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Go ahead. Stare.
The only suit upgrade
Is after Draygon.

Plasma
Requires all four artifacts and is around the blue Tourain tiles near an elevator.
Burrrp!
Wow, i'm pretty much speechless, absolute masterpiece, ive finished with 6:55 and 77%
The difficulty was great, could have been harder near the end, hehe i saved a child!
all the graphic changes are awesome to the max, so many cool little rooms and cool big rooms hehe just great, though i could have shot myself trying to find springball/spacejump




Edit history:
danidub: 2009-08-06 10:41:36 am
I'm finaly back in business. It was only the display settings. Transparency wasn't check.
It's nice de see rooms when you have to cross them :)

Thanks to Televangelist and Derakon I was having hard time.

Now I have charge looking for supers. Yesss!
All aboard the soul train
Anyone know how to stop this?


During the escape sequence, when I have the child, and I get to the top door, the game freezes. Any idea what to do?
Lucied: download Bloodsonic's fixed patch earlier in the thread.

Also, you reminded me; the first time I visited that statue with all four artifacts, it said "access granted" but didn't actually grab me. I had to leave and return to get it to do its thing.

Jinx: gonna have to beat Draygon without either of those. Here's my advice:

1) De-equip the Bombs. Now you can hold a charge while you're in morphball.
2) Stand by the spike block in the middle of the room. Charge a shot. Shoot Draygon when he dives at you, then morph.
3) When Draygon comes at you spitting gunk, get on the other side of the spike block from him, then carefully time a powerbomb to clear the gunk out without getting hit by it. Then shoot him with your missiles and supers. Once he's about 2/3rds of the way across the room, he'll stop spitting; you can run after him pumping him full of explosives when this happens. If you do get grabbed, rapidly press directions to get loose.
4) Repeat. Once Draygon's dives speed up, don't bother trying to shoot him; just stay morphed until he switches to gunk-shooting mode.

Mostly this is a matter of avoiding getting actually hit by Draygon's body or tail, both of which hurt like whoah.
All aboard the soul train
I've patched the ROM and it doesn't help.

Does it have anything to do with...

1: I'm using ZSNES
2: I re-loaded a savestate
3: I just have bad luck
Go ahead. Stare.
Take the music out of the room that crashes with SMILE and you should be good. It make all in-game music go out for me, but I got to beat it.
Played it for a second time now, 2:19, 85%.  It was almost even more fun the second time through, since I didn't have this feeling of being utterly lost the whole time.  Also, knowing where powerups are makes the first part of the game MUCH easier.  Spore spawn with 2 tanks + evade is SO much easier than with 0 tanks and no evade  Very Happy.
All aboard the soul train
Nevermind, I had to load a savestate before fighting

the absolute coolest Phantoon I've ever seen.

Well, I beat it. Kind of anticlimactic for a final boss, but.... it was great!



Don't laugh at my time! I left it on for 3 hours and I got lost a lot >_>

My thoughts:

1: The enemies need to do less damage. Not everyone is SUPER ULTRA good at the game.
2: The bosses were really unbalanced, IMO. Kraid, Phantoon, Crocomire and the regular Torizo were easy. Draygon, Ridley and Spore Spawn were kind of hard, but Botwoon and the Golden Torizo had SO much health and killed me in a couple of hits.
3: The maps... OMFG. It was pretty good at the start, but at the end is where you really worked your magic.
4: Too bad the Screw Attack wasn't in this game. Best Metroid powerup ever IMO. But then again, that would've made Evasion essentially useless after.

I'd give this hack a 9.4 out of 10. Great work!
. . .
5:21 74%

This game is the defination of Epic.
The exploration is intense most of the time, but that makes it even more of an accomplishment when you find stuff.

Cheers to DMan, maker of one of the best, if not THE best hacks ever made.
Hopefully he returns to us soon.
I'd love to see a TAS of this. Keeping your runspeed after jumps, combined with being able to jump through anything so long as you're above water, should make for some very impressive speed.
Scrutinous Bastard
So... I actually very nearly beat the game without getting the Chozen armor. I got to that room where the metroid breaks through the wall, and then I ran out of energy. If I had one or two more tanks that I found later on, I probably would've accidentally beaten the game without the Chozen armor, spring ball, wave beam, and the plasma beam. XD

Goddamn, it was tough beating Ridley without those items.
Phazon Vasteel Autobot
Quote from Cardweaver:
About those doors...

When you can get through them, you'll already be past them. In that room, go through the left door. examine the floor closely and you should find a super missile block. This will let you move on.


Can somebody guide me how to reach the snail jump obstacle in the upper right part of planet eris?
Go ahead. Stare.
I find the complaint of enemies being too hard to be invalid. Sure it is a pain sometimes, but really, patience is all that is needed. Quit trying to rush the rooms and carefully plan your path and things become relatively easy even at low percentages. Once Evasion is grabbed this becomes ridiculously easy to do.
Sturmvogel: this has been answered previously in the thread.
Your options are either to jump as the snail starts crawling up the wall, land on it, and then quickly crouch-jump off of it (and then repeat for the second level), or get a running start from the previous room and Gravity Jump up the right side of the room.
6:41

64%

'Review below the spoiler tag.

Holy fucking shit this was epic.

I've never played a game that's actually made me feel this excited and this wooried for the character when I'm playing it. All of the exploration made me frustrated, but it was a good kind of frustrated. I felt lost, and all of the stone statues everywhere made me stop and think sometimes, "What happened to these people to turn them to stone?"

I absolutely enjoyed going into the deep and fighting the rest of the bosses. Amazing stuff. Saving the child was really new and fresh, although, as already stated, it has a game breaking bug that it causes. I loved the whole hack, and I think it really deserves a sequel.

One last thing. This is my reaction to Last Report:



I'd never felt so sad for character's I'd barely even met.
Phazon Vasteel Autobot
Quote from Derakon:
Sturmvogel: this has been answered previously in the thread.
Your options are either to jump as the snail starts crawling up the wall, land on it, and then quickly crouch-jump off of it (and then repeat for the second level), or get a running start from the previous room and Gravity Jump up the right side of the room.


I didn't mean how to pass it, i'm stucked and i can't find a way to that room.

I found a secret passage (sort of), correct me if i'm wrong.

and where i can find the Spingball, i really nedd that item so any help will be thankful :)

I found that too, but to my knowledge it's just a map error; there's nothing there.

Head east from the ninja pirates until you get to an L-shaped room with sandfalls, and search that area.
Acclaimed Threshold
Constant Sorrows
For people criticizing the difficulty:

Dmantra did do an easymode for Cliffhanger. I suspect he would have been open to doing one for this hack as well, but real life issues have prevented him from being here to do that. More than that, he chose to give us what he did have, now, while he couldn't even get to follow our progress or share with us in this project. He could just as easily have said "sorry, not releasing it until I'm back."

I don't blame anyone for being frustrated about the difficulty, but understand that it's not really something he could have helped and still got this project out when he did.
Phazon Vasteel Autobot
Quote from Derakon:
Head east from the ninja pirates until you get to an L-shaped room with sandfalls, and search that area.


Well, i'm in the L-shaped room, i bomb everywhere and i can't find anything.
How the hell do I get in there?


attachment:
Acclaimed Threshold
Constant Sorrows
Quote from Opium:
How the hell do I get in there?


It's just
an E-tank
and to get it you need to
use speed booster in the room below it on the map.


More specifically,
charge up your speed booster in the ruins below, in the room with the fiery-handed chozo statue, then jump up from in his right palm.
I don't want any pointers, I just want to know:  Is this (spoiler in attached image) part of the escape sequence, or not?

Because if it's part of the escape sequence, I don't have to bash my head into the wall like any further like I have been since the start of the game trying to find Eris' uber-hidden equivalent of the gauntlet. :)

Acclaimed Threshold
Constant Sorrows
I don't want to spoil anything for anyone either, so let me just say that you should absolutely not worry at all about that block: you aren't missing anything.
Just got
Spring ball
Looks like I need
Wave beam
now.

Anyone mind giving a bit of a hint?