Embarrasing Fact: Power suit made by lowest bidder
Someone asked me for a bit of help with Phantoon, and I dug around and played with some numbers. I found it's not too difficult to kill Phantoon in 3 turns:
Turn 1: Charged Wave/Spazer (210), 2 x Charged Spazer (240), Charged Ice/Wave Spazer (300)
Turn 2: Charged Wave/Spazer (210), 2 x Charged Spazer (240), Charged Ice/Wave Spazer (300)
Turn 3: 2 x Charged Wave/Spazer (420) Super Missile (600)
Total: 2520 damage
If you're good with handling the pausing, you can do this instead:
Turn 1: Charged Wave/Spazer (210), Charged Spazer (120), Charged Wave (150), Charged Ice/Wave Spazer (300)
Turn 2: 2 x Charged Wave/Spazer (420), Charged Ice/Wave Spazer (300)
Turn 3: 2 x Charged Wave/Spazer (420) Super Missile (600)
Total: 2520
I tested both against Phantoon. They work, but it's kind of tricky to pull off 4 charged shots while changing beams at the same time before Phantoon disappears. It would save some seconds against Phantoon, though.
Turn 1: Charged Wave/Spazer (210), 2 x Charged Spazer (240), Charged Ice/Wave Spazer (300)
Turn 2: Charged Wave/Spazer (210), 2 x Charged Spazer (240), Charged Ice/Wave Spazer (300)
Turn 3: 2 x Charged Wave/Spazer (420) Super Missile (600)
Total: 2520 damage
If you're good with handling the pausing, you can do this instead:
Turn 1: Charged Wave/Spazer (210), Charged Spazer (120), Charged Wave (150), Charged Ice/Wave Spazer (300)
Turn 2: 2 x Charged Wave/Spazer (420), Charged Ice/Wave Spazer (300)
Turn 3: 2 x Charged Wave/Spazer (420) Super Missile (600)
Total: 2520
I tested both against Phantoon. They work, but it's kind of tricky to pull off 4 charged shots while changing beams at the same time before Phantoon disappears. It would save some seconds against Phantoon, though.
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