Bangaa Bishop
Here's some info about the characters and my thoughts on their strengths/weaknesses. Feel free to add your own comments and observations here.
Samus:
Alt-form: morph ball (duh). As a weapon, very weak, you'll only ever kill anyone in it if they're fool enough to actually follow you as you leave a trail of bombs.. However, it is still a life-saving defensive too. Only Samus can boost, and only samus can bomb jump (though this is of limited use).
Normal: Samus doesn't have a special weapon. Her affinity weapon is the missle launcher. This is both a strength and a weakness. Her missiles are super when charged (do more damage and home on targets). Since she starts with missiles (as everyone does) and hers are better, this makes a Samus player dangerous from the moment he/she spawns. it just kinda stinks that there's no pickup weapon that's special for her. I think Samus is at a bit of a disadvantage in games where the weapon mode is set to affinity weapons only.
Samus is the Mario of Mario Kart- well rounded but nothing standout.
Spire (My personal favorite)
Alt-Form: Dialanche (spiky rock ball). Arguably the most powerful alt form as a weapon). the alt-form attack throws out rocks in a small circular area that cause good damage and are hard to avoid (unless you're samus and you boost away). Spire's Alt form can climb up walls if you push against them (but for some reason can't make it over the the top of anything) which has its uses as well. Lots of fun here.
Normal: The magmaul (i.e. plasma beam) is his affinity weapon. It is powerful, and when Spire (no one else) charges it up, it causes whoever it hits to catch fire and take some damage over time. The main drawback to the weapon though is if your aim isn't dead on, the lava balls can bounce back and hit you (and you need to be careful of the splash damage- dont use this in close quarters [use the alt form instead].
My favorite of the bunch. Very powerful hunter.
Trace
Alt-form: Triskeloin His alt form weapon is a charge attack. He charges straight ahead and causes some damage to anything directly in front of him. *caution* do not use this anywhere near near a ledge in any map with a bottomless pit. I could be crazy but his control in alt-form seems more squrrelly (yech). Pretty sucky alt-form except as an escape device, but let's not dwell on the weaknesses now eh? :
Normal- Trace's normal weapon is what I fondly refer to as the Sniper Beam. Depending on your play style, Trace is arguably the most powerful hunter in normal form. When he is using the sniper beam, he will become invisible after a couple seconds if you stand still (as long as you dont fire). This makes him the ultimate if youare a sniper kind of guy. (However, this has extremely limited in effect in Survival mode, which calls out campers if they stand still for too long). My personal second favorite after Spire.
Kanden
Alt-Form: Stinglarva (looks like a little segmented slug thing). In both forms, Kanden is quite similar to Samus. It's a tossup to say weather his alt is weaker or stronger- He cant boost, and he can do a single bomb jump by dropping one of his exploding larva things. then moving back onto it (because it appears behind him and not under him like morph ball bombs do). His alt form attack is similar to morph ball bombs, but only 1 can be out at a time- however, unlike bombs these will seek out and explode at ther players if they are nearby, which is kind of nice. All in all a so-so alt form.
Normal: Kanden's affinity weapon is the volt driver. It's basically a high powered version of the power beam that uses ammo. What makes it special for kanden is that when he charges it up, anyone that kets hit by it will have their vision distorted for a few seconds.
Weavel
Alt form: Halfturret (He splits into two). The most intricate and probably hard to master alt form, it has a lot of potential. Weavel walks on his hiands in alt form, and is the only one who can jump in alt form (Albeit not very high). When you enter alt form, you will leave behind a stationary turret at your location, and it will take and have half of your health. It's life is conected to yours. When you collect energy pick ups, the energy is split with your turret; damage your turret takes is split as well (but not damage you take) If your turret dies you will usually have 1 energy/almost none. If you return to normal form, whatever energy the turret had is added to yours and the turret dissapears. The turret will blindly fire at nearby people, even if there are walls/ceilings in the way, so be careful how you place it. His alt form jump attack does a little damage, but the turret is the real power of the alt form. Very fun but hard to master.
Normal: Affinity weapon- the Battlehammer (grenade launcher). Weavel is very unremarkable in normal form. The battlehammer does not have a charge up attack, even when Weavel is using it. When weavel uses it, it causes additional explodey splash damage when you hit someone with it (do not use this weapon at very close range).
Summary: Alt-form is very creative and quite good; normal form is unremarkable and probably the weakest since there is nothring really special about his affinity weapon.
More to come :)
* edit: Added Weavel and Kanden. oh cool I got stickied :D
Samus:
Alt-form: morph ball (duh). As a weapon, very weak, you'll only ever kill anyone in it if they're fool enough to actually follow you as you leave a trail of bombs.. However, it is still a life-saving defensive too. Only Samus can boost, and only samus can bomb jump (though this is of limited use).
Normal: Samus doesn't have a special weapon. Her affinity weapon is the missle launcher. This is both a strength and a weakness. Her missiles are super when charged (do more damage and home on targets). Since she starts with missiles (as everyone does) and hers are better, this makes a Samus player dangerous from the moment he/she spawns. it just kinda stinks that there's no pickup weapon that's special for her. I think Samus is at a bit of a disadvantage in games where the weapon mode is set to affinity weapons only.
Samus is the Mario of Mario Kart- well rounded but nothing standout.
Spire (My personal favorite)
Alt-Form: Dialanche (spiky rock ball). Arguably the most powerful alt form as a weapon). the alt-form attack throws out rocks in a small circular area that cause good damage and are hard to avoid (unless you're samus and you boost away). Spire's Alt form can climb up walls if you push against them (but for some reason can't make it over the the top of anything) which has its uses as well. Lots of fun here.
Normal: The magmaul (i.e. plasma beam) is his affinity weapon. It is powerful, and when Spire (no one else) charges it up, it causes whoever it hits to catch fire and take some damage over time. The main drawback to the weapon though is if your aim isn't dead on, the lava balls can bounce back and hit you (and you need to be careful of the splash damage- dont use this in close quarters [use the alt form instead].
My favorite of the bunch. Very powerful hunter.
Trace
Alt-form: Triskeloin His alt form weapon is a charge attack. He charges straight ahead and causes some damage to anything directly in front of him. *caution* do not use this anywhere near near a ledge in any map with a bottomless pit. I could be crazy but his control in alt-form seems more squrrelly (yech). Pretty sucky alt-form except as an escape device, but let's not dwell on the weaknesses now eh? :
Normal- Trace's normal weapon is what I fondly refer to as the Sniper Beam. Depending on your play style, Trace is arguably the most powerful hunter in normal form. When he is using the sniper beam, he will become invisible after a couple seconds if you stand still (as long as you dont fire). This makes him the ultimate if youare a sniper kind of guy. (However, this has extremely limited in effect in Survival mode, which calls out campers if they stand still for too long). My personal second favorite after Spire.
Kanden
Alt-Form: Stinglarva (looks like a little segmented slug thing). In both forms, Kanden is quite similar to Samus. It's a tossup to say weather his alt is weaker or stronger- He cant boost, and he can do a single bomb jump by dropping one of his exploding larva things. then moving back onto it (because it appears behind him and not under him like morph ball bombs do). His alt form attack is similar to morph ball bombs, but only 1 can be out at a time- however, unlike bombs these will seek out and explode at ther players if they are nearby, which is kind of nice. All in all a so-so alt form.
Normal: Kanden's affinity weapon is the volt driver. It's basically a high powered version of the power beam that uses ammo. What makes it special for kanden is that when he charges it up, anyone that kets hit by it will have their vision distorted for a few seconds.
Weavel
Alt form: Halfturret (He splits into two). The most intricate and probably hard to master alt form, it has a lot of potential. Weavel walks on his hiands in alt form, and is the only one who can jump in alt form (Albeit not very high). When you enter alt form, you will leave behind a stationary turret at your location, and it will take and have half of your health. It's life is conected to yours. When you collect energy pick ups, the energy is split with your turret; damage your turret takes is split as well (but not damage you take) If your turret dies you will usually have 1 energy/almost none. If you return to normal form, whatever energy the turret had is added to yours and the turret dissapears. The turret will blindly fire at nearby people, even if there are walls/ceilings in the way, so be careful how you place it. His alt form jump attack does a little damage, but the turret is the real power of the alt form. Very fun but hard to master.
Normal: Affinity weapon- the Battlehammer (grenade launcher). Weavel is very unremarkable in normal form. The battlehammer does not have a charge up attack, even when Weavel is using it. When weavel uses it, it causes additional explodey splash damage when you hit someone with it (do not use this weapon at very close range).
Summary: Alt-form is very creative and quite good; normal form is unremarkable and probably the weakest since there is nothring really special about his affinity weapon.
More to come :)
* edit: Added Weavel and Kanden. oh cool I got stickied :D
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