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kesvalk: 2010-08-31 12:15:54 am
kesvalk: 2010-08-29 12:44:02 pm
kesvalk: 2010-08-29 10:59:32 am
Indie Lover
okay, played the until the start of the 3rd sector gonna make a list of things that ppl want to know, but no one on these damn reviews said:

- the game is a LOT like fusion, save points (called here as navigation rooms) reveal part of the map and show your next destination (in other words, the next navigation room)

- the game is somewhat hard, you will see monsters that will take more than half a tank in one hit, about the tanks, they are fewer, i think is more close to metroid 2 in this aspect,there are a item called energy part, and it work as pieces of hearts in zelda...

- concentration is dificult to do (the one to replenish life) it is slow, and it's almost impossible to do it while in a fight, to give a example, even a geemeer make you unable to concentrate.

- the monsters (all of them) are vicious and agressive in this game, the first time i fought a group of geemeers and screes, i lost almost 2/3 of my energy, they keep attacking and screes don't explode anymore, they go up the ceiling and attack you again.

- some parts of the game had almost 1-hit kill mechanincs to the monsters, the big giraffe monter in the first sector hit me with one attack, and more than half of my tank got hacked away, making me run like a little baby to find someplace safe to concentrate and try again...

- about the voice, it's really normal, it's not strange, sure, there were two parts in the game that the translation made my ear bleed, but i played for almost 3 hours, the ratio is very low...

- the cutscenes are long, i am still on the first playthrough, so i don't know if they will be skipabble, tbob will prolly hate this game...

- one thing that sucked, and i hated it, are the search parts, where you are struck in first person looking for something in the enviroment before the game can advance. it's like the pop cap games, where you need t find items in a messy place, it's boring, it's long, break the pace horribly, and shoudn't be in the game in the first place...

- diferent from the way the reviews said it was, samus is not a weak, stupid woman. she is firm, and is just as bad ass as before, she really think a lot now, but when she needs to speak, or need to do something, is the samus we all know and love

- Speedbooster and shinespark are wonderful, the system was very well implemented.

- the game is good, period
Thread title: 
One shall stand, one shall ball.
Quote from kesvalk:
- one thing that sucked, and i hated it, are the search parts, where you are struck in first person looking for something in the enviroment before the game can advance. it's like the pop cap games, where you need t find items in a messy place, it's boring, it's long, break the pace horribly, and shoudn't be in the game in the first place...

This is a very tbob type complaint. You're an ok dude.
Quote from kesvalk:
diferent from the way the reviews said it was, samus is not a weak, stupid woman. she is firm, and is just as bad ass as before, she really think a lot now, but when she needs to speak, or need to do something, is the samus we all know and loved

To tell you the truth, that was one of my biggest fears over the last few days with all of the reviews coming in. I've gotten used to her voice by now, and to hear from somebody on this site that Samus is still strong and such is a wonderful thing. If her emotions are running wild it's one thing, because I kinda expect that from her right now given everything we know about her from the other games and the manga at this point. But to kill off her independence and strong will would be a different matter entirely.

Everything else is basically what a lot of the reviews were suggesting to me, so they aren't surprising. And in future runs we should be better at those first person search sequences since we know what to look for, so at least there's that.
Edit history:
kesvalk: 2010-08-29 10:55:57 pm
Indie Lover
light spoilers concerning what prime hunter was talking about:

yes, you will see lots of thinking on her side, but when needed be, she will just assume her normal posture, unless she is near ADAM, then she will get a little shaky on the knees (XD), but like, there is a place on the game where some enemies ambush her, and when the other guys come to help her she just look at them and say "stand back!" and simply close the door in their faces, and proceeds to obliterate the living hell out of the enemies...
Yeah, I caught that part in one of the trailers, and that's EXACTLY how I would expect Samus to act by placing herself in the line of fire to protect them. The rest is what I expected given her feelings towards Adam simply from what we learned about the two of them in Fusion. Still, always good to get conformation about it.
I like turtles.
But then what about when she runs into Ridley?  I'd say that's a bit out of character.
Indie Lover
it's clearly exagerated, but man, if discover the guys almost killed me three times in my life, killed my parets and then killed the chozo who had taken me into custody, i would be pretty shaken if i discover that he is just alive and kicking right in my face...
I like turtles.
Which makes perfect sense.

Or rather, it would... if this were Metroid 1.  The fact is, Samus has faced Ridley down many times since the K-2L incident and come out on top.  Even taking into account the recent death of the Baby Metroid, destruction of Zebes, and assumed demise of Ridley himself, it's just a little over the top.  And by that, I mean a lot over the top.
Indie Lover
as i said, it was exagerated...
my umbrella goes directly to Bankai
someone argued in another forum that the reaction was like that because Sakamoto didn't really take the prime series into consideration and by that metric, Samus would have faced Ridley only 2 times. i still think it is a bit odd since even in ZM she just looked at him like "here you are" and blasted him off. i agree that this scene would have made more sense if this was ZM.
Edit history:
Odyssey: 2010-08-30 06:01:30 pm
Quote from kesvalk:
it's clearly exagerated, but man, if discover the guys almost killed me three times in my life, killed my parets and then killed the chozo who had taken me into custody, i would be pretty shaken if i discover that he is just alive and kicking right in my face...



Quote from Turtle:
Which makes perfect sense.

Or rather, it would... if this were Metroid 1.  The fact is, Samus has faced Ridley down many times since the K-2L incident and come out on top.  Even taking into account the recent death of the Baby Metroid, destruction of Zebes, and assumed demise of Ridley himself, it's just a little over the top.  And by that, I mean a lot over the top.


There is one throwaway line that pretty much discounts the events of Corruption. On top of her reaction to Ridley, I'd say that the trilogy's been quietly made non-canon now.

Assuming that the trilogy is non-canon, she's only faced Ridley twice before and definitively killed him once. This makes her reaction much more believable.
red chamber dream
i wouldn't call the primes non-canon really; it just seems like nintendo is doing what they always do -- not worry too much about other games in the series.
I like turtles.
They always do that with Mario and Zelda.  I rather thought that Metroid was special in that the continuity is solid and clearly defined.
Indie Lover
it's dificult, because the metroid games timelines are very close to each other, you can't put anything between metroid 2, super and other M (perhaps other M as there is a little time skip after the opening), post fusion games are complicated, as samus is in the GF blacklist now, and use the fusion suit.

so the only gaps are before and after metroid 1.
plot holes are prone to happen...
One shall stand, one shall ball.
If you've got good writers that doesn't matter.
ANKOKU
Quote from kesvalk:
so the only gaps are before and after metroid 1.
plot holes are prone to happen...


You forgot between Other M and Fusion. (Unless OM leads directly into the SR-388 expedition and the X)
Edit history:
UchihaSasuke: 2010-08-30 11:50:03 pm
my umbrella goes directly to Bankai
before M1 it wouldn't make sense since Samus' first encounter with metroids is there (unless they pull a hunters again but people don't like that)

imo, they should go forward. they've been treading in-between games for too long. i want to see what's up after the events of Fusion.
but they haven't made alien 5 yet.
my umbrella goes directly to Bankai
true.
but maybe this time it will be the other way around and Metroid 5 gets made first and then alien 5 gets made.
Edit history:
kesvalk: 2010-08-31 12:06:04 am
Indie Lover
Quote from sabata2:
You forgot between Other M and Fusion. (Unless OM leads directly into the SR-388 expedition and the X)


when she find the metroid on BSL she get's shocked, thinking that they were extinct, if they try to make something between fusion and other M, they will be restricted to a game without metroids, i don't really care, as i think they talk about metroids too much, it's like everything on metroid universe is about metroids. There is no other threat to the universe, and the space pirates never think about any other way to conquer the galaxy...

i think this is why i liked prime so much, metroids were a sidenote, the real threat was phazon...

Quote from tomatobob:
If you've got good writers that doesn't matter.

good writers in the games industry? HA!
my umbrella goes directly to Bankai
yeah but the series is named "Metroid" not "Phazon" or "Space Pirates"

some years ago people were complaining that metroids were nonexistant in the series...
One shall stand, one shall ball.
Quote from kesvalk:
good writers in the games industry? HA!

They do exist. Nintendo does not employ them, though, which is why they shouldn't do story based games.
Indie Lover
Quote from UchihaSasuke:
yeah but the series is named "Metroid" not "Phazon" or "Space Pirates"

some years ago people were complaining that metroids were nonexistant in the series...


metroid should be on every game, but they don't need to be the center of everything.
the space pirates could try to create another life form based on the metroids, or something like that >.<

and the only game where metroids are non-existant is fusion.

Quote from tomatobob:
They do exist. Nintendo does not employ them, though, which is why they shouldn't do story based games.


i never saw a game with very strong history, metal gear 1 is the only game that have a history that could be made into a movie...
I think in that game Nintendo wanted to give a cinematic feeling to the game that's why they said once,, you finished the game, you could watch all the cut-scenes for 2 hours.

Even in theater mode, they call it "Metroid: Other M: The Movie"
ANKOKU
Quote from kesvalk:
and the only game where metroids are non-existant is fusion.

*coughLastBosscough*