Yes, I guess at that point it would be. I literally hopped through the door and it closed and I sh*t my pants for a second. In 7 years of playing this game I've never had something this strange happen.
I timestamped your video link for a reason. What're the Bombus doing up there?
Oh sorry I thought I explained that. I semi duped you. I got into a sw, doorwarped, touched the frame to put me back in that room and the door closed and it put me back into Temple access or whatever it's called and secretized whatever room I was really in. Either way, very weird behaviour (brought on by loader 3?)
Good fucking call man. Now we just need to figure out if we can get out of geocore's roof without raising it >_>
From atop the un-raised roof IIRC one needs at least a DBJ to reach the interesting places along the walls since the roof curves down at the edges to the metal ring. And SW means only 1 bomb. However, I seem to recall getting back into the SW using the spider blocks next to the door to Plasma. So no worries!
[quote author=Baby Sheegoth] Burning trail does not work. I did only try for about 10 minutes but it seems like the L button locked you into place; I can't seem to stick anymore.[/quote]
Z really doesn't act like L did. I found no corner in MPT where you could jump against, get stuck, and float up with L held like you could in the GC version.
Monitor station is not doable unless a non-BJ method is found. Fuck. Someone really needs to make a TAS tool which shows which TINY purchases in walls we could never find/test are standable. This game would probably be so much easier then.
YES!!! I love sequence breaks and especialy with Wii controls This is great! I love this!! too bad some sequence breaks don't work anymore T_T but I'm just happy SJE works XD
Hey. For the VMR. I tried it on the Wii 1st time finally. Normal mode. I tried both routes. I also tried it without space Jump. And I always get to the door that leads to the energy Tank before the elevator to Phandrana Drifts ( always forget room names). But then I die cause of the darn turrets. Ive also tried Rapid Fire killing em with missles, but of coarse I cant multi task iether.
Chozo Elevator Route. The one with save station. Maybe you guys can get it to work. I killed all the shriek bats and the crawler things on the platforms and had like 3-4 purple energies. You can suk em up in to the next room and it works, but Im not to good at speed running. So thats like 30-40 extra energy. Unless you guys already no bout this?
Tallon EElevator. Yeah. After frickin 10 tries I finally realized i should use the Morph ball rail. But even this route is hard.
i had never done a VMR run before but on wii i could pull it off in like 10 tries and that was mostly memorizing the route and learning where and how to move/shoot. i didn't have sj and i survived with 61 health remaining since i picked up 3 e-tanks.
Hey. For the VMR. I tried it on the Wii 1st time finally. Normal mode. I tried both routes. I also tried it without space Jump. And I always get to the door that leads to the energy Tank before the elevator to Phandrana Drifts ( always forget room names). But then I die cause of the darn turrets. Ive also tried Rapid Fire killing em with missles, but of coarse I cant multi task iether.
Chozo Elevator Route. The one with save station. Maybe you guys can get it to work. I killed all the shriek bats and the crawler things on the platforms and had like 3-4 purple energies. You can suk em up in to the next room and it works, but Im not to good at speed running. So thats like 30-40 extra energy. Unless you guys already no bout this?
Tallon EElevator. Yeah. After frickin 10 tries I finally realized i should use the Morph ball rail. But even this route is hard.
Oooooooooooooohhhhhhhh . . . Wow . . . I see now now. So u just go back for more Ultra energies. Very much appreciated Sasuke. And thx a bunch for that vid Baby Sheegoth