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professional chin scratcher
I'd like to know why there are no catagory's for PAL anywhere. I've been speed running PAL on and off for the past 2 years and watching Hotarubi's runs a lot and imitating his playing. A while ago i done two tool assited runs. One PAL and the other NTSC. both took the same route(the usual route). even done a chozo skip on PAL and there appears to be a 3 minute time differance. NTSC one was 29 minutes and PAL was 32.both runs are identical to watch using the same room strategies and everything,bosses taking the same amount of time in both, etc. so i was thinking if hotarubi done his crazy 31 minute run ,then an equivelant run on PAL would undoubtedly be 34. i'd like to know people thoughts on this. i've got 35minutes on three occassions. I've got a dvd recorder and re-writable discs. I'm so close to 34 !.Another thing that bothers me. Would speed demos archive accept a PAL run?
Thread title: 
Super Secret Area - Dead Ahead!
I suspect that there are fewer PAL runs simply due to numbers.  I would imagine that many more people own the NTSC version of the game than PAL version.  As for SDA accepting a run, I can't see any reason why they wouldn't.  It has its own category, so the run doesn't even need to compete with Hotarubi's time, but obviously it's a speed running site, so the lower the time the better.

Good luck with it!aiwebs_011
professional chin scratcher
I seem to recall digging quite deep into the forum on SDA and stumbled across someone by the name of Tonski who, back in 2007 was attemptine the same thing as i was. Only his time was like 38 or 39 minutes. At that time i considered this to be a good time as well but moozooh was saying this is not good enough. He recomended 34 to him. Tonski was like no way man thats impossible and so was i. But after speed running many times after that i started to see the truth in it and my times were improving. I dont know what happened to Tonski after that. The topic seems to stop dead ?

Wow i diddnt know there was a catagory for PAL on SDA. Thanks dude for clearing this up for me !. However i CAN see it (somewhat) competing with Hotarubi's time. I mean both versions look the same when you play them (apart from some minor differant room stategies in some rooms,like the first lava rising room in norfair for example) and i'll be showing the same leval of consistancy as him. I just need to re-think my statagies on the bosses and then i'll be away. The same goes for the 100% run too. I 've managed 58 minutes on that. Looking to get that down to 56 maybe. Comparatively this is way faster than Red scarlets NTSC 55 minutes.

Once again thanks for the reply and the inspiration.

Watch this space ....mwwhahahahaha lol
Super Secret Area - Dead Ahead!
Tonski is still active here (occasionally), and is more into TASing from what I know.  I would suggest that you makea topic dedicated to your run, either here or on SDA, as there are lots of very experienced players, and they may be able to offer you some advice or tips / strategies for your run.  You may learn nothing from it, but it can't hurt to try.  It wouldn't be great if you completed your run,only to find that using another strategy, you could have shaved off another minute or so.
professional chin scratcher
Yea i could do, i think bosses are the deciding factor in whether i get that elusive 34 or not. Apart from that i'd say room strategies are as fast as they can go.

i've made the same topic as what i've wrote here over at SDA and i've got a few replies from extited people, metroidmaster88 and another one, i cant think of his name. And also nate has got in touch and given me the go ahead. so i think ill ask a few qusetions regarding bosses over at SDA. cheers.
professional chin scratcher
actually i may as well ask for advice here as well. The more advice i can get, from anywhere, the better !
Doesn't the PAL version not run at 60fps like the NTSC does? That's probably where the time difference is from. If you really want to compare your run to hotarubi's you should comparing it by real-time and not the in-game time. Just a thought. Good luck btw. I'd love to see some new runs coming out.
professional chin scratcher
No it doesn't run at 60 fps. Pretty sure its 50 fps. Well my dvd recoreder clocked my 35 minute run at 58 and a half minutes and i seem to recall Hotarubi saying on his 31 that his took 55 minutes.
professional chin scratcher
There's no way PAL can ever be as quick as NTSC anyway both real-time and in-game time and i'm not comparing it to hotarubis in that way. All i meant by comparing my time to his is to show the same leval of optimisation as him and the same leval of consisatancy. Which is all can ask for on PAL
The PAL one can run 60hz, can it not? Pretty sure mine can.
professional chin scratcher
yea probabaly does i'm not sure. To be honest i'm not technical versed on that kind of thing. All i know is speed running PAL will allways be slower.
Edit history:
nate: 2010-01-21 08:49:57 pm
nate: 2010-01-21 08:49:35 pm
there are way too many version differences to try to compare times directly.

it may even be worse than metroid prime since it comes down to how fast samus moves and crap.
professional chin scratcher
yep. in fact i'll try and name a few differances that i think i can see between the two version.
i think there is a slight running speed differance like you said
jumping-on NTSC samus appears to be able to jump further and faster.
doors opening 0.30 seconds(roughly) slower on PAL meaning you have to wait just a tad longer at doors. and of course this means speedboosting through dorrs as well requires perfectly timed shots. i know wen to shoot for all the doors now so that shouldnt be a problem. no stopping at doors trying to open you will see in my run lol (hopefully)
some bosses appear in their rooms quicker. these bosses i think are draygon and botwoon. draygon looks like he/she appears about 10 seconds quicker on NTSC
shots fired quicker on NTSC.all beams, both missles .this means bosses take slightly slower on PAL.
these are all the ones i can name at the moment.
professional chin scratcher
o yea i think arm pumping is less benificial on PAL too. But ill still arm pump like a crazy person anyway lol
professional chin scratcher
One last one i can think of which i should have mentioned is the flash time duration in preperation for a shinespark. Its shorter on PAL meaning the pre-draygon shinespark is a no no. It is possible on PAL but i've only done it tool-assisted when i slowed the game down to 20% and then done really well executed wall jumps. the gravity jump glitch is rubbish at that section as well because of the jumping differance between NTSC and PAL. samus doesn't jump high enough. She only barely makes it out of the water at the peak of her jump wasting time on a single jump to then start wall jumping to the top. its actually quicker to wall jump right from the bottom. Even so its worthless trying the pre-draygon shinespark at all on PAL because the flash time duration is way, way too short.
Super Secret Area - Dead Ahead!
That room can still be traversed a little more quickly by damage boosting off the spiked platforms in the room.
professional chin scratcher
yep . I actually like traversing that room anyway as i damage boost and ledge grab well after wall jumps. Its fun.
professional chin scratcher
I nearly managed a pre- draygon shinespark last night after practising on it. Its almost impossible and i wont be trying it on my run. I can get to the room and i still have a fraction of a second of flash but just not enough time to jump out into the room and trigger a mid air shinespark. If you diddnt have to jump to line up for the whole room for a shinespark then i could definatly do it.

Also does anybody know how to guarentee getting a blue suit off draygon when i shinespark him to death?. It seems to very random whether i get it or not.
professional chin scratcher
Well. I'm now officially going to start recording my speed run. Holy cow i'm nervous. Guess i gotta get used to it because there could be many attempts here.
Super Secret Area - Dead Ahead!
Are you going segmented? aiwebs_011  I only ask, as it'd be nice to see progress.

Good luck!
I'm pretty sure he's going for single segment.  I don't have anything to add really since there are others around who can offer real advice.  All I gotta say is good luck to you Gigan, Super Metroid is one of the games that got me into speedrunning and for someone to get a WR time on PAL is nothing short of spectacular.  GOOD LUCK ON YOUR RECORDINGS---!!!
professional chin scratcher
Thanks guys. Well i changed my mind very recently to doing it segmented. I was gonna do it SS but common Sense told me to do it segmented , but it will only be three segments. This is to get me the fastest time i can possibly get regardless of it being a different catagory or not. Their are a number of reasons i decided to do this. Here they are

If i start the game with a chozo skip (20 seconds saved) this will obsolete the time wasted on the upcoming two saves that i will do later in the game. Then i go all the way through to killing Kraid, then through norfair collecting the essentials and making my way to the top of red brinstar to the save point before the crateria elevator. First segment done.

Second segment will have me retrying as much as i like to counter phantoons anoying randomness. Which is the main reason for doing this segmented. Its actually because i want phantoon to open his eye twice in a row in his quickest possible way as opposed to just simply making sure i do a two rounder on him. Then i make my way to gravity suit, through to maridia, killing botwoon and then saving it at the save point in the large room just above draygons lair. Segment two done.

Third and final segment will actually be the easiest. I'll make sure i kill draygon in three rounds with my reliable three round shinespark method and then get myself to the end of the game as quickly as possible.

Any more saves will just cost me time and i'm only saving it at the two worst points in the game as far as speed running super metroid is concerned. These are the randomness of those two bosses. They have consistantly ruined my SS run attempts in the past and it seemed a no brainer to make it segmented to counter their randomness. I can now go through very large portions of the game without screwing up so vey large segments arn't a problem.

Also on a further note if i make sure this goes really, really well with hardly any mess ups then i think 33 minutes is definatly something i should be considering. Thats right, i'm going for 33 minutes !!. But we'll see how it goes first. I'm capable of doing a 34 SS for the other catagory but i might do that in the future. Watever happens this segmented run should thearetically be faster than any SS run i could hope for due in large part to the restrictions i'm giving myself on the saves and countering those two bosses randomness.

Yep super metroid got me into speed running too and i have never looked back since. Thanks for your support !
professional chin scratcher
Good news. the 34 min run single segment is complete
Super Secret Area - Dead Ahead!
That's great news!  How did you feel it went?  It seems a very short time-frame...  Were there many errors?  And thoughts on 0:33? Wink
professional chin scratcher
Well it went brilliantly. It's approximatley the same as hotarubis 31. Mistakes are few and far between. Decided to rely on my consistancy rather than super clever fast boss battles. Not to say they werent quick. Only i decided to do a three rounder on phantoon which was quite decent. Incredibly hard run though. Tell the truth i underestimated 34 and how hardcore it is. I pulled off some stuff throughout that i'm very proud of. There are inevitable mistakes that could have been avoided and others which could not. What's most great about it though is even if they were cleaned up i dont think i could have got 33 minutes. So naturally im uber pleased with it Very Happy as for 33 in the future. Well it's possible but would require almost inhuman consistancy. Who knows i might attempt this is the future. Maybe later this year.