Eschews avatars
What are the "save hits" of PLMs? They don't seem to have any bearing on the game's behavior, but I would assume they do something.
Also, how do you make grey doors trigger on a specific event (eg, an item being picked up, or another colored door being destroyed, or a boss being defeated) without needing an entire new room-state? I know this is possible (it's done in Legacy), but I can't for the life of me figure out how.
Also, how do you make grey doors trigger on a specific event (eg, an item being picked up, or another colored door being destroyed, or a boss being defeated) without needing an entire new room-state? I know this is possible (it's done in Legacy), but I can't for the life of me figure out how.