First off, for those who have had trouble playing Super Metroid on a keyboard (me included), a simple solution would be to buy a USB adapter for which ever console controller you would prefer to play classic console games with. I chose the PS2 controller. (there are adapters for the SNES controller, too, I think)
My avatar now needs explaining. I played nearly half of SM with a keyboard on ZSNES. Once I gained enough sense to find an adapter so I could use a controller for this game, things went very smoothly.
Naturally, I wanted to explore on my own at least a little, but after a while I resorted (regretfully) to one of the FAQs at Gamefaqs. Here's where things went wrong. Before getting my controller, I never realized that I missed more than one Missile pickup. There was one in Norfair that I knew I missed (which I easily picked up), but somewhere along the line I missed another, and was absolutely NOT going to trek through areas of the map to try and find it. My reason for not doing this is because this was my first time playing through this game in its entirety, and I was trying to play exactly how you would have to play on the console: without save states/other emulator aids. My clear time was just over six hours, and incase that avatar pic is too small to see, I finished with 98%.
Now that I've finished the game with my one and only missing Missile pack and learned many great things, hopefully I can keep having fun building some skill with it. My toughest challenge with this game is its maps. I know a remake of the game would be pointless other than for a handheld, but the maps could have been a little more detailed. Maybe have an option for hard mode which would include removing the map entirely. That probably would have forced me to explore more on my own, instead of resorting to a written guide.
Ah, well. That's my little story about playing through this awesome game. Now I wish I had a Gamecube, not only for Metroid Prime, but for some Resident Evil! And if you haven't noticed, I have money/job troubles, hence me not having every console/game I want or see!
My avatar now needs explaining. I played nearly half of SM with a keyboard on ZSNES. Once I gained enough sense to find an adapter so I could use a controller for this game, things went very smoothly.
Naturally, I wanted to explore on my own at least a little, but after a while I resorted (regretfully) to one of the FAQs at Gamefaqs. Here's where things went wrong. Before getting my controller, I never realized that I missed more than one Missile pickup. There was one in Norfair that I knew I missed (which I easily picked up), but somewhere along the line I missed another, and was absolutely NOT going to trek through areas of the map to try and find it. My reason for not doing this is because this was my first time playing through this game in its entirety, and I was trying to play exactly how you would have to play on the console: without save states/other emulator aids. My clear time was just over six hours, and incase that avatar pic is too small to see, I finished with 98%.
Now that I've finished the game with my one and only missing Missile pack and learned many great things, hopefully I can keep having fun building some skill with it. My toughest challenge with this game is its maps. I know a remake of the game would be pointless other than for a handheld, but the maps could have been a little more detailed. Maybe have an option for hard mode which would include removing the map entirely. That probably would have forced me to explore more on my own, instead of resorting to a written guide.
Ah, well. That's my little story about playing through this awesome game. Now I wish I had a Gamecube, not only for Metroid Prime, but for some Resident Evil! And if you haven't noticed, I have money/job troubles, hence me not having every console/game I want or see!
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