Embarrasing Fact: Power suit made by lowest bidder
I have no idea what the new NBMB percent is. It will take a while now to see what can all be done.
I'm not really sure how this will affect low percent, though.
Illy found a neat trick: If you're in a wall (such as in Crocamire's room, getting rammed into the spike wall by Crocamire), you can crouch, use the x-ray to force-stand, crouch, force-stand, not unlike Metroid I's wall jump.
In fact, there is almost a way to make it *exactly* like Metroid I's wall jump. If you try to wall jump off an open door, you will trigger the room transition, and if you position it right, get stuck inside the door when it closes. Turn around so you're facing away from the door, then morph into a ball and do a crystal flash. Switch to x-ray scope and hold forward and run, and when the crystal flash ends Samus will x-ray, *not* force-crouch as would be expected (and which disables use of x-ray scope). And then from here, you can crouch and x-ray scope up as high as the wall goes. Get off at any point, or go straight through the top of the room, your choice.
For some reason, that only works when you wall jump off a door facing left, and land in a door facing right. If you try and wall jump off a door facing right and land in a door facing left, you'll be able to crystal flash still, but the door will open when the crystal flash starts. >_>
There are also other ways of getting slightly inside walls, such as freezing nest enemies a few pixels inside walls then running into the wall at a high speed.
Plasma beam before Draygon now sounds rather easy. Heck, Plasma beam in a NBMB sounds feasible. And I'm probably going to need to put up a FAQ or something on how to travel outside of rooms. >_>
and I'd like to go poking around in Super Metroid right now... but I have tests I need to study for tomorrow. >_<
I'm not really sure how this will affect low percent, though.
Illy found a neat trick: If you're in a wall (such as in Crocamire's room, getting rammed into the spike wall by Crocamire), you can crouch, use the x-ray to force-stand, crouch, force-stand, not unlike Metroid I's wall jump.
In fact, there is almost a way to make it *exactly* like Metroid I's wall jump. If you try to wall jump off an open door, you will trigger the room transition, and if you position it right, get stuck inside the door when it closes. Turn around so you're facing away from the door, then morph into a ball and do a crystal flash. Switch to x-ray scope and hold forward and run, and when the crystal flash ends Samus will x-ray, *not* force-crouch as would be expected (and which disables use of x-ray scope). And then from here, you can crouch and x-ray scope up as high as the wall goes. Get off at any point, or go straight through the top of the room, your choice.
For some reason, that only works when you wall jump off a door facing left, and land in a door facing right. If you try and wall jump off a door facing right and land in a door facing left, you'll be able to crystal flash still, but the door will open when the crystal flash starts. >_>
There are also other ways of getting slightly inside walls, such as freezing nest enemies a few pixels inside walls then running into the wall at a high speed.
Plasma beam before Draygon now sounds rather easy. Heck, Plasma beam in a NBMB sounds feasible. And I'm probably going to need to put up a FAQ or something on how to travel outside of rooms. >_>
and I'd like to go poking around in Super Metroid right now... but I have tests I need to study for tomorrow. >_<
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