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Quote from vykan12:
-Use charged shots or spam uncharged? Which is better in certain situations?


Charge whenever you have the opportunity, but if you don't already have one charged then just spam uncharged.

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-One of his patterns is to shoot missiles at you then get stunned if you dodge them. Better to sidestep like mad or try and time them?


Sidestep.

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-When 313 does his laser thing, would it be better to toughen it out normally or turtle in morph ball to avoid damage?


Stay under it unmorphed and look up to keep watch on it. Try to stay under it best you can.

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-Same question as above for when he spins on the ground.


I don't have a good strat for that attack. :\ I usually just dash and hope I'm lucky.

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-Is it possible to recover health in this fight? I know there's some hp pick-ups at the beginning, how long can you let them rot before taking them?


Other than the ones that appear in the beginning, there are no pickups. I usually just grab them all at the beginning, so I'm not sure how long they last. Better to replenish your health immediately than to have them disappear because you were too late.
LMAO I just died instantly to his laser attack. Oh well, guess 20 minutes of work inevitably falls in 10 seconds, better do some overtime. With 2-3 tries per hour, I might be able to get it... in a week. No wonder this has only been done by about 3 people.
¯\_(ツ)_/¯
It's been a while since I've fought the final battle, but if I remember correctly, you can jump over all those laser attacks if you time it right. Also, I'm fairly certain there's something you can shoot to recover health... was it the Dark Samus clones that occasionally come out?
Anywhere, everywhere
Last form doesn't have clones. Definitely stay under it during the quad lasers.
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It's been a while since I've fought the final battle, but if I remember correctly, you can jump over all those laser attacks if you time it right.


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Definitely stay under it during the quad lasers.


This is conflicting advice :/ I'll see what I can manage tonight, I got to DS for the second time in only 2 tries, so my consistency level is rising exponentially. I also beat him a lot faster, maybe 6-7 minutes instead of 9, so I might re-record my fights after I've gotten really good at beating them thanks to failed 313 attempts.
The one time I was able to get to AU 2 in this run I stayed directly underneath him while he was using the laser attack. I pointed straight up and took shots at him when I got the chance and luckily I didn't get hit by the lasers at all.

Haven't had time to try getting through Phaaze since the other day, and I doubt it will be tonight since I have a bad headache at the moment.
Edit history:
vykan12: 2008-07-01 12:34:30 am
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The one time I was able to get to AU 2 in this run I stayed directly underneath him while he was using the laser attack.


Well my problem is I lock onto him but them he passes overhead and I lose my lock-on. And those lasers are merciless, they're as deadly as DS's spurt fire.

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and I doubt it will be tonight since I have a bad headache at the moment.


Aspirins + cold water.

For those who care, here's my stats so far:

DS successful attempts: 5
DS failed attempts: too many to count
Aurora successful: 3
Aurora failed: 2
313 successful: 0
313 failed: 3

Playtime: ~4 hours

I'll update this every time I fail 313.

Edit: Rekameohs, you're right about the laser jumping. I just re-watched

aurora2.avi [8.2 MB]

(what a ridiculously lucky fight except for the end laser), I'll have to try cornering myself and hopping on cue.
Yeah, I basically did that about 20 minutes ago and I'm starting to feel better, so there's a slim chance I may try it again tonight. (I'm out of the stuff I usually take so I forgot we had something I could use.) I can't remember, but I think I was able to get a slightly faster DS fight than your nine minute one somehow one of the few times I got past her. From the pieces of your attempt I watched you were focusing in on taking out the clones where as I focus solely on the real thing while avoiding their attacks. Not sure if I am imagining it or not, but it felt a lot faster than nine minutes to me. Was probably closer to six or so.

Unfortunately, DS and AU part two are more about luck than skill in some cases. It all depends on not getting hit and what the boss gives you in return sometimes.
Quote from Prime Hunter:
I can't remember, but I think I was able to get a slightly faster DS fight than your nine minute one somehow one of the few times I got past her. From the pieces of your attempt I watched you were focusing in on taking out the clones where as I focus solely on the real thing while avoiding their attacks. Not sure if I am imagining it or not, but it felt a lot faster than nine minutes to me. Was probably closer to six or so.


The big mistake I made in my recording was when DS goes to regenerate hp for the second time (first time all 3 of 'em regenerate), it's better to take out a clone and then DS because it makes DS's attack pattern more favorable. If you attack DS directly, he goes straight into the 3 clone attack pattern, which is the slowest one to beat.

Right now I'm on a drought, I've lost about 5 straight times to DS. Damnable random pick-ups!
I just got the most awesome Dark Samus fight, I found a way for the second clone to not even appear! Might've gotten really lucky with some enemy RNG screwage, though if I can get it again, I'll surely record it.
I was going to post these earlier but I couldn't get to the site for about 30 minutes when I tried reloading a page. I was looking for some videos of Phaaze and the three bosses to help us out and I found these four in Paraxade's 22% SS Hypermode topic. I'm pretty sure they're for hypermode difficulty, but as far as I know they aren't from his run and are things that kip made. (The file names suggest that as well now that I see them while making this post.)

phaaze.avi [32.0 MB]
dark_samus.avi [34.9 MB]
aurora1.avi [31.7 MB]
aurora2.avi [8.2 MB]

I checked out the AU part 2 video and the link still worked for me, so I'd imagine the other three do as well. If they are for hypermode like I hope, the AU part 2 video looks to be extremely helpful and could be the difference you need between going insane from that close end you just had and finally finishing this thing. Hopefully someone can clarify what difficulty they actually are for me.
I just beat it, final time was 3:49.

-I beat Dark Samus in 4 minutes + it's recorded. Prepare to be amazed as soon as I can get it up :P
-My 313 battle was a nail biter. I made a post in the general forum about losing the fight by a millisecond, now I just beat 313 by the same amount.
-For the aurora unit, I think if you pull the nunchuk back + forth twice is faster than pulling it once and holding back. It's also possible to instant unmorph near aurora if you boostball at him.
-I ran all over my house screaming in euphoric bliss after finally beating that bastard.
-I apologize for posting to the point of spaminess in this topic, I get overly anxious and passionate about... stuff.
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I apologize for posting to the point of spaminess in this topic, I get overly anxious and passionate about... stuff.

It beats a dead board. Anyway congrats, figured you would get it soon. But does this mean the DS thing is easy to do? If so, that really changes things.. I'd bug paraxade to get back on the SS run if he wasn't already doing any%. If you don't have to "worry" about DS anymore, phaaze must be 900% easier now with that and the stuff I read about the phazon hopper room.

I jump in the AU2 vid because I didn't know anything else at the time. I don't know what I would do on another run. I guess jumping isn't that bad though since I don't remember if I died to him (I just remember plenty of DS deaths). The thing about jumping is I think it depends somewhat on where he is. If he's very close to you it may not work, or at least would be risky. I think there's also a chance you can be hit as soon as the lasers come out, if you're standing in the wrong spot.

It might be worth it to play another file and just experiment with the fight.. if you guys have no other files you could copy the 22% to another slot and grab more tanks. IIRC all my files are near the start of the game so I can't do this right now.
Edit history:
vykan12: 2008-07-01 03:50:14 am
I swear the strat literally eliminates 90% of the risk involved in the DS fight. I'd be stoked if this would revive Paraxade's SS attempts :D

*patiently waits 3 hours for video to encode + upload*

Well, to spoil what I do;

-Whenever DS regenerates his health, take out a clone and then DS.
-Otherwise, ALWAYS attack DS.

The third clone will never show up, the fight is fast and painless.

Oh, and there's a lot of things that DS does with 100% consistency. For instance, the first time the second clone shows up, the clone will always do a close ranged knockback attack while DS will do a skydive. This means you can safely spam shots at the clone (since it's ok to kill clones at this point) and kill the clone before it can even let off a second attack.

I wonder how fast DS can be beaten on normal, my guess is under a minute. I'll try it for my normal 100%.
This thing sounds like what powerbombing omega pirate was to prime, but if it's not even hard to do then wow.. don't know what to say. Crazy stuff for sure.

DS is pretty fast on normal. I have a 22% vid in 40 seconds. It seemed like it takes some luck though, because sometimes she merges with the clones sooner and it can take an extra round to win. Not sure if the new thing would impact it, as she never really gets a chance to do anything.
Edit history:
vykan12: 2008-07-01 05:38:38 am
Possibly groundbreaking DS fight

Anywhere, everywhere
I've beaten normal DS before either of the two cutscenes happened, but I don't know how fast it really was.

Congrats on finishing your run.
Alright, to recap, here's all of endgame:









It was a fun ride, hope you enjoyed watching it as much as I did playing it.
Like I said, great job in finally getting through this! I think the fact that both of us were doing it together helped me out a lot for certain rooms, and I have to give both of us credit for not giving up on this.

I'm not 100% sure, but I think my DS battle was somewhere between 3:30 and 4:00 based on the clock above my TV. And speaking of luck, once I realized you COULD stun AU 2 when he lowers that charging missile thing my battle went a lot smoother. Plus, I was also lucky enough to stun him while he was spinning around on the ground and get in some damage there as well.

Again, it's great that we are both finally through this. I'm actually disappointed that I can't record any of my gameplay since I'd not only want it as proof that I could accomplish this, but I feel that my DS and AU 2 battles were really good based on what I understand.

Oh yeah, and if anyone doesn't see it in the other topic, I got a 03:53 final time.
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Plus, I was also lucky enough to stun him while he was spinning around on the ground and get in some damage there as well.


...I never you could do that.

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I'm actually disappointed that I can't record any of my gameplay since I'd not only want it as proof that I could accomplish this, but I feel that my DS and AU 2 battles were really good based on what I understand.

Oh yeah, and if anyone doesn't see it in the other topic, I got a 03:53 final time.


I don't see much need for proof, I mean you are the TC of the time/%/diff topic and the time you got is reasonable (if you claimed 2:10 this would be a different story).
More proof for myself than for you guys. laugh new Because after finishing a run I HIGHLY doubt I'll be doing another 22% Hypermode run anytime soon, if at all. Even though I would have the knowledge on how to get through it I'm not sure I could go through all of the frustration leading up to the finish again, as you can certainly understand.

You have to be really accurate against AU 2 when he's spinning and be able to get in a few good charged shots, but it is possible.
Quote from vykan12:
I'd be stoked if this would revive Paraxade's SS attempts :D


It'll probably be a while before I start trying that again. Though I may as well just say that when I do start again, I don't know whether I'll still try to go for speed. In my attempts last year, most of the failed attempts were due to messing up some trick or being too slow and losing time somewhere, unrelated to low% or Hypermode. It'd probably still be at a decent speed, I'd just be a little more accepting of mistakes (as long as they're not too bad). Though if I don't go for speed I won't allow any deaths at all.

Also vykan and Prime Hunter, congrats on finishing your runs. :)
Thanks. Now it only makes your run seem even better to me based on what I know you had to go through to finish it. Wink
I watched the AU2 vid. You weren't kidding.. I have to wonder what you were thinking at the moment right before he died. At least it's satisfying to beat phaaze like this. I feel like it's close to how it is plot wise.. in the story, she's so messed up that her ship doesn't recognize her. With a lot of tanks there isn't that same tense feeling throughout phaaze.

I still never investigated why you get more time in the last fight (or is it for all of the final bosses?). If one of you guys still have your file, I am curious what would happen if you played to DS and just let yourself die from corruption, without letting her hit you. If it takes longer than a minute and a half then I guess that would answer it. My other theory is that grabbing AU1's refills and getting back to 100% health stops you from accumulating damage for a few seconds or something.. or it puts you over 100% but you can't see it. That would mean it's potentially harmful to wait on grabbing refills.

I also have a really random idea for AU2: when you can see that he's going to drop to the ground, boost next to him and see if you can hit him enough with hyper ball to stun him before he spins away. I say hyper ball because it's hard to get at his weak spot otherwise. Until prime hunter's post, I don't remember hearing he could be stunned in the spinning phase with anything but screw attack so that's what made me think of this. Maybe a missile would stun him too, but I kind of doubt it.
All it takes to stun AU2 is dealing enough damage to it while it's spinning... think I mentioned this a while ago, though maybe not. I doubt hyper ball would be enough. It'd probably be easy to get in a missile though.