Lmfao. Your ability to not get things astounds me.
Geese. I don't get a lot of things. I don't get out of my house enough. See the second quote in my sig. ... Ok, I blame school more than society, but still.
Getting out of the house -- which presumably you leave to go to school -- is not actually required. What's required is that you engage your brain for more than looking for something to blame for your failure to think.
Methinks that he wast attemping to spell "jeez," as in "Jeez laweez! What is that?!".
Methinks Izo knew that. >_>
Mealsothinks that "methinks" is a really, really retarded word.
I've also always spelled it "Geez, louise" when using that expression but spell it "jeez" everywhere else. Think I inherited that from my girlfriend for some reason.
I started messing around with DJGrenola's source files, and I ended up with a new desktop as a result!
It's just the original render, but the morph balls are replaced with spider balls from the "official" desktop. Still purely DJGrenola's work, but now it's a combination of two different works.
(no, the image isn't truncated, the top portion is the same color as the forum background)
Who knows. Maybe youll turn out so good at didgital art, mutiple companys will offer you a place in their busines. Like i always say, u never know wen u never know
One of the things that I found by doing this is that there is a lot of untapped potential in that code. Yeah, DJGrenola is doing more with the Newton's cradle model, but there are a lot more things that it could be used for. You never know until you render it…(and if you use any of the spider balls, render at the smallest visible resolution first; they take forever to render).
Edit: I decided to try my hand at roughing out the Dark Suit morph ball. Yes, it looks pretty bad, but it's not close to done either…
Note: if you refresh and it updates, that's because the working files are in my webserver. This way, I don't have multiple versions floating around.
I'm still looking for a good way to make the spheres of light on the ends. (I'm going off of this image)
The main trouble I'm having is that the different views don't actually match up. At the least, proportions are wrong. At most, things that exist in one view don't exist in the other.
I took the image of the frontal view and traced it on graph paper (surprisingly, it lined up perfectly). I found that it was better to do that than to estimate proportions.
Okay, usbcd, could you please not host stuff on your own webserver. It's just that due to timezones, I'm never on when your server is, so I can't see those pictures.
Two questions, and if you've answered them somewhere before, I'm sorry for asking them again: One, what 3D program are you using? Two, when did you first start working in 3D? Because I've had the chance to play around with Maya 7 for a good six months now, and I only did my first complete animation about a week ago for my Intro to 3D Animation class.
The Morph Balls you've created look very close to the real thing in my opinion, and I just wanted to know how long it took you to get to that point. I love the renders if you couldn't tell, but I'm not too sure about that last one... (Honestly through, the Morph Ball does looks pretty good like that.)