handled? Will there be anonymous friend codes like on the DS network, or will users be able to choose recognisable IDs like on Xbox Live?

David Yarnton: More details on that will come out closer to launch. But you will be able to play online, so for example with Metroid you will be able to play against friends online… [editor's note: at this point the Nintendo PR rep steps in to assert that Metroid has not been confirmed for online play].


Take from that what you will.
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Ready and willing.
Yeah basically online multiplayer was one of the ideas thrown around everywhere but we don't know if they ever really started thinking about it or not. Brainstorming ftw.
online multiplayer?!?!?!? man, they've got a lot of nerve even throwing that idea out there... laugh new  if they were to do online multiplayer, the game would sink below echoes... :(
my umbrella goes directly to Bankai
well, if they have 1 more year of development time, the multiplayer could be good and the single player too.

but, who wants to wait until nov 2007 for mp3?

echoes had too little time for development. 3-6 extra months could have helped it.
I know I won't want to wait a whole extra year to get Corruption. I've already had to do that with Twilight Princess, so having another long delay right now from a 1st party Nintendo game isn't what I'm hoping for. I don't want them to do an online multiplayer so that they can focus 100% on the single player mode.

If you notice the two games that have multiplayer in the Metroid universe so far, you can tell that both singleplayer modes suffered by those decisions. (Not that the singleplayer modes for Echoes and Hunters are totally pathetic, but they aren't up to Metroid's usual standards in my mind.)

Besides, if we had to wait until fall/winter 07, I would have a heck of a time deciding between playing Corruption or playing Spore... not something I want to do...

I think I could wait until about March/April before it starts to become a little too long of a wait for me. (And if it does come out in late April, that's right before my second semester finals... leaving me plenty of time for Speed Running and Sequence Breaking shortly after. 8-) )
(user is banned)
the delay has certainly downplayed me getting a Wii at Launch... I dont know if TP can last me that long.

Though it might be able to if they add in Online with TP for Fishing high scores or something. :P
Not interested in Twilight Princess, but Ill be sure to get this as soon as I get a Wii.

I'm not a Legend of Zelda fan.