Hello all. Hopefully I can stick within the board rules on this one.
I'm remaking Metroid Prime Hunters so that it actually feels like a Prime game.
Work actually completed so far:
Moving and aiming like in the Wii games
HUD design implemented
Some music revamped
Some areas imported and scaled properly for testing
Morphball (w/ springball)
Basic HUD map (top right corner of screen)
The game is very playable, but things such as combat, morphing to the morphball, space jumping, locking on, etc have not yet been implemented.
Planned features include:
Locking on and strafe jumping
Completely redone log book entries
Grapple beam
Other visors
Additional areas (and modified areas so it's not confusing or easy to get lost)
Beams that have their own look (IE, prime style ice beam, plasma beam, wave beam etc)
Beam effects (cold smoke from judicator etc)
Weather effects (maybe acid rain on alinos, snow on arcterra)
For the multiplayer side of things, I was thinking of having a Co-op story line, where each player picks the Hunter they want for campaign, and then they join a sublobby of sorts so that when you play the campaign, instead of other hunters being AI, they're actually other humans. With some safe areas and other balance factors, this would probably increase replay value.
On to posting work done so far. This is where I get a bit nervous. Given Nintendo's track record of mercilessly shutting down fan games that look equal to or better than actual Nintendo games, I'm not too keen on sharing my work. I can post a picture or two. I can probably post the music, but I'm not posting any sort of demo or video until a very, very minimal amount of work is left until completion.
I suppose I may try to get official permission, but again, given Nintendo's track record, they'll probably just say no, and then release a crappier version themselves.
Please allow some time for the image and music to upload, I'll edit the link in as soon as they're ready.
EDIT: Music (3 tracks in a zip file. Mp3 format. 1 alinos track and 2 celestial archives track.
https://www.dropbox.com/s/eg1y6w4ubz4xnc3/mph_hd_preview_music.zip?dl=1
Celestial Archives Landing Zone Screenshot:
https://www.dropbox.com/s/aatcxhrurkwxcbz/IMG_20160403_105147049_HDR.jpg
Alinos Landing Zone Screenshot:
https://www.dropbox.com/s/f0klwarfag224so/IMG_20160403_105051796_HDR.jpg
I'm remaking Metroid Prime Hunters so that it actually feels like a Prime game.
Work actually completed so far:
Moving and aiming like in the Wii games
HUD design implemented
Some music revamped
Some areas imported and scaled properly for testing
Morphball (w/ springball)
Basic HUD map (top right corner of screen)
The game is very playable, but things such as combat, morphing to the morphball, space jumping, locking on, etc have not yet been implemented.
Planned features include:
Locking on and strafe jumping
Completely redone log book entries
Grapple beam
Other visors
Additional areas (and modified areas so it's not confusing or easy to get lost)
Beams that have their own look (IE, prime style ice beam, plasma beam, wave beam etc)
Beam effects (cold smoke from judicator etc)
Weather effects (maybe acid rain on alinos, snow on arcterra)
For the multiplayer side of things, I was thinking of having a Co-op story line, where each player picks the Hunter they want for campaign, and then they join a sublobby of sorts so that when you play the campaign, instead of other hunters being AI, they're actually other humans. With some safe areas and other balance factors, this would probably increase replay value.
On to posting work done so far. This is where I get a bit nervous. Given Nintendo's track record of mercilessly shutting down fan games that look equal to or better than actual Nintendo games, I'm not too keen on sharing my work. I can post a picture or two. I can probably post the music, but I'm not posting any sort of demo or video until a very, very minimal amount of work is left until completion.
I suppose I may try to get official permission, but again, given Nintendo's track record, they'll probably just say no, and then release a crappier version themselves.
Please allow some time for the image and music to upload, I'll edit the link in as soon as they're ready.
EDIT: Music (3 tracks in a zip file. Mp3 format. 1 alinos track and 2 celestial archives track.
https://www.dropbox.com/s/eg1y6w4ubz4xnc3/mph_hd_preview_music.zip?dl=1
Celestial Archives Landing Zone Screenshot:
https://www.dropbox.com/s/aatcxhrurkwxcbz/IMG_20160403_105147049_HDR.jpg
Alinos Landing Zone Screenshot:
https://www.dropbox.com/s/f0klwarfag224so/IMG_20160403_105051796_HDR.jpg
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