what would make this even faster would be if you could somehow obtain the pb in fiery shores instead of the one in magma pool. if you could either clip oob in warrior shrine (there's a really good spot behind the statue) or get oob in monitor station without floaty jump you could potentially save an additional minute.
Stupid question would grabbing nature then backtracking to burning trail and wallcrawling to fiery shores work?
Stupid question two would that be too slow? (Keep in mind I doubt anybody messed with that wallcrawl much)
I tried it by getting IS in moniter station then heading through the ice spreader room (spreader picked up already) and got nothing. If I didn't have ice spreader it would place me in the spot spreader would be, getting me stuck outside the tube.
EDIT:
Quote from T3:
clip oob in warrior shrine (there's a really good spot behind the statue)
what would make this even faster would be if you could somehow obtain the pb in fiery shores instead of the one in magma pool. if you could either clip oob in warrior shrine (there's a really good spot behind the statue) or get oob in monitor station without floaty jump you could potentially save an additional minute.
Stupid question would grabbing nature then backtracking to burning trail and wallcrawling to fiery shores work?
Stupid question two would that be too slow? (Keep in mind I doubt anybody messed with that wallcrawl much)
this seems worth timing, though it would be a real pain to grab the PB under Warrior Shrine and then have to go in a big circle back to the room for the artifact. Also I have a hard time seeing a clip SW happening, if you look at the collision for the "clip" in burning trail, you can see that you're not actually clipping through a solid wall but rather a hole in the collision. I don't think a clip through a solid wall is very likely.
I think this is doable with a "flick" at the bottom of the wall. Similar to how HPBJ's are started, or how a lot of boost tricks are done in MPWii. Basically just getting extra height by rubbing the wall in a precise way to make the ball flick into the air just before the first bomb goes off. I don't see this happening non-TAS though.
you need power bombs to open the door and "break free" you also need to infinite boost for at least a minute or 2 minimum.
Edit: going off of MG's idea to wallcrawl to the PB in magmoor, maybe we could do this right after getting into Magmoor, and then collect Nature after Stength (after Phendrana 1) and then enter Chozo through Magmoor instead of going through Tallon.
Early Wild Wallcrawl to Magmoor PB Boost and Sun+Wave Strength Nature Lifegiver
Well assuming both routes get the main plaza e-tank, wouldn't the magmoor wallcrawl route save a little more time since it doesn't take that detour for the e-tank at the start? Not that it matters that much, but worth pointing out
also lag to IS, though the left route would still be faster IGT probably
It looks collectible on the side that you're completely stuck in
We still need to find a way to wallcrawl to this spot, also I'm not sure if the map needs to be on the wrong room or not, it probably does since you can't unmorph in the tunnel unless it is, but we'll have to test later I guess.
T3 had the idea of trying to clip out using the Glider in FHA, here's the best I've got messing with it.
Looks maybe possible? I'm not sure what exactly is required to clip here, or if being morphed/unmorphed is important. (morphed shows off the zip better for the video).