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makes sense...so it's kinda like a story right?
lol no way
Well yeah... the Prime comes in cause it takes place between the two prime games we've already seen, and so does have some connection because it tells us what Metroid world is affected by Samus's mission here... which is the Prime world. I'm still of the belief that there will not come a time in the [near] future where the two Metroid worlds, the Prime one and the original one beyond Metroid 1, ever come together. Metroids 2-4 didn't mention anything about Tallon IV or Aether, while this game mentions both and nothing else. The foci are too different, it just doesn't work. However, because they do stem from the original Metroid, and have the same character, there's no reason for them not to keep the name on there. That added to the fact that this game is clearly of the same genre as the first two prime games, I'm completely comfortable with calling this a Metroid. They really can do whatever they want with the Metroid series and still call it Metroid and I'd be alright with it, as long as it's still fun. I don't care what genre.

Unless it's pinball or something lame like that. >_>
lol yeah..

Quote:
Where does Metroid Prime Hunters fit in the Metroid timeline?

Mission file 791019 takes place between Metroid Prime and Metroid Prime 2: Echoes. So Samus has the Varia Suit from Echoes, but she's piloting the ship from Prime 1.


I just love how the ship evolves just like the suit does.
l'appel du vide
"Prime" is just a fancy way of saying "Made in America/Europe".
Well no, I mean no offense was meant anyway.  I'm aware now that theres no metroids (end of the game last night, and it was beautiful), but I was only saying not to make a full judgement yet till it was finished.  And, the whole blowing up thing, I think I just phrased things wrong, I know that they blow up if you don't get out on time, but that was kind of the point I was making.  Anyway, it wasnt meant the way it sounded, I was only trying to exude a positive attitude about Hunters, because a lot of people seem to not really like it, but its differentness doesnt make it bad, it just makes it the next evolution.

Quote from Liku:
Quote from PhazonInjected:
have you finished it yet? 

If not, then how do you know?

And the fact that the planet or station doesn't blow up, is only becasue the station self destructing is only a security protocol (somebody mentioned it a few days ago, that it bugged them that the places don't explode), basically meaning that they have to protect the octolith, but at the same time they WANT you to have it, you just have to prove yourself worthy for it...and anybody that couldnt get the octolith, fight hte bosses, kill off the guardians, and maybe take on another hunter or two on their way to the door while the planet is about to explode, shouldn't have the octolith.  Makes sense, doesn't it? 

I don't know if this was aimed at me, but I beat it, and at 91% I haven't seen a single Metroid. There's still hope though.

And one place does blow up.

And nate, good point, well made.
Quote from ajbolt89:
Unless it's pinball or something lame like that. >_>


But I love MP Pinball. :D It's the weirdest thing: I know it's not a real Metroid game, but I love it anyway. It was a new twist on both Metroid and pinball that I felt was done very well.

As for Hunters, it is very different from all of the past Metroid games. However, it still retains some of the elements that make Metroid what it is. Besides, there has to be some missions that Samus goes on not involving the Metroids, Pirates, and Chozo, right?. How else would her reputation grow that much if it she just went on the missions from the games? (Although, the missions from the games are probably her most well known.)

As long as they don't do something that takes the fun and excitement away from the Metroid series, I will probably enjoy it to a degree. It just won't stack up as well against my favorites. Heck, we all thought that this game would be a disaster, and look how well we're taking it. It's a entirely new perspective on the series, but it still has the essence of what makes Metroid so great, as least for me.
Thats actually the best point Ive seen made in a while, because its the essence of what I was trying to say, but couldn't really communicate it well.  Pinball is an excellent example.  Its a spinoff game, but it works on a lot of levels.  If you love Metroid, it still follows Metroid Prime quite well.  If you love pinball, its just a really fun game of pinball with some extra added fun things to do instead of just hitting the ball around.  Hunters is not your typical metroid adventure platformer, its now a FPS pretty much strictly, but yet somehow it still has the Metroid ambience about it, no matter how unplaceable it is.  Its just as unique and wonderful as all the other ones, and is undoubtedly Metroid, regardless of the format.  There were no Metroids in Fusion either (well except the Omega at the end, but, the storyline didn't really revolve around metroids other than them being the only known natural predator to the x parasite), but it was also undoubtedly a metroid game.  That was the only point I was trying to make.  We're chronicalling Samus's adventures here, and while the game is still called Metroid, it would be kind of silly to have them in every single mission she goes on.  After Fusion, she's pretty much done having to fight against them, and that's technically the latest game in the series, or at least on the timeline.  Most likely they are not on her mind 24/7, so why make every adventure she has have to do with them?  They are merely what made her who she is, and that's what counts.
lol no way
I'm worried though, admittedly, that we'll never see another, fresh, Super Metroid like adventure. Hopefully MP3 will make me feel silly about this worry, but I dunno. I don't mind the direction the series is taking, but I'll forever cherish, more, the older games.
Well, E3 is on the horizon. Hopefully we'll get more info on Prime 3, and if we're VERY lucky they'll announce a new 2D game. (That doesn't get cancelled)

I do have to agree with you though: It's something that I've been thinking about ever since Echoes came out. I still love the newer Metroid games, but they can NEVER compete with the original, Super, or even Prime. (Zero Mission is one of my favorites, but it is a remake of the original)
What luck, there's french fry stuck in my beard.
Dread wasn't cancelled.  The only site that posted that bogus crap was a fansite that didn't even list their sources.  The British Official Nintendo Magazine has stated that it isn't cancelled and will probably be shown off next E3.
Not impossible
just highly unlikely
Personally, I like that the games are branching out in focus. I mean, look at the Zelda series. Each game has inherrent similarities, but they all have some sort of hook that nothing else in the series has, making it really stand out and not become Super Link to the Past Turbo Edition. The Metroid series is starting to do that, methinks; give each game a fresh hook to make it truly unique within the series. The older games will always be there with what they've got no matter what they throw into the loop.
Quote from GreenMamba:
Dread wasn't cancelled.  The only site that posted that bogus crap was a fansite that didn't even list their sources.  The British Official Nintendo Magazine has stated that it isn't cancelled and will probably be shown off next E3.


I knew it wasn't cancelled, but I thought it was pretty much out of production, at least for now.  So you saying that just completely made my day.
Quote from GreenMamba:
Dread wasn't cancelled.  The only site that posted that bogus crap was a fansite that didn't even list their sources.  The British Official Nintendo Magazine has stated that it isn't cancelled and will probably be shown off next E3.


That's great news: From what I'd heard here I had believed it to be cancelled. Well then, let's hope that Dread turns up at E3.

Quote from Toozin:
The older games will always be there with what they've got no matter what they throw into the loop.


I've felt that way about many series, and even some movies as well. As long as I can always hold onto the classic version of something, even if the remake/sequel bombs I will still have the classic to fall back to.  :D

Nintendo definitely seems to be using Metroid to test out some of their new ideas lately. Hunters proves that, and from what I remember hearing, Prime 3 is supposed to have something innovative in it as well.

Edit: When it came to Hunters, I was originally afraid that they'd move TOO far away from the essence of the Metroid series, but yet again Nintendo has proved me wrong.  Wink That's always at the back of my mind these days when it comes to any sequel: that they will stray away from what really makes the games unique and exciting. Fortunately, Metroid and Zelda haven't done that to us.
red chamber dream
I love how Toozin noted that Samus IS, after all, a bounty hunter, and she's just in this for the money (which makes Echoes seem too personal, imo ... another reason why I don't care for that game as much). Looks like a really interesting concept to me, and the branching out is a good thing for the series imo.
Bangaa Bishop
I think Hunters helps us see that samus is really a bounty hunter. I mean, what was the motive to go out to this random galaxy and steal the artifacts of some dead race. The one thing I liked about echoes was it was basically the first game where samus wasnt surrounded by some completely killed off civilization Samus is out in hunters to compete with the other bounty hunters(Frankly I thought it was nice there was a metroid game with a little actual dialog between samus and something living. That's what it's really about.
my umbrella goes directly to Bankai
there was dialog between Samus and Adam in Fusion and it's not that different from talking to a living thing :p

btw, at that rate we might see a Metroid game without Samus. if they had the balls to create MP: Pinball, who says they can't go further and make a Metroid game without Samus, focusing in some other hunter or race that might have come into contact with the little pieces of floating jelly that causes energy suction.
No Samus = Not a Metroid game
red chamber dream
Quote from The Dark Knight:
No Samus = Not a Metroid game

That's not completely true. Nintendo could easily make a spinoff series that could still be called "Metroid" (though this doesn't seem likely as of yet or at all). On the contrary a game with Samus does not necessarily = a Metroid game (SSBM).
I like hunters for letting me play around with the other hunters...just like i wanted to use SA-X in fusion badly but couldn't.
I could've sworn that Nintendo said they were hoping that one of the other Hunters would become popular enough for them to start their own spinoffs. (I believe this was written in that Gamepro Article I mentioned a while back)

My brother and I compared the Hunters and their backgrounds, and the most obvious one that we felt would work is Weavel, especially if they wanted to interconnect him and Samus across the storyline. This is, of course, if they wanted a similar style of gameplay in the spinoff series.
lol no way
Sylux too though, considering that his suit is supposedly stolen Federation materialz, as well as his weapon, which is apparently a Fed. prototype.

I guess I just hope they don't find something that works for the series and stick to it. That would be bad.
PAGE BREAKER
Ready and willing.
If they were trying to spin some off, how come you learn absolutely NOTHING about these people during the course of the game? Without the manual, they're just sort of like random RAR WE KILL YOU LOL bad guys.
but then they have plenty of work to do in the spinoff game. :D
AKA  Trace will have his own game eventually, lol.  But that wouldnt be so bad.

Quote from Prime Hunter:
I could've sworn that Nintendo said they were hoping that one of the other Hunters would become popular enough for them to start their own spinoffs. (I believe this was written in that Gamepro Article I mentioned a while back)

My brother and I compared the Hunters and their backgrounds, and the most obvious one that we felt would work is Weavel, especially if they wanted to interconnect him and Samus across the storyline. This is, of course, if they wanted a similar style of gameplay in the spinoff series.
I was playing the Guild Wars:Faction free weekend and I was thinking about metroid hunters spinoffs.  (Trust me, the guild wars part is relevant)

Naturally, this is impossible to do on a console, but for a PC - it works out.

Hunters is primarily a multi-player game, 20+ maps, 7 characters.

I'd probably have the spinoff to be named "Hunters: Sylux" (or whatever the hunter name it follows)
In it, include a main adventure from that hunters point of view, about 4 or 5 more side characters that can be used during deathmatch, and about 20 levels.  (Maybe some small sub-adventures from the other side characters?  To unlock stuff)

Later on, release a second one, Hunters: Weavel.
Have this include a main main adventure from weavel's point of view, and then about 4 or 5 more side characters, another 20+ maps.

So on and so forth.

The upside of this would be the games interconnect, if you own Hunters: Sylux, you can fight in any of the Sylux map's against the Weavel characters - except you can't use them unless you buy Hunters: Weavel.  (Likewise, when a new hunters game comes out - they shoudl give previous hunters owners 2 or 3 of the new maps to wet their appetite for more)

Naturally, this is impossible with a disk or cartridge based software, but for online distribution (let's say each hunters game is $20-30 a pop), it'd be wonderful.  Likewise, each game would also be entirely stand-alone, as you wouldn't need an earlier version to play it - you'd just be missing out on certain maps and characters that way.

I mean, imagine where this would end up at the end.  If you owned 5 different hunters games - you'd have your choice of over 20 different hunters, each one being unique.  5 different full length adventures with story, over 100 multiplayer maps.  (Naturally, the multiplayer would probably be 16 person at least).  Yet you'd still be able to fight against anyone whom only has 1 of the hunters game, albeit in a limited form.

Anyway, enough of my random thoughts, this did go rather off topic.

Oh, and how is this like guild wars?  Tis the exact same system guild wars is using for its "Expansions".