(user is banned)
thats me
Like some may have read the SMTac thread I will soon start the work for SM2 and SMT2 (just a project name by now, the name can differ, but the game can take place after the events of SM)
I am going to brake the common metroid-rules and go far over the common metroid-standards.
Some important points will be in short (don't expect anybody understand my words by now, but just pushing it a little in new direction):
advanced suitable A.I, each creature with its unique sense and understanding of the environment.
innovative use of the gravity-gun and the physic-system not only for combat but also for advanced movement puzzles
noise-system and sneaky mission will also be covered
most expansive high-level combat-system
innovative weapons, parametrical customizable to cleverly meet the huge varity of situations the game and A.I. will provide
non-linear advanced use of the weapon-programs and their combination
innovative possibilitys to create non-linearity in walk througs
for player non-calculateable surprising moments through dynamic higher level A.I.
extensible component based suit-system, each component with its unique functionality like fuel cells for missile, heavy bombs..., water cells for ice beam...
huge game, much to explore, many non-linear designed bosses requiring a creative use of your possibilitys
can't always be sure bosses are really dead after beating them, the way you fight and beat them might affect the further game
innovative approach to hold the exploration experience and surprising moments even after playing the game several times through
So now I want to know what ideas do you have for a 2D-metroid-game. Just feel free to post every aspects you like, does not matter concerning gameplay-innovations, the storyline or other aspects. If you think something certain could be improved or different in a metroid game, then feel free to post it here.
I will nothing take ridiculous, no matter how it sounds, but only suitable or not suitable.
Of course there will come much unimportant shit together, but this does not matter, there can always be a possibility even an unsuitable idea may lead to an interesting one. So feel free to do a little brainstorming, may be there will be something interesting in the ocean of ideas and illusions. More heads=more ideas
I am going to brake the common metroid-rules and go far over the common metroid-standards.
Some important points will be in short (don't expect anybody understand my words by now, but just pushing it a little in new direction):
advanced suitable A.I, each creature with its unique sense and understanding of the environment.
innovative use of the gravity-gun and the physic-system not only for combat but also for advanced movement puzzles
noise-system and sneaky mission will also be covered
most expansive high-level combat-system
innovative weapons, parametrical customizable to cleverly meet the huge varity of situations the game and A.I. will provide
non-linear advanced use of the weapon-programs and their combination
innovative possibilitys to create non-linearity in walk througs
for player non-calculateable surprising moments through dynamic higher level A.I.
extensible component based suit-system, each component with its unique functionality like fuel cells for missile, heavy bombs..., water cells for ice beam...
huge game, much to explore, many non-linear designed bosses requiring a creative use of your possibilitys
can't always be sure bosses are really dead after beating them, the way you fight and beat them might affect the further game
innovative approach to hold the exploration experience and surprising moments even after playing the game several times through
So now I want to know what ideas do you have for a 2D-metroid-game. Just feel free to post every aspects you like, does not matter concerning gameplay-innovations, the storyline or other aspects. If you think something certain could be improved or different in a metroid game, then feel free to post it here.
I will nothing take ridiculous, no matter how it sounds, but only suitable or not suitable.
Of course there will come much unimportant shit together, but this does not matter, there can always be a possibility even an unsuitable idea may lead to an interesting one. So feel free to do a little brainstorming, may be there will be something interesting in the ocean of ideas and illusions. More heads=more ideas
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