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I am pretty sure suitless run of this hack would be very hard, because there is a certain room in Lower Norfair that will drain your energy rapidly. If you are going to skip bosses, you might as well skip all of them. The statue still works the same way as in the original SM, so there is no way for example to skip Kraid and Draygon and still enter Tourian normally.

It is still way too early to even think about TASes of this hack. Also I think this hack is not that much different from original game that a TAS would be interesting enough. If anything, there should be at least a walkthrough for 100% but it is not the time for it either just yet.
Edit history:
Fano7: 2007-11-15 07:40:43 pm
Every Bit Counts
Well couldn't you use X-Ray Glitching to skip the bosses? You can in the original.

Edit: I'm stuck. If I go up, I run into blocks preventing me from getting to spore spawn. If I go left, I run into a wall that I must mid air moph to get through. But after that, I can't get back, but I can't find anything that way. Any help?

Edit 2: Nevermind.
Quote from Fano7:
Well couldn't you use X-Ray Glitching to skip the bosses? You can in the original.


That is exactly why I said normally. That is exactly why I said you might as well skip all of them.
Quote from Lance Uppercut:
Quote from Fano7:
Well couldn't you use X-Ray Glitching to skip the bosses? You can in the original.


That is exactly why I said normally. That is exactly why I said you might as well skip all of them.


Well, getting to the X-ray Scope before beating any bosses is impossible. You'd have to beat Draygon first, or find a way to..... OMG, are mid air crystal flashes possible? Cause if they are..... so many new speed tricks.

Sorry Fano, I knew i was forgetting people, but couldn't remember who i was forgetting (if that even makes sense) Please feel free to push my hack to its limit.

And speaking of speed runs... I have a question for anyone who has completed Gravy:
Do you think it would be faster in a 100% run to do LN before Maridia? You don't have to go back because I essentially removed the chozo block before Golden torizo. The space jump ould definitely make certain parts of Maridia easier. Actually, (and maybe this isn't good/I should fix this) full completion of LN is theoretically possible before even entering the Wrecked Ship. Most of it should be easy except for the bigger acid rise room


Quote from Lance Uppercut:
It is still way too early to even think about TASes of this hack. Also I think this hack is not that much different from original game that a TAS would be interesting enough. If anything, there should be at least a walkthrough for 100% but it is not the time for it either just yet.


While I agree that its still too early, I disagree in that they wouldn't be interesting. I think all TASes are interesting. Not to mention, certain parts of the TASes would be very cool and unique. I'm sure quite a few of the people who have played this would love to see mini kraid get pwned TAS style. I'd make a smv of a 100% walkthru, but A: Don't know how to make a smv, B: It would be terrible and C: I agree again that its a bit too early. My best time for good ol' Super Metroid was 48 minutes for any% and 1hour and 3 minutes for 100%.

Any of you who liked this hack, please spread the word. I'd like to get as much feedback as possible before I start my next, much more involved hack.
Quote from Cardweaver:
And speaking of speed runs... I have a question for anyone who has completed Gravy:
Do you think it would be faster in a 100% run to do LN before Maridia? You don't have to go back because I essentially removed the chozo block before Golden torizo. The space jump ould definitely make certain parts of Maridia easier. Actually, (and maybe this isn't good/I should fix this) full completion of LN is theoretically possible before even entering the Wrecked Ship. Most of it should be easy except for the bigger acid rise room


That would be me (at the moment), right?  :D
I cant see any harm doing LN before Maridia, because you dont get any critical items there. Maybe even gravity-less LN is possible, but that might not be faster, only more awesome accomplishment. Space Jump would definitely help in Maridia, especially pre-Draygon room.


Oh, and mid-air CF is not possible in any way.

I am thinking if it is possible
to break to the x-ray room without detouring the long way in Maridia
, maybe I will test it later. (you can never have barriers that would hold me for the first time, right Saturn?  :) ) I think the only thing stopping me might be grey doors but I dont know whether all doors in that area are grey before Draygon or not....
Edit history:
Cardweaver: 2007-11-16 12:19:15 am
Quote from Lance Uppercut:

That would be me (at the moment), right?  :D
I cant see any harm doing LN before Maridia, because you dont get any critical items there. Maybe even gravity-less LN is possible, but that might not be faster, only more awesome accomplishment. Space Jump would definitely help in Maridia, especially pre-Draygon room.


Oh, and mid-air CF is not possible in any way.

I am thinking if it is possible
to break to the x-ray room without detouring the long way in Maridia
, maybe I will test it later. (you can never have barriers that would hold me for the first time, right Saturn?  :) ) I think the only thing stopping me might be grey doors but I dont know whether all doors in that area are grey before Draygon or not....


Hmmm... I agree with you there. Shame about mid air crystal flash. Are you sure? Wouldn't there be a height at which you could lay a power bomb, then make it back up there when it checked for the crystal flash? You're probably right though. I don't know much anything about this kind of coding. I only know Q-basic and C++. If anyone would know it would be Kej...

I don't think
breaking into early X-ray is possible. Between the main street crumble barrier (the reason for my CF curiousity) and the grey door in the room a couple before Draygon I think I have it covered. The only possibility would be the reverse super missle gate in red brinstar, but i thought those had to be facing the other way to break thru. Actually, it would be really hard, but if the crab in mainstreet were to climb onto the crumble, a super was fired, the crab was frozen just under the crumble block, and you could use the old grappleless springball trick to jump thru the crumble, early X-ray might be possible. I'll go try now.

edit: I got close, but for some reason, its only letting me half way thru the block it looks promising. haha... I'm trying to break my own hack. weird
Meri Kurisumasu! ^_^
It's a very great hack. TASing it is a possibility, but I am atm busy with 2 SM:I runs and after that I am going to try some unassisted runs.

Just 1 problem. I noticed you can get stuck in the 2nd SMissile pack room, the old mockball room. If you collect the super missiles and successfully morphball into that little hole where they are, the crumble block will respawn and block the way out. Now you are trapped with no possible chance of escaping. Mwuhaha. You might wanna fix this.
Quote from Cardweaver:
Hmmm... I agree with you there. Shame about mid air crystal flash. Are you sure? Wouldn't there be a height at which you could lay a power bomb, then make it back up there when it checked for the crystal flash? You're probably right though. I don't know much anything about this kind of coding. I only know Q-basic and C++. If anyone would know it would be Kej...


I dont know anything about SM coding either, but at least I think it is not possible. You cannot gain enough height with launching a PB. I dont know about the game checking your position while you are in mid-air, but I think that is not going to help you SB anything, because you would have to jump pretty high to make it happen. I may sound pessimistic, but I highly doubt it is possible.

About that Maridia break-iin... you are right on the money with freezing that crab and glitching through the crumble block. I tried it briefly too and it did not work just now. It should work though, you sound like you did not alter those crumble blocks any further, meaning that they are just ordinary crumble blocks. There is also another possibility I would like to try to break in there, but I will test it before saying anything.
Quote from Kriole:
It's a very great hack. TASing it is a possibility, but I am atm busy with 2 SM:I runs and after that I am going to try some unassisted runs.

Just 1 problem. I noticed you can get stuck in the 2nd SMissile pack room, the old mockball room. If you collect the super missiles and successfully morphball into that little hole where they are, the crumble block will respawn and block the way out. Now you are trapped with no possible chance of escaping. Mwuhaha. You might wanna fix this.


Thanks! Hmm, i didn't even think about getting that super in morphball form. I just pressed up against the wall everytime. I'll look into it. Until then, use savestates.

Quote from Lance Uppercut:
Quote from Cardweaver:
Hmmm... I agree with you there. Shame about mid air crystal flash. Are you sure? Wouldn't there be a height at which you could lay a power bomb, then make it back up there when it checked for the crystal flash? You're probably right though. I don't know much anything about this kind of coding. I only know Q-basic and C++. If anyone would know it would be Kej...


I dont know anything about SM coding either, but at least I think it is not possible. You cannot gain enough height with launching a PB. I dont know about the game checking your position while you are in mid-air, but I think that is not going to help you SB anything, because you would have to jump pretty high to make it happen. I may sound pessimistic, but I highly doubt it is possible.

About that Maridia break-iin... you are right on the money with freezing that crab and glitching through the crumble block. I tried it briefly too and it did not work just now. It should work though, you sound like you did not alter those crumble blocks any further, meaning that they are just ordinary crumble blocks. There is also another possibility I would like to try to break in there, but I will test it before saying anything.


Well, I can confirm that mid air CF is a no. I actually managed to be at the right spot at the right time, but nothing. I think for a crystal flash you have to be there when the power goes off and when the blast ends, wherein lies the problem. In a small space, maybe2 or three height, it might be possible with the springball.
Actually, speaking of springball, it may be possible to do one in mid air, but it wouldn't be useful. Lay a power in the air, get back up there, after the initial blast that bounces you up, springball slightly so that you are in the PB spot when the Crystal Flash checks.

Also, I didn't change those blocks any more, just regualr crumble, and thats why I can't understand why it won't work. Isn't a similar method used in RBO runs to make it to Draygon?
Well I dont know for sure, but it must be easier to perform that glitch near the ground rather than in the air. Though it should be the same situation anyway...

In RBO you glitch to Botwoon suitless and in normal 14% ice route you have gravity suit also. In either case, that part is very easy to do so I am also puzzled why this would be so much harder. I tested it briefly myself and could not get it to work (with gravity suit at first). Have test more later.
I tried it with all three suits. Still got stuck halfway thru the block then fell back down. I think it might have to do with scrolling issues, but I don't know much about those. Its about 1-3 blocks outside of what you can see while standing on the ground, that might affect it but I dont see how.
I'm not really sure where I'm supposed to go after getting Speed Booster.  I can't get back up the red brinstar shaft without Ice Beam and assuming it's in the same location it was in in SM, I can't get to that area either because of a Power Bomb door.  Hint please?
Well, your next main upgrade is the
powerbombs, which are still in red brinstar.


Try looking for a new available path in
the Crateria gunship room
Every Bit Counts
I'm stuck in the same way as FirePhoenix. Also, how do you get the door before the spazer beam open? I just spent around 30 minutes doing a short charge, shooting 3 supers, and finally shinesparking. If it all was for nothing, I'm going to be mad.
How do you get out of the Spring Ball room?
Quote from Fano7:
I'm stuck in the same way as FirePhoenix. Also, how do you get the door before the spazer beam open? I just spent around 30 minutes doing a short charge, shooting 3 supers, and finally shinesparking. If it all was for nothing, I'm going to be mad.


You need gravity to open that door to original spazer place, it is enemy activated.
I think you will get it without any further hints  :)
As for proceeding, this procedure is a lot like in Impossible.

[/quote]
Quote from Electrometer Prime:
How do you get out of the Spring Ball room?


CF...


EDIT: Come to think of it... why did you not take the Power Bombs from
Crocomire´s place?
Meri Kurisumasu! ^_^
Quote from Cardweaver:
Well, your next main upgrade is the
powerbombs, which are still in red brinstar.


Uhm... so you get the PBs there? Weird. I reverse gated myself to early crocomire, and then I successfully damage boosted on that flying thingy in the room after crocomire (24% speed ftw.), where you actually need grapple, and then got myself those PBs.

SB ftl. Now I don't know the "actual" route.

PS: I really hate WS. Those lava/acid filled rooms are very very ga... very uncool.
I reverse gated myself to Croc too  :)
You dont have to damage boost to get those PBs if it feels difficult, you can just snag the grapple first and then get them, that creature attaches grapple too. Also I found it less irritating to get the grapple from the upper route (reverse gated again). Come to think of it, if you dont have Power Bombs, the lower route is much harder because you cannot blow those blocks out of the way to make some room for speedcharge.
By reverse gate, you mean the blue one in regular norfair? I din't know you could reverse that one... Quite ingenius. I knew there were SBs I missed, but I didn't think about that gate. Nice job guys.

Quote from Kriole:

PS: I really hate WS. Those lava/acid filled rooms are very very ga... very uncool.


Well, those rooms are quite possible before gravity. If you can do a pseudo springball in lava theres a hidden tunnel in the first lava room (on the way to backdoor Maridia):
Look right under the door, ends below the other door, but don't go there unless you can do a pseudo springball (or if you have gravity or the actual springball). you have been warned.


I do understand their difficulty, but I advise getting the gravity ASAP, then exploring the WS lava rooms. The lava room with the silver chozo is the only one you have to go through before the Gravity room, so it really shouldn't be that bad. I managed with 4 E tanks, savestating just before the room. Granted I did know exactly what I was doing and I finished with 13 energy left (this is me recommending 5 e tanks).
Metroid Exp: Exploration - Great, Skills - Decent
Ok, Ive been to the same room in Maridia (The room low right from the big Pre-Old Plasma hallway that has the claws coming out of the sand) from two directions. One way from the Brinstar Tube after taking the Noob Tube, and then from the WS side (By the way, clever acid bath requirements on the way there and nice acid color in Maridia). Is there something I am missing, cause I come to the same blockade around a door.

I have:

140 missles, 20 Super Missles, 20 Power Bombs
Screw Attack
Spring Ball (Impossible X Ray Anyone?)
High Jump Boots
Varia & Gravity Suits (nice touch on that path too, barely made it with 7 energy units left)
WS Reserve Tank
6 E Tanks
Grapple Beam (Finally got to Crocomire after a few more tries)
Speed Booster
Spazer

I get the funny feeling that Draygon is my next destination, and either him or Ridley hide Wave Beam or Space Jump.
Edit history:
FirePhoenix: 2007-11-16 07:53:01 pm
Quote from Cardweaver:
Try looking for a new available path in
the Crateria gunship room

But how do I even get up the red brinstar shaft?  Lucky timing?

EDIT:  Never mind.  Got up the shaft.  Now how do I freaking get past the speed booster blocks above the one-way gate?  Mid-air shinespark?  Cause I've never been able to do that...
Metroid Exp: Exploration - Great, Skills - Decent
Even if you get to the top of Red Brinstar where the Power Bombs were, you cannot go back to the ship that way. Cardweaver made it so theres only one exit out of Brinstar, and thats Green Brinstar.
I figured that would be the case.  I just can't figure out how to get back into Green Brinstar.
You have to perform the mid-air shinespark, so you just have to learn to do it. Tap down, then jump and direction and you should be able to do it with a little practise. Another way would be to do the reverse gate trick on that gate, you can open blue gates with super missile as well as the green gates.
Quote from Lawrence Reyome:
I get the funny feeling that Draygon is my next destination, and either him or Ridley hide Wave Beam or Space Jump.


You are right on the money, proceed to Draygon from below that sandpit you described if you already haven´t.
Don´t expect any major upgrades, though  grin new
Quote from FirePhoenix0:
I figured that would be the case.  I just can't figure out how to get back into Green Brinstar.


Yes, a mid air shine is required. I tried to keep some of the more ridiculous skills (CWJ, HBJ) out of the hack because I myself couldn't do them. I wasn't thinking about mid air shine being hard. It really isnt that bad with savestates. Just save right before you jump to attempt the spark.

Quote from Lawrence Reyome:
Even if you get to the top of Red Brinstar where the Power Bombs were, you cannot go back to the ship that way. Cardweaver made it so theres only one exit out of Brinstar, and thats Green Brinstar.


I did this mainly to make SBing harder, and also to force more exploration. Going through the same area more than once with increasingly beeter equipment is an excellent way to find all 100%

Quote from Lawrence Reyome:
Ok, Ive been to the same room in Maridia (The room low right from the big Pre-Old Plasma hallway that has the claws coming out of the sand) from two directions. One way from the Brinstar Tube after taking the Noob Tube, and then from the WS side (By the way, clever acid bath requirements on the way there and nice acid color in Maridia). Is there something I am missing, cause I come to the same blockade around a door.

I get the funny feeling that Draygon is my next destination, and either him or Ridley hide Wave Beam or Space Jump.


Wow. You actually went through all that acid? The acid used to lead to the springball but some problems with PLMS caused me to use my last back-up, so I never gave a reason for the acid. Well, the noob tube is the correct way to go. May I suggest (like Lance beat me to... Cursed almost simu-post)
letting one of the yapping maws grab you. That should take you to the room before purple Maridia before Draygon (originally the path to plasma after Draygon... Oh, use savestates more than usual in the next couple rooms

Also, neither one of those bosses house those items.

Note: I may decide to make a harder version of this hack, much like Golden Dawn had. Most of the rooms I am happy with, but I feel that Draygon needs to be made harder, and I'd really like to try editing the karate space pirates in LN, as well as many other enemies. Until then though, I think it would be great to have a showdown between Mini Kraid and the Orange Zoomer from WS.