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How should Nintendo do Super Metroid?
Direct Port (GBA) (3)
Revamped Graphics (GBA) (3)
Completely Changed (GBA) (3)
Semi-Direct Port (DS) (8)
Revamped Graphics (DS) (7)
Completely Changed (DS) (2)
Not at all (2)
Hidden unlockable in random future game (3)
*manly poses*
Info:

Direct Port is obvious, by Semi-Direct for DS I mean simply add a Map to the touch screen. Touch the side to make it move.

Same goes for new graphics.

By completely changed, I mean they should change the graphics and make it a bit different. The GBA Metroids have been struck with the Power Grip, and playing without them will be disorienting. I say they make the graphics smoother and then add a few items to make it different. Make Power Grip a latent ability, maybe, and change a few things around.

Anyway, what do you guys think?

Also, if you have any more ideas for poll options,t ell me, k?
Thread title: 
I think Nintendo should do the same thing they with MZM: Improve graphics, make original unlockable.

EDIT: Improve gameplay.
*manly poses*
But they did also completely change MZM, as well. >_>

The Power Grip, Chozodia, Power Bombs...?
red chamber dream
I say Completely Changed for  the DS.

I'm with radu's MZM idea. I would want the Power Grip, and maybe a few other items, as well as the map on the top screen. I wouldn't want too many changes though, as the original is amazing as is. And the original being an unlockable direct port would be a must.
Too many fangirls to count
NO!!!! DON'T CHANGE MY  BABY!!!!!!! *votes direct port*
*manly poses*
I'd like to keep it on the GBA only for the reason that I don't own a DS yet. ;-;

Even thought it probably WOULD be better for the DS, there's enough buttons...
Armor Guardian
I chose... drum roll please... REVAMPED GRAPHICS (DS)!!!!@!!$%^!@! The main reason is that the DS has enough buttons so the controls aren't as "cramped". The other reason is that for some reason some people think SNES graphics suck and that might hurt the sales for some reason.
I('d) like to watch (some MP3 runs)
Option 7: Not at all.  (1 vote)
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Ready and willing.
With a garden hose.
*manly poses*
I can't add a poll option? >_>;
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Ready and willing.
Quote from Megaa:
I can't add a poll option? >_>;


I thought you could... anyway, I did. RAR.
One shall stand, one shall ball.
Quote from Yoshi348:
With a garden hose.


I like that choice.
Too many fangirls to count
f... t... w...
*thinks*
OH GOD!!1
red chamber dream
Makes sense to me too. Why wouldn't you want a new version of SM, Scarlet? You don't have to play it if you don't want to, anyway.
Too many fangirls to count
the same... just portable.
I('d) like to watch (some MP3 runs)
It'd manage to get fucked up somehow, in one way or another.
red chamber dream
Maybe, but MZM was pretty damn good, right? I don't think a new version of SM would be bad at all.
Super is the greatest game out there (For Metroid and all other games) : However, I think that in a modern gaming world, it might not work as well as it used to. So, if they could take what they did in Zero Mission (Minus the intended Sequence Breaking) and do the same for Super, I bet they could get a great game. (Especially if they can tie in what the heck the Wrecked Ship and Phantoon are compared to the Space Pirate Mother Ship.)

As long as they were able to modify rooms if they included the power grip as well, I don't see any problems with this. And, with the original as an unlockable, we could still play the classic if the enhanced version fails to be great. Doesn't get better than that, right? (Voted for Completely Changed for the DS)
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Ready and willing.
While I'm at it, I added an option for me and voted. I'm kinda sick of the revamp wheel.

Oh, and Ark, Scarlet basically thinks almost everything after the SNES sucked ass and no-one knows how to make a game anymore.
red chamber dream
Lol, yeah I kinda figured. I'm suprised she likes Prime.
Well, actually I'm kinda not, seeing as it's just about the greatest game ever.
You wouldn't be able to direct port it to GBA. Not enough buttonage.
(user is banned)
No one of these methods.
Nintendo should produce and release the Super Famicom again and sell Super Famicom games again. That would be the best solution.
Then Port Zero Mission and Fusion to Super Famicom.

PS. I own a Super Famicom and Super Metroid and I'm very proud of it.
Quote from Yoshi348:
Scarlet basically thinks almost everything after the SNES sucked ass and no-one knows how to make a game anymore.
Quote from Arkarian:
Lol, yeah I kinda figured. I'm suprised she likes Prime.

thus the "almost everything." and this would probably go for me, as well.
I('d) like to watch (some MP3 runs)
*looks at her 50 PS1 games*  Rolling Eyes

ZM was alright.  I still play Metroid 1.  I don't still play ZM.

But yes, most stuff released during the N64 era and beyond hasn't been that fun to play for me.
Time bomb set get out fast!
I understand where Scarlet's coming from with the "Not at all" option.  The reason I disagree is this: as a rule, new gamers don't go around collecting older systems, they buy what's new and hot.  How many teenagers are going to buy a SNES and go to the trouble of finding a Super Metroid cart when that money could get them the latest stuff?  Porting Super to the DS, whether on its own or as an unlockable in, say, Prime Hunters, would bring the game to a whole new audience.  It worked for NES Metroid -- one thing I noticed when Zero Mission came out was that players started passing around the classic NES passwords with the same enthusiasm they had for the secrets of ZM.

Sure, some new Metroid players will be curious about the older games even if they aren't ported.  But how will they play them?  Emulators!  I think we can agree that the very last thing the Super Metroid community needs is more people emulating, and without a port, the ratio of ekarderifs to real players is only going to increase.  If Super is brought to the DS, not only will it gain new players, but those players will be denied the safety net of savestates.  They'll learn "what's so great about skill."

By the way, the reason I've been specifying DS and not GBA is screen size.  There's no adequate way around it -- just look how Mega Man & Bass turned out.  I was actually convinced of this by a site that was arguing for a GBA port of Super.  I can't find that site now, but it has a side-by-side comparison of some screens from the SNES version and what they might look like if cropped to GBA-size.  The webmaster called it acceptable -- I call it horrific.  When it comes to porting Super, it's DS or the highway for me.