Edit history:
Metroid177: 2014-06-02 10:18:15 pm
Metroid177: 2014-06-02 10:17:37 pm
Metroid177: 2014-06-02 10:17:19 pm
Metroid177: 2014-06-02 10:16:55 pm
Metroid177: 2014-06-02 10:13:00 pm
Metroid177: 2014-06-02 04:24:35 pm
Metroid177: 2014-06-01 03:20:55 am
Metroid177: 2014-06-01 02:21:10 am
Metroid177: 2014-06-01 02:16:41 am
Metroid177: 2014-06-01 02:12:24 am
Considering that Miles and I are the only people to ever pull off a 6% run, I feel the new, easier strats I found deserves it's own topic. I am sure there are other people who have wanted to do a 6% run, but found Miles's strats to be way too difficult.
Finally got around to recording this. There are a lot of new things in this video (and the others on my friend's channel).
If you read the description, you can see my friend made sure to put my m2k2 username in. I just hate editing videos =(
NOTE: The commentary is not the greatest and gets off topic at times. All commentary was LIVE commentary. If you don't want to hear it then just mute the video. Please actually watch the videos though. Thanks. (However, I think it is still does a good job explaining what is going on, especially for people new to sequence breaking and whatnot) Also there are some wonky audio issues at times and not perfectly synced commentary/visual.
MAJOR NOTE: Part 6 has badly synced commentary. The commentary seems to be a half hour out of sync at each point. Just mute this part until I ask my friend to fix it, otherwise, things will get really, really confusing.
Part 6 is fixed now, with synced commentary
First of all, I am pretty sure I have found a (somewhat) consistent method to cancel the light show. Copy the way I boost into GFMC compound. When you are prepared to unmorph, the angle on the control stick is some combination of up right. Next, you want to hold the control stick left/up left. As soon as GFMC finishes loading, flip on the scan visor and dash pure left until you here the wii/game cube start to spin. Next, you want to morph right away and boost in a circular, clock-wise motion. In many cases, I was able to get the light show to cancel in less than 20 seconds. Here is an example: watch from 7:41-8:50
The goal is to get stuck in the part of the room where the emerald translator is (the ground also dips down a bit in this spot) this spot seems to be the best method for getting light show cancel instead of blinding bombing and boosting, which was the old strat Miles used.
Second, of all, there is actually a nifty back-up strat if you don't think you will be able to make the transition to ing hive. You can get back in bounds pretty easily, and as long as you shot the light beam door before hand, you can use the next room's light beacon/purple enemy things to heal your health.
Third, and perhaps the most important thing of all, is that I use a much easier strat when skipping Quadraxis. There is no need to bomb jump around the room like Miles does. Using this method makes it extremely easy to fall off or activate the boss battle by accident. Here is what I do instead: watch from 24:40 to 47:04
As you can see, it is very easy to bomb jump on top of the room before Quadraxis. This saves energy compared to Miles's strat, which involved going under the room instead. You could actually start the bomb jumping with perfect energy if you managed to find a way to bomb jump past the rotating gates, but I never could manage that. Instead, I bomb jump up one of the cylindrical shafts and un-morph and reach the sky walk of the room and quickly morph again, leaving me with 87 life units instead of 77 or something like that with Miles's strat.
Also, you can clearly see from the video that you can just keep bombing jumping straight ahead until you reach the sky walk of Quad's room. This is very easy to do and you have enough health to reach temple security station and collect the energy, which I will demonstrate in a future video. It can be kind of nerve racking because you can't spend that much time positioning yourself before morphing onto the room you want to go to (sometimes I have bounced of the room and fell) but it is still much, much easier than what Miles does. It should be entirely possible now to get both the energy and bomb jump around the gates in one segment.
My strat for bomb jumping around the gates is similar to Miles's. That part is a giant pain in the ass.........
Also worth noting is in torvus, there is absolutely no need to deal with that stupidly difficult bsj in forgotten bridge. Just do this instead: watch from 29:01 to 39:23
Finally got around to recording this. There are a lot of new things in this video (and the others on my friend's channel).
If you read the description, you can see my friend made sure to put my m2k2 username in. I just hate editing videos =(
NOTE: The commentary is not the greatest and gets off topic at times. All commentary was LIVE commentary. If you don't want to hear it then just mute the video. Please actually watch the videos though. Thanks. (However, I think it is still does a good job explaining what is going on, especially for people new to sequence breaking and whatnot) Also there are some wonky audio issues at times and not perfectly synced commentary/visual.
First of all, I am pretty sure I have found a (somewhat) consistent method to cancel the light show. Copy the way I boost into GFMC compound. When you are prepared to unmorph, the angle on the control stick is some combination of up right. Next, you want to hold the control stick left/up left. As soon as GFMC finishes loading, flip on the scan visor and dash pure left until you here the wii/game cube start to spin. Next, you want to morph right away and boost in a circular, clock-wise motion. In many cases, I was able to get the light show to cancel in less than 20 seconds. Here is an example: watch from 7:41-8:50
The goal is to get stuck in the part of the room where the emerald translator is (the ground also dips down a bit in this spot) this spot seems to be the best method for getting light show cancel instead of blinding bombing and boosting, which was the old strat Miles used.
Second, of all, there is actually a nifty back-up strat if you don't think you will be able to make the transition to ing hive. You can get back in bounds pretty easily, and as long as you shot the light beam door before hand, you can use the next room's light beacon/purple enemy things to heal your health.
Third, and
As you can see, it is very easy to bomb jump on top of the room before Quadraxis. This saves energy compared to Miles's strat, which involved going under the room instead. You could actually start the bomb jumping with perfect energy if you managed to find a way to bomb jump past the rotating gates, but I never could manage that. Instead, I bomb jump up one of the cylindrical shafts and un-morph and reach the sky walk of the room and quickly morph again, leaving me with 87 life units instead of 77 or something like that with Miles's strat.
Also, you can clearly see from the video that you can just keep bombing jumping straight ahead until you reach the sky walk of Quad's room. This is very easy to do and you have enough health to reach temple security station and collect the energy, which I will demonstrate in a future video. It can be kind of nerve racking because you can't spend that much time positioning yourself before morphing onto the room you want to go to (sometimes I have bounced of the room and fell) but it is still much, much easier than what Miles does. It should be entirely possible now to get both the energy and bomb jump around the gates in one segment.
My strat for bomb jumping around the gates is similar to Miles's. That part is a giant pain in the ass.........
Also worth noting is in torvus, there is absolutely no need to deal with that stupidly difficult bsj in forgotten bridge. Just do this instead: watch from 29:01 to 39:23
Thread title: