Ok i have 2 weeks off so im really going to town on od school I should have norfair completly done soon and then its off to the races with ridley so hopefully ill have this done by the end of the year hopfully
As Tails here pointed out Jam is making a project very similiar to mine I suggest you check it out beacuse its awesome! I have norfair abot 40% done and I will go to town on it tomorrow also I plan on integrating the experimental rooms that came out pretty good into the game wich means you can acess crocomires room as you normally would but you have to explore to even find his room and the new areas but if you find them the rewards will be great!!
Ok heres the deal and im sure youre all gonna love this in addition to the metroid 1 rooms im rebuilding im going to expand on some of them with entirly new rooms to make the game even bigger so you'll have not only metroid 1 but entirely news areas and rooms with some well hidden stuff.
Ok heres the deal and im sure youre all gonna love this in addition to the metroid 1 rooms im rebuilding im going to expand on some of them with entirly new rooms to make the game even bigger so you'll have not only metroid 1 but entirely news areas and rooms with some well hidden stuff.
I like this idea. Are they going to be optional or will you need to explore them as well to finish the game?
Yes it would be great you put several items hidden. You let the players fully activated and so hunt item However I have a small idea to the case ... Why do not you make fun event to fool players?? Surely it would expand still more you interact with the game ...!!!
This new area sounds like a good place to put the extra bosses. I guess the alternative would be to make Kraid's Hideout and Ridley's Hideout out of Maridia and Crateria; otherwise those environments are going to waste.
There are some interesting design implications to a project like this. For instance, it hadn't occurred to me before that NES Metroid has no large rectangular rooms. They're all either strictly horizontal or strictly vertical. Since those rooms are the exception in Super Metroid, a lot of rejigging must be required.
Ok here are my plans for old school. There will be new areas and although the extra areas will be optional. But if you skip them you will miss out on cool stuff and the game will be more difficult to finish. There will be maridia and wrecked ship but they will be redesigned and the wrecked ship will be essentially underground. They excavated it just before super metroid. Also with a little asm hacking im hoping to make mother brain as she was in metroid 1 but i dont know how yet. Also updated metroid 1 music will be in the game. And evryone from super metroid will be in the game. including crocomire botwoon phantoon and Draygon. hopefully these will be some good ideas!!
I have played through my game and I am having some serious second thoughts about it. I feel like I rushed to complete several rooms and im running into some problems so i may have no choice but to just get rid of it and start over this time taking time to make sure everything looks good and is playable i want you all to play a good game and not somthing that was rushed. But rest assured Old school will be completed
Heres a update on old school and Im sure all you metroid 1 nostalgia buffs are going to love this one due to some breakthroughs you WILL take your leave of exploding tourian via elevator all its going to take is revamping of some rooms and no modifing elevators nessacery just like the original also ill have some before and after screenshots of the rooms that i fixed that i think didnt turn out like Ihoped they would also With a little asm hacking id like to make the room and battle with mother brain just as it was in the original now thats somthing to get excited about
The errors im having are nothing that cannot be fixed. just some random solid blocks and some background isuues that i can easily fix however I want to modify mother brains room to look like it did in original metroid but i need to know how to mess around with the zebetites the mother brain battle itself im not too concerned with and yes im putting in the long beam upgrade as soon as i figure out how!
tbolt76 All 4 Zebetites are just 1 enemy. I guess, adding another one Zebetite and change their positions isn't very hard. As for Mother Brain, you'll need to write new enemy that will jusst sit there and do nothing when alive and set timer and brake the wall when destroyed.
Both of this requires an ASM works. So, the best solution is don't touch this room for now and go further. I want to do the same but while I don't know how to do it I'll do this room as a final room for my hack.
Ok folks Ive done it i have recreated the original escape shaft with all the fixings the explosions flashing lights and even the elevator i also changed a room in brinstar i didnt like check em out