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A bit of a hint:
Unless you can infinite bomb jump in a certain place, you'll have to go back up to Dark Gardens and take the long way down from a super missile door up there.


More specific:
The super missile door is in the upper lefthand side of DG, near where you got the Varia. From there you have to go down through a long series of passages. After a bit you'll find yourself back in the Underworld from a different passage than you normally entered it from.
Oh my god, I was looking so closely for hidden passageways and such that I missed this most simple door I've passed by more than 10 times >_<

Also, glitch anyone?



Metroid Exp: Exploration - Great, Skills - Decent
What I find stranger then the glitch itself (I never got that glitch when I fought Crocomire) is how you got more energy in the second shot then the first. Did you die in between screenshots or did u find a way to use the grapple beam to recharge yourself?
I discovered the glitch when I was about to die, so when I returned I used another screenshot before I killed him.
That "glitch" is actually the result of Crocomire's normal configuration and response to the grapple beam in the game. It's just that you can't have the grapple beam normally during the Crocomire fight, so you'll never see that in the normal SM. I probably should've changed it so he doesn't respond to the grapple at all.
Edit history:
Gaius_4: 2007-11-09 09:31:28 pm
I have only 2 E tanks and I'm up against Crocomire.  Instead of fighting him I'm looking for a way out.  One way leads to a lava filled room, the other: an acid filled room.  And another way is guarded by (I'm not sure what they're called, and they are dangerous so I'll call them) Flickerbats with a ceiling door that I can not get up to.

Is there 1 or 2 more E tanks somewhere?
Or Another way out of UW?
Or should I try to beat Crocomire?
Or is there something else I could do?

:x

Off Topic: At BlackToloemers: I never found any celing door in either "insane" room (in PT) with spikes and grapple blocks.  I'm just not sure what you mean by "insane".  Do you mean the one with the disappearing blocks and Space Pirates?  Or the respawing fly things and Mocktroids?
You're playing GD now, right, not Dependence? I assume so from what you're saying.

It's very possible to beat Crocomire with 2 e-tanks.

Here's a vid of said fight to help with the strategy (the amount of damage taken never exceeds more than 2 e-tanks worth despite the fact that Samus has three in the vid):

youtube.com/watch?v=siiVkghn6G0

If you're trying to use missiles or super missiles, I'd advise against it, as all that switching usually only causes problems and makes you spend more time in the lava than necessary rather than hopping in it to minimize damage.

2 more e-tanks are possible but for either, you'd have to backtrack quite a bit. I assume you have the two from Tetra Ruins. The third is near where the grappling beam was and another would require infinite bomb jumping in the ship room to get.


Quote:
Off Topic: At BlackToloemers: I never found any celing door in either "insane" room (in PT) with spikes and grapple blocks.  I'm just not sure what you mean by "insane".  Do you mean the one with the disappearing blocks and Space Pirates?  Or the respawing fly things and Mocktroids?


By insane, I meant there are an insane amount of spikes in the room (virtually every surface is covered in spikes) and you have to grapple around them within it. I don't think it has mochtroids or pirates in it. It has the crab things scuttling around on the spikes and some of those aquatic creatures that you can grapple onto.
I'm not sure if there is way for me to get back up to the surface (of Dark Gardens) but I'll look again.  The other ways were either blocked by acid, lava, and a very hard (for me) bomb jumping trick to get through the door.  But thankfully I have a previous savestate if nothing else pans out.

And (this will be the last comment I make on Dependence)...  I haven't found that particular room.  I guess I'll focus my attention on Golden Dawn for now.  Embarassed
As far as getting back up to DG once you kill Crocomire (or before it if you really have to) in the tall walljump puzzle room in the Underworld, there is a door on the right which you've probably seen. It has crumble blocks above it. That's probably the path you're missing. It'll take you back up (it's the opposite side of the PB door in the opening Underworld room.)
I'm somewhere in Underworld after Supers, but can't find my way forward. Am I to pass through the rising acid room again?
Am I supposed to be in a watery area after getting hijump? I had to freeze a purple thing like 80 times to climb a shaft and get springball. After backtracking awhile, i have the feeling that was not the intended path, but oh well. And so, where do I go after springball?
Tonski - yes, the acid room is the key to getting out of the Underworld from there.

Bolognab - it seems like a lot of people like to use that sequence break to get the spring ball. But anyway, you're still right near the next boss you should fight if you dont have the gravity suit yet.
I'm really getting frustrated.

I got through the acid room and so on, searched every place I've been in Underworld and only found places that you can go with PBs or so. Only new place I got into was this place in Dark Gardens where I got 1 super missile pack. I feel like I'm circeling around all the time.
Edit history:
Bolognab: 2007-11-11 05:20:53 pm
Lol...I just found the real path to springball.

That botwoon was so freaking hard.

Edit: found path 3 to springball: the upper door above the noob tube leads to a morphball maze. You can enter from the other side of that room using a shinespark from the previous room. This way, you don't need to freeze enemies or fight Botwoon.
Tonski - You haven't got the ice beam yet right? You probably missed the floor door in the upper portion of Underworld that leads to it. The room is also connected to the blue "brinstar" room in DG with crumbleblocks extending across it. Or if you can infinite bombjump (to get up a specific room with a ceiling door and a chozo that holds nothing) or already have the ice beam then said crumbleblock bridge is exactly what you want to run across.
Using the grapple beam on grapple blocks below you with your back facing a wall is not a good idea.  :P  I made myself stuck.  Embarassed

I finally beat Crocs.
Damnit, Draygon is so freaking hard. I always die! I might have to use grapple beam if I don't kill him by tomorrow. Is there some trick?
Pwnt Spore Spawn and got to High Command, still no Ice Beam or PBs... Kinda stuck here, there's that blue gate to the far right in that yellow place and the WS-place seems to have nothing but a yellow and a grey door.

Where next? Am I missing something?
Beaten
8:16 86%items

Nice hack
Tonski - you didn't find Phantoon? He's at the very top of the area. You're most likely missing a door thats high up in the main room.
Edit history:
Tonski: 2007-11-18 08:16:42 am
Yeah I got to him as soon as I posted, my bad.

I still don't have the Ice Beam, not that I have needed it at all, but mostly I'm annoyed about not having PBs. I'm read they're somewhere in High Command but I only found the speed booster.

And I'd like to say I've enjoyed this hack a lot but some annoying places where I get stuck just drive me nuts. The Phantoon room design was golden, although the boss itself was very easy.

EDIT:
http://img40713.pictiger.com/images/13118633/

I think it's possible to get on the other side, is that intended? I don't remember that shell there earlier...
(I hope I remember this right.  I haven't played it recently.)  PBs aren't exactly in High Command but they're close to the entrance.  Now that you have Speed Booster you have to find a place in the Eternal Hall to Shinespark through the ceiling to continue.

More detailed:
The westernmost vertical room has shinespark blocks in the ceiling.  Find a clear path and shoot through.
Oh no, another person has left Eternal Hall without getting the PBs  :(
Talking about that, I can't find a way back to the Eternal Hall, am I forgetting the route or does that shell block it? Also, does this mean I'm stuck without a way to continue. (the impression I got from your post)

I'd really want to play this further, really but am getting kinda angry at the hack. :(
Yes, there's a way to get back. Near Crocomire's room, there's a door to the right that will take you to the top of the western elevator room in the Underworld. Then you just go down the elevator, go back through the lavarise room, and then you're back in the position to get into  Eternal Hall. The only reason I lamented you leaving Eternal Hall before getting the PBs was because it just created all this backtracking for you.

Edit: oh actually I note that you said you dont have the Ice beam, which probably means you've never fought Crocomire. Well, here's more detailed directions to how to get where you need to be: The super missile door in the room that led to the Varia in DG leads to a long path that heads down towards the Underworld. At the bottom of this is a huge blueblocked room with crumble blocks in the middle that you'll recognize as being the entrance to EH. So then all you have to do is go to the bottom of that room, then go through a door to the right, and you'll be near Crocomire's room and on the path back to the EH.