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That sounds great! I am one of those who are anxious to see it. Crappy quality does not bother me, as long as it is clear enough to know what is going on. Good luck with future attempts as well.

EDIT: I tried to play PAL version for a change. It seemed kinda slow paced and irritating  :)  I got 0:48 without any major timesavers and I screwed up in lots of places. From this it is hard to compare but I think the timing is pretty similar in both versions. That is that I estimate that I would have gotten about that same time in NTSC with similar bad gameplay. Maybe that PAL just does not allow such smooth movements and players speed might stop many times because of those stupid SLOOOOW doors. Honestly, it seemed to me like Samus was moving in slow-motion all the time. I will not try to get used to PAL, that gameplay was such a nightmare for me  :P
Kudos to all of you PAL-heroes.

P.S. is one of the ledges in Maridia big shinespark-room closer to the center? I banged my head there while doing the normal diagonal shinespark (stopped halfway through). That kind of thing seems impossible in NTSC.
Almost happy
Yes there is a difference in the maridia big shinesparkroom, instead of just doing a diagonal shine you have to jump up a bit then make the jump, kind of anoying. Also beacuse i have been playing both versions quite a bit i notice some anoying enemy replacements (first supermissile room for instance) Wich make some jumps harder, and as you stated, you just got to hate those doors  laugh new
Well Lance if NTSC allows 6-7 minutes last segment and PAL only 9 you have to be sure there is some kind of difference. :) Or maybe something different in Mother Brain fight or so.

48 min SS on PAL first try? That's pretty good I might say. Very good even. I'm keeping a break from Super Metroid, my interests in things change a lot. One week I play guitar like mad, next week I do 2 succesful speedruns, the other week I play GBA Metroids etc. :P
coral to complement blue
Can someone record a PAL Tourain .smv? (Showing the times.) If it is at Smokey level, we can finaly settle this rumor...
I think a lot of it is probably just down to less precise input being possible at 50 fps than 60.  That said, I doubt very much that the timing is different, or a 42 minute PAL SS would be more like a 35 minute NTSC SS--which seems unlikely.
Almost happy
Tonskli probably could record a tourian segment i think. And I deffinetly don't think that the problem is less precison in input, seing as i play worse on NTSC (beacuse of the keyboard issue) and i have no problem with doing precise movements on PAL with my vontroller.
Well fuck this, sir. I just tried to improve my SS run and 2 things happened for the first time in my whole life:

1. I died in a SS run
2. I failed in improving a SS run

Well I guess it's back to my segmented run. I (on a third try) got my SS run completed with a shitty time of 45 min. I wanted to get under 43 so badly, because from there on the SS level is really high. Right now I just wanna eat Nacho Cheese Balls like maniac and sit on the computer.
Speedrunner
Best time 100% single segment: 1.13 (PAL- versio)

-No save points.
-Complete slower PAL versio
-3 minutes slower than my best segmented run

-This was very good 100% SS run, only expect was Phantoom, because it was only horrible fight in my run. I miss many shots and i have bad manipulate luck against Phantoom, better Phantoom fight can be save 1 minutes or even 2 minutes, but anyway.

-Everythink else working very well here. 
-I was extremely lucky because i get gauntlet items without backtrack. I miss that jump almost 80-90% of the time. It surprised me because i don,t miss that this time.


-I miss simply Brinstar early SM mock ball one time
-I miss maridia main street missiles shine spark one time.
-I miss Kraid quik kill
-I miss first wrecked ship shine spark one time
-My Botwoon was in 5 round, if i remember right
-My Draygon was avarage, i miss couple SM shots. But still i was pretty happy
-I miss early springin ball glitch 6-7 times, but it was still pretty good because  enemy freeze is 100% lucky.

-There is still something little mistakse everywhere, but still this was overall very good SS run on PAL versio. I have many very good parts, many little things went very good.

It is very hard work improve that.
Damn you Master!!  grin new This came like a lightning from bright sky.

This is a very good run you know, my old 100% SS that ended up with 99% ( :( ) was 1.14, I could probably go under 1.10 now. But 100% SS is so long run and many places to ruin the whole run because ending up making a mistake that causes a lot of backtracking. As an example the gauntlet items as you said.

I might concider doing a 100% SS too, just to get the FinMetroid record. :) You have to try any% SS Master, I know you'd get around 46-48. I'm just at the moment very mad at Super Metroid, because of todays SS suckness. :P Maybe it's time to continue my Fusion run.
Speedrunner
Any-% SS scared me.  Because there is lot place ruin this run. Just like Phantoom. and of course Ridley only 5 ET max and MB battle can be irritating because barrier glitch drain little bit your energy and your must be save at least 3 et left. MB fire attack ruin your run almost instantly, if you forget dodge this. It damage at least energy tanks your energy and you need at least 3 et left.

But well 100% run is at least as hard as any-%, there is don,t as much places died, but backtrack places scared me. Just like gauntlet items top my list. I miss that very often. But luckily i was very lucky man my SS run.

I think i don,t have motivations try that again because i am sure i next time miss gauntlet items jumps.

You definitely can improve this. Sub 1.10 sounds still too crazy. I think you need very good luck and much skills.
I could go under 1.10 100% SS with my current skill in my opinion. It would take a lot of work since I don't even remember the route so clear and I'd have to watch it from a paper, but I could do it.

5 et? I only use 4 etanks in my SS runs, including that 43 min SS. But hey grab 6-7 if you feel like dying.
Speedrunner
6-7 ET is too much. It caused lot backtrack.

Under 1.10 100% SS on PAL versio. damn. I can say it is incredible difficult.  Only expect Hotarubi, he is incredible SS runner. I still little bit wonder is it his run real because his manipulate refill, boss luck looks like TAS.

I think when you play SS run especially 100% SS run. your must be have lot manipulate luck almost everywhere. SS run is much harder than segmented run, you definitely made lot mistakes +Most bosses attack pretty randomly and many spot just like early SB glitch, gauntlets items jumps is little manipulate without dying. 100% run includes lot hard tricks you need extremely much skills and overall good luck and perfect concenstration if you planned beat perfect run.
Haha! I don't see the problem in going under 1.10 100% SS even on PAL. :) Your 1.13 had that many mistakes so let's see:

-Kraid quick kill saves almost a minute
-Spring Ball early first try 1-2 minutes
-Faster boss fights and overall speed 2-4 minutes (example better Phantoon)
-More speed tricks

That would probably make it under 1.10. I'll post you a picture of my TV showing like 1.08 or so and 100%. That'll take some time since I'm rather busy with other stuff on the moment, but it'll happen. :P
Speedrunner
Wrong!

Early SB first don,t save as much as you said. When you get out room. I remember game clock stopped when you going in door and get out room.

I lose at most 40 seconds when i miss that 6-7 times.

Kraid quick kill save almost 30 seconds. Don,t minutes. I kill that pretty fast without quick kill.

Well better boss fights definitely saves lot time. And speedtrciks can save time. You probably can du sub 1.10 SS, but i think it is definitely much harder than you fancy.
Well I honestly don't think so although you may be right. I still think I can do it, that 1.14 where I missed the other gauntlet missile pack was done on my old speedrunning level when I got 48 min SS and 46 segmented. See my times now? With my current level I think at least that I could do it. Improving my segmented run would still be pretty important. In time it goes like that my SS runs are starting to get better than my segmented ones.  grin new
Oh yeah, the goal is crawling closer and closer. Today I achieved another milestone by making a 0:40 run!

It still has plenty of mistakes to guarantee a 0:39 run with good execution and then I will aim lower by learning new (?) tricks for my gameplay. It sure is a pain in the arse to make all these tricks with keyboard on a single-segment run but I am hoping that day will come eventually  :)

Special thanks to Smokeys old 0:38 and 0:36 runs which taught me some basics about faster play in general.

Here is the smv if someone wants to take a look. No huge tricks, but even more rushing forward  :)
attachment:
Good job Lance!! :D 40 SS is very good! I tried SS run too, but it ended in a very very stupid way: I played it all good 'till Ridley and after shooting all my supers tried to murder beam him, I guess you'd figure the rest out yourself. :P

For those still curious how my run went until that point I put an attachement in this post.
attachment:
Almost happy
Got almost perfect Maridia :::> LN segment today, i got every trick right and had a good speed overall, ended upp with 24 at LN still but im moving on.

I got botwoon 1 round, Pre dragoyn halfroom shine, dragoyn 3 round (without the use of shinespark) I got the refills in the room after botwoon fast and never got stuck anywere for more then a second.

I also noticed something yesterday, you can get a shinecharge in dragoyns room without the whole pressing dash at 4 separate times thing, just walk about 1.5 the lenght you usualy do when you do a normal short charge and then hold dash. Same works for LN pillar room shine and i think it should work for kagoball room speedball.
I did not know about this untill yesterday but it's probably old, still worth mentioning beacuse it's easier to do.


EDIT: Just finished watching your new SS Lance, deffinetly an improvment. The thing you should try to improve should be your general speed through some areas, sometimes it's good but sometimes it's bad. Also i wonder why you don't use phantoon 3 round? Even if you fail trying (though it is quite easy) you don't loose any time. But if you succéd you gain almost a minute, you should think about that till next time.
I've completed this game once, with time about 9 hours and 78% collected items ^.^ \/,, And i'm not a speedrunner lol
Wow, cool to see so many new personal records from you guys. Will definitely watch the smvs when I get some time. :)
Thanks for the feedback guys! This really motivates me even further.

Quote from Cpadolf:
EDIT: Just finished watching your new SS Lance, deffinetly an improvment. The thing you should try to improve should be your general speed through some areas, sometimes it's good but sometimes it's bad. Also i wonder why you don't use phantoon 3 round? Even if you fail trying (though it is quite easy) you don't loose any time. But if you succéd you gain almost a minute, you should think about that till next time.


Thank you for the tips and all the help. Do you have some areas in particular in mind that I should focus on? Also, I know that my Phantoon fight is bad, maybe I should take a look at it and make myself a healthy routine for that one too  :)
coral to complement blue
Work on general speed. Doing only the big tricks isn't enough, after all. Wink

So far, I've watched up until the Wrecked Ship. Here are some problems I've noticed:

Ceres Station:

-First room, didn't weave through the platforms, minus 3 or 4 seconds.
-The whole way through, you didn't stop a bit before the doors, minus 5 or 6 seconds over all.
-Terrible last 2 rooms, minus another 5 or 6 seconds

Crateria, Brinstar, and Crateria again:

-Played pretty well for the most part, but you missed the mockball out of the missile area, and you didn't do so well on the platform jumping. Minus a couple seconds, but nothing major.
-Used a long method of getting out of the missile area. I don't understand, the midair morph isn't very tough. Minus 2 or 3 seconds.

Green, Pink, and Red Brinstar:

-Played very well here. My only gripe is that you played kind of slow in the two rooms before red brinstar.

Kraid:

-You were very sloppy on your way to kraid, but you started to do better as this part went on.
-You missed a few mockball and enemy boost opportunities, minus a couple seconds.

Norfair:

-One major mistake was that you missed the gate hater. Probably took near 10 seconds off.
-All other mistakes were very trivial, but together they probably took away 10 more seconds.

Road to the Wrecked Ship:

-You didn't play very well here. You missed the shinespark across the cactus room. Minus 5+ seconds
-You should have used the Angle Up button to land faster and climb the long vertical shaft quicker.
-You missed BOTH damage boosts in the PB room, minus a couple seconds.
-Not taking the single Shinespark across the long lake cost you quite a lot of time, as you spend WAY to long trying to get the short charge. Minus 15+ seconds here...

Wrecked Ship:

-Yikes, you probably lost near 3 minutes on that Phantoon fight!
-You lossed a lot of time by missing an enemy in the Ship's top room.
-You didn't do the Gravity shine, minus  7 or 8 seconds.
-Missed some enemy boost and mockball opportunities again.
Almost happy
Well 072 got the misstakes till post WS coverd there, and then it continiues im the same maner through the run. A second there a couple there missed a trick there. With the skill you showcase in some areas though i would not think that you should have any problems going down to 38, 37.
Yeah, Lance only needs better bossfights and some uber tricks using super-short charge and 38 is sure. :P I'm kinda impressed how good someone can play with keyboard. My SS v2 try ended up just shit, I'm scared of one thing:

What if I play sub 40 SS and am recording it and I'd need murder beam to make it under 40 min. So, what if in MB the murder beam would kill my run? Usually this doesn't happen but is very possible in the other hand. I'd probably be very pissed off and start the whole thing all over again.
Almost happy
I have been playing around a little recording a smv of a SS run, i ended up with a 41 but im not happy at all. I have all theese little problems that keep bugging me.

1: Im not used to play with keyboard yet.

2: My keyboard is stupid and i can't aim down wile running to the right, causes some problems.

3: While aiming down i can't begin to run to the right or turn around from facing left.

4: Very precise movement is almost impossible making many mockballs and damageboosts very hard.

5: Im used to PAL therfore i make many stupid decisions and misstakes it's clear that it was long ago since i played NTSC serioulsy.