<- 12
^^
vv
List results:
Search options:
Use \ before commas in usernames
Quote from MMcLean:
Well, it was near that "concentrated" Phazon...


Yeah, Artifact of Newborn was near that Phazon... What do you think in the Varia/Gravity Suit cancels out the damage from it?
Quote from njahnke:
Quote from Bazooka Joe:
Wouldn't you still have to trigger the flaahhrggras or what ever it'l called so  you can fight the ghosts to get the artifact.

nope, just have to get spider and do this or else get supers. afaik the flower won't be there but you can tbjm into the artifact and collect it just fine.

Quote from Bazooka Joe:
Can't you just  go around magmoor  with the ice beam?

nope, need boost ball to get through the frigate without gravity unless someone can figure out a way to get around hydro access tunnel.


Isn't there a ghetto jump method?
can't ghetto jump very well if you can't unmorph.
Oops, I was thinking of the wrong room.
Wait... Why are we talking about going through the frigate? Don't we get to the exact same spot if we just bomb jump over the bars in GTH?
Getting through Magmoor even with four energy  tanks still seems impossible.  I think it would take at least five to get all the way to the elevator to Phendrana.  So with that in mind, does anyone have ideas as to what can actually be done with Ice Beam before Flaaghra or any quicker way through Magmoor?

~Flamy
If it takes you five, go grab one in the crashed frigate. That will make it definitely possible.
Strategy Guide Writer
Quote from Mr. Chess:
If it takes you five, go grab one in the crashed frigate. That will make it definitely possible.


And how do you plan to get in there without the wavebeam or another SW after the etank location?
Quote from njahnke:
Quote from Bazooka Joe:
Can't you just  go around magmoor  with the ice beam?

nope, need boost ball to get through the frigate without gravity unless someone can figure out a way to get around hydro access tunnel.

so you can't move in the hydro  acces chamber with just the morphball? I'm to lazy to try this but try Setting the neutral position on the control stick in the opposite direction of where your trying to go. probably won't work but atleast I'm not wasting my time :P
Quote from Andrew Mills:
Quote from Mr. Chess:
If it takes you five, go grab one in the crashed frigate. That will make it definitely possible.


And how do you plan to get in there without the wavebeam or another SW after the etank location?


What are you talking about... the crashed frigate, or something else?
Strategy Guide Writer
Quote from Mr. Chess:
Quote from Andrew Mills:
Quote from Mr. Chess:
If it takes you five, go grab one in the crashed frigate. That will make it definitely possible.


And how do you plan to get in there without the wavebeam or another SW after the etank location?


What are you talking about... the crashed frigate, or something else?

The Crashed Frigate. That e-tank is behind 2 or 3 doors that use conduits requiring the wavebeam. EVEN if we find a way around those and get to the tank in Cargo Feight, we'd need a NEW SW between there and Hydro access to make it back OUT again!
Oh... I'd forgotten about the conduits.... Well, never mind my idea, then.

EDIT: By the way, what would happen if you did make to Phendrana without Varia?
Strategy Guide Writer
Quote from Mr. Chess:
Oh... I'd forgotten about the conduits.... Well, never mind my idea, then.

EDIT: By the way, what would happen if you did make to Phendrana without Varia?

Nothing. I've been there before without varia using inf energy code. Saved in Ohendrana with the code off and I was fine. :D
Quote from Andrew Mills:
Quote from Mr. Chess:
Oh... I'd forgotten about the conduits.... Well, never mind my idea, then.

EDIT: By the way, what would happen if you did make to Phendrana without Varia?

Nothing. I've been there before without varia using inf energy code. Saved in Ohendrana with the code off and I was fine. :D


That's what I thought... what with the game programmers never thinking you'd make it there and all.