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Phoenix
In Zero Mission, they didn't force linearity for the sake of their story. Hell, you can kill Ridley first, then go after Kraid and get the cutscene of Ridley on his ship doing his Batman-eye-narrowing thing. Even though he's dead.
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ajbolt89: 2010-09-24 01:37:43 am
lol no way
I actually don't think that's true. I'm pretty sure that cutscene's not there when you kill Ridley first. I won't pretend like I'm certain though. I mean it shows him landing when you first enter Ridley's Lair, I think that's the flag to not show the cutscene in Kraid's Lair.
One shall stand, one shall ball.
Quote from ajbolt89:
I won't pretend like I'm certain though.

You should, because you're right. I forgot about that specific scene until a recent Kraid first run.
But what if the SP were able to clone other stuff than  Metroids... couldn't they just have cloned Ridley few thousand times and have them all fly in a row to kill Samus? Then even whe you go to Kraid, it'd just be another Ridley coming to Zebes, which you never see? Not that that is true, but whatever.
They didn't find the perfect means of control, obviously.
I like turtles.
To be fair, all they had to do to clone Metroids was expose them to radiation.
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UchihaSasuke: 2010-09-24 11:37:47 am
my umbrella goes directly to Bankai
Metroids seem far easier to control than Ridleys

also, what if the Ridleys instead started to battle each other to prove who's stronger? my impression is that Ridley goes for the most dangerous enemy he can find and it happens that Samus is the strongest being in the Metroid series that he finds first so he's always after her. having several Ridleys would make them go against each other until 1 of them remains and then that one would look for the strongest being around (and then finds Samus and gets himself killed once again)
Phoenix
The Ridlander. There can be only one.
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Odyssey: 2010-09-24 12:19:56 pm
You know, for someone who complains about Nintendo releasing rehashed game after rehashed game, I would have expected that he'd at least give them credit for trying something entirely new with one of its celebrated franchises.
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UchihaSasuke: 2010-09-24 12:39:53 pm
my umbrella goes directly to Bankai
Quote from Odyssey:
You know, for someone who complains about Nintendo releasing rehashed game after rehashed game, I would have expected that he'd at least give them credit for trying something entirely new with one of its celebrated franchises.


that only applies if the changes make a better game. when the changes are bad, people prefer the "same old same old" and use stuff like "if it aint break, don't fix it".

i would take a good game that reuses a lot of stuff from a previous game over a worse game that is all-new.
One shall stand, one shall ball.
I don't know how different Other M really is. Adding a shit ton of cutscenes isn't so much doing something different as it is being terrible. Lots of Metroids have cutscenes.
Edit history:
Hitaka: 2010-09-25 01:35:20 am
Hitaka: 2010-09-25 01:34:27 am
Hitaka: 2010-09-25 01:34:04 am
Hitaka: 2010-09-24 07:59:47 pm
Phoenix
Eh. Not long talky cutscenes. Prime 3 is really the only other one. Unless you count Prime 2 when U-Mos monologues.
The problem is somebody thought it'd be a good idea to use Google Translator instead of editing/localizing the game for English properly.
my umbrella goes directly to Bankai
yeah. it is not like this is an anime where fans would demand an uncut version. Other M's story would be far better if it was severely cut down.
To your surprise, I don't like anime all that much (anymore).  If they cut out 20% of the script, it'd be far better received here.
Bangaa Bishop
Problem with metroid is it basically defined a genre. The game by itself isn't that bad but it really doesn't fit into the genre created by metroid well. In that sense, it's *shudder* "not a metroid game."
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Hitaka: 2010-09-27 11:12:10 pm
Phoenix
Most of the Metroid games don't fit into the Metroid genre. The only ones that do are Metroid, Super Metroid, and Zero Mission, and maybe Hunters. Those being action/adventure games with free exploration and nonlinearity. There's more Castlevania games that fit the genre than Metroid. I'm not counting Prime 1 because the designers don't WANT you to have nonlinearity, as Retro locked down more and more breaks with every subsequent version.
Not impossible
just highly unlikely
*sigh* Sequence breaks are not necessary for the core Metroid experience.

When you get an item, let's say that opens up 3 paths. Ultimately, only path B will allow you to progress, but you can still go down A and C a ways and find out for yourself they are ultimately dead ends.

The joy of finding path B by yourself is what makes Metroid Metroid.
Phoenix
Okay, true. That would add Metroid 2 to the bunch. But still, all recent Metroid games TELL you where to go. All three Primes, Fusion, Other M, even Zero Mission. At least in the Primes you can turn it off, but still.
Not impossible
just highly unlikely
I was giving a specific example to make a broader point. I'm not strictly talking about pathfinding.
Well, finding random pick-up 47 in Other M is satisfying even though they tell you where it is.  You just have to figure out how to get to it.  It's like hide and seek.
Not impossible
just highly unlikely
It's a different kind of satisfying though. I'm trying to talk about a feeling here, an intangible. It's difficult to convey.
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UchihaSasuke: 2010-09-28 12:19:28 am
my umbrella goes directly to Bankai
mp1 atleast lacked those doors that stop you cold and relied on item-based obstacles to limit the player until new abilities were found.
even if it was linear at the most basic level, it was well hidden and gave you the illusion of being open ended before SBs appeared. the rest of the games don't do that and instead guide you and lock the possible alternate paths with dumb shit like big doors or locked doors.
Yes, it is a different type of satisfaction.  I can guess at what you're thinking about, and it is difficult.  But we've all been there before.
Phoenix
I think the greatest satisfaction I ever had was when I got early Plasma in MP1 the first time. Oh god, busting that baby out against Thardus. It was better than sex. Unfortunately I was too young to truly appreciate Super Metroid when it came out.