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rocks, locks, and invisible blocks
MP2 also a bit MP1 speedrunning
everyone share
I run this here hotel of an evening
Those "boost jumps" are crazy. I barely escaped Burn Dome w/o bombs on a randomizer run. Came so close to skipping bombs entirely, only needed to 2 artifacts, one in whatever room you get plasma in and the other in the room you get wave in. Didn't attempt the plasma wallcrawl because I never found a way to get the other artifact. Or rather, leave with it. Enemy boost to the top of that corner section took awhile but i never found a bombless way oob from there. I did see the adult sheegoth fall through the ground though. Ah, the memories. Wish I still had that seed.

Anywho, only 150k re-records? I thought there'd be more than that, especially after watching the promo. Has desynching become less of an issue with Dolphin?

There a release date other than "this year"? Very excited to see the run in its entirety.
The release date is 'check his channel a lot'
rocks, locks, and invisible blocks
Quote:
Rerecord count is supposedly 128,969. Dolphin's rerecord counter is a little weird though, using read-only in certain ways seems to sometimes undo rerecords from your movie.
128k seems a little low...
rocks, locks, and invisible blocks
Well, it's closer to 129k if you're rounding.
rocks, locks, and invisible blocks
So disappointed I missed the stream, but incredible work dude.

Possibly dumb question: what's the missile fired right after you enter Magmoor for the first time do?
She used the missile to kill shriekbats. Then charged to pull the pickup oob to dash.
Oh wow, very cool.  I don't know how I didn't notice that dash was off of a missile drop :P
This run is so awesome, amazing work! Deserves its own thread I think :P
Edit history:
Hazel: 2016-08-01 05:00:27 pm
Hazel: 2016-08-01 05:00:27 pm
Hazel: 2016-08-01 05:00:24 pm
Hazel: 2016-08-01 05:00:23 pm
rocks, locks, and invisible blocks
Is there enough activity on this forum anymore to really warrant that?

Edit: Actually it could be nice to have a place to explain some things where they won't get lost in this thread
https://m2k2.taigaforum.com/post/37_tas.html
not evil,just hungry
Well that was impressive.  Especially the individual room strats.  You made all the boostball jumps look easy.
Quote from itsPersonnal:
Is there enough activity on this forum anymore to really warrant that?

Edit: Actually it could be nice to have a place to explain some things where they won't get lost in this thread
https://m2k2.taigaforum.com/post/37_tas.html


The people who do post here will prolly be more likely to see it if it's in its own thread rather than just being posted at the end of a 45-page thread.
rocks, locks, and invisible blocks
rocks, locks, and invisible blocks
MP2 also a bit MP1 speedrunning
hahaha holy crap you did it. i knew it was possible man.
10 Tank Early Newborn... 9 Tank is possible

rocks, locks, and invisible blocks
Did you try getting a higher bounce off the wall at 0:24? might save a fair bit of health to reset the phazon damage again before the bomb goes off
I havent tried it yet but it is possible, im gonna work on a 9 tank enb
Excuse my ignorance of 100% but why is getting it to 9 important?
rocks, locks, and invisible blocks
It would be nice to know the minimum for any sort of rerouting. I don't think 9 is actually required in the new route that does Mines before Crashed Frigate, it's like 11 or something, but it's useful to just know for the future.
Ah okay. that's sort of what I thought but I wasn't sure. :)
rocks, locks, and invisible blocks
Might save time in some route idk