Are we all talking about the same return of samus? The one where there are only really three rooms that they use over and over? Don't get me wrong, I loved the new less bosses, just metroids thing, but it was so confusing! There is almost no way to navigate! Oh yea, I just bought this game and beat it. I had 170 missiles and 4 tanks. I thought that was everything. When I couldn't beat queenie I check an online map and saw that I never even went in the room with the high jump boots. It's amazing what 40 missiles and an energy tank will do.
10! I love Metroid II for reasons beyond human comprehension.
I think, once you get used to the style, it's very easy to tell where you are. You just don't go back to other areas quite as much as you do in the other Metroids.
[sighs longingly] Maybe I'll play through it again, tonight.
8 as well here. The game is lacking, but its not lacking much...
Its definately unique in the metroid world, actually, i think its pretty much a unique game no matter what. It was also the first metroid game I played, and for its time, looked absolutely beautiful. Without metroid II I wouldn't have really thought about trying so hard to get Super Metroid or any other metroid game.
Also, the bossfights are the best out of any 2d metroids, you actually started to FEAR some of the later metroids... Those Zeta's were scary. The first time you see an Omega metroid, the feeling of "OH SHIT!" is the first thing that comes to mind, sadly they were tamer than the Zeta's. (not to mention, the official art of the more evolved metroids looked badass, (see my sig)) Omega, Zeta, Metroid, Gamma, Alpha I want to see them again in another game!
It didn't make sense though. Why would a normal metroid, whose only weakness is ice, evolve into something that can be killed with missiles? Why were there no other metroid games with alphas and such? Why were there only 48 metroids on the entire planet? (including the queen, but not the larva) Why I asks! WHYYYYYYYYYYYYYYY!!!!!!!!!?
Why would a normal metroid, whose only weakness is ice, evolve into something that can be killed with missiles?
Normal metroids, if you will recall, still needed missles to be killed. The later metroids seemed to have little regard for the ice beam, so perhaps the metroids arn't so much evolving into something that can be killed with missles so much as they are evolving into something that can't be paralyzed with a couple well-placed snowballs.
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Why were there no other metroid games with alphas and such?
Mostly because anytime someone gets their hands on metroids, Samus comes and kicks their sorry asses before the larva can evolve into anything more serious. You will recall in Fusion, there were evolved forms of metroids. (I hope I'm not spoiling anything for anyone).
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Why were there only 48 metroids on the entire planet? (including the queen, but not the larva)
I can think of two reasons:
* Metroids sit at the very top of the food-chain. Samus mentions the SR-388's ecosystem was absolutly dominated by the metroid. Metroids, as a predetor, need an obscene amount of prey to support a population. Because of their massive energy consumption, the maximum supportable population for any given metroid colony is very small.
* Continued raiding by space pirates pushed the species to the brink of extinction.
[cooling down BS engine]
In all honesty, continuity has never been a strong point of the Metroid universe. I mean, why does Samus keep loosing her suit's powers? Why does Ridley keep not comming back? Are the Space Pirates mantis people (a la Super, Fusion, Zero Mission, etc) or rejects from Halo's Covenent (a la Prime)? It's better not to ask to many questions. The Metroid series creates a believable world through gameplay themes, not a solid backstory.
Also, it's important to remember that Metroid II was released before Super Metroid. You can't tell me Metroid II isn't an improvement upon Metroid I. (Not that I didn't love the original, or anything). In fact, if not for the advances made by Metroid II, you wouldn't even have Super Metroid!
Actually, the reason for no other metroids evolving has to do with the radiation of SR388 I believe. thats nintendo's story anyway.
48 metroids total? welll, there happens to be 55 metroids total (unless my counting was off) and perhaps those Chozo knew what the hell they were doing and decided it was best not to make anymore of a creature that could dominate the galaxy?
Likewise.
I beat the game today, best new time for me.. 1:54.. only had 180 missiles, which is the lowest missile count ive gotten in that game in years. I'm sure i could probably cut it down to 1:30 if i tried really really hard, but you need at least 130 missiles to get past those 3 omega's at the end.. damn those things are a bitch.
..still about an 8 in my book. I honestly think this game has the LARGEST world map of any metroid game.. O_o
The metroid counter starts at 39 correct? Add the 8 normal metroids at the end, and the larva (I guess 48 includes the larva) and you get what I said. Where are you getting these other 7 from?
The metroid counter starts at 39 correct? Add the 8 normal metroids at the end, and the larva (I guess 48 includes the larva) and you get what I said. Where are you getting these other 7 from?
oops, your right, i thought it started at 48. just felt like i killed far more than 48 metroids today.
perhaps those Chozo knew what the hell they were doing and decided it was best not to make anymore of a creature that could dominate the galaxy?
The only flaw in that theory is that the Metroids could reproduce without the aid of the Chozo. The Chozo had been dead for many years, yet there were still eggs hatching.
perhaps those Chozo knew what the hell they were doing and decided it was best not to make anymore of a creature that could dominate the galaxy?
The only flaw in that theory is that the Metroids could reproduce without the aid of the Chozo. The Chozo had been dead for many years, yet there were still eggs hatching.
The Chozo aren't dead, they are withdrawn to a different plane of existence.
The point I was trying to make before is that normal metroids are only vulnerable to ice. Think about it. Does any military have ice weapons? They all have missiles, and therefore would be able to destroy the "higher" metroids. This brings up another question. In fusion, why cant you kill the omega with the uber-upgraded missiles you have? Also, why is the ice beam the only thing that can kill it? That's so horribly inconsistant with Metroid 2!!!
In order to understand why older metroids change vunerabilities, we must first understand why the hatchlings have the vunerabilities they do in the first place. It is my understanding that nearly all of a first-stage metroid is covered with a thick gelatenous membrane. It is this thick membrane that gives it fantastic protection from near enough everything. Itt only know weakness is to make it brittle by freezing it, then applying enough concussive force to shatter it. Older metroids, however, have grown limbs and bodies around this central core that lack the membrane, meaning more conventional ways of killing them may be used. While this may seema step back defensively, they say the best defence is a good offence, and older metroids can dish out pain by the bucketload. This als explains why the military cannot destroy an older metroid, they get slaughtered before they have the chance.
As for Fusion's super Omega, I'd like to make the weapons you recover in Fusion appear to do less damage than their previous incarnations, as demonstrated by the SA-Xs ability to blow walls and doors to pieces, whereas Samus can't even scratch a structure that isn't the right kind of block. Also, it's possible that the Federation gentically engineered a super metroid, stronger than any other of its kind, leaving its weak spot the only part of the gelatanous membrane still exposed. As for how this kills it, maybe it catches pnemonia or something? Maybe its already cold from being eposed to space and Samus just pushes it over the brink into a cold, icy death? To be honest, I think Nintendo outdid themselves with how badly they screwed up the continuity this time. I'm wondering if it's even possible to BS an explanation for this Omega that sounds good.
I guess you're right. The strange thing is, since evolved metroids have no way to freeze things, regular metroids could easily kill them. But how do they see?
I'm wondering if it's even possible to BS an explanation for this Omega that sounds good.
There should be a contest, or something.
Well, the fedaration itself said (well, adam) that they were using methods that would "Rapidly cause metroids to evolve" perhaps there was a flaw in the rapidness of these evolutions, allowing the weakness to ice that plagued the original metroid that didn't get a chance to be removed from the omega metroid....so even though it LOOKED hard, it was still just as weak to ice as any other sort of tiny little metroid. whom were immune to ice earlier in metroid fusion, even both from when you tried to hit it with an ice missile, or when SA-X did.
perhaps there was a flaw in the rapidness of these evolutions, allowing the weakness to ice that plagued the original metroid that didn't get a chance to be removed from the omega metroid....so even though it LOOKED hard, it was still just as weak to ice as any other sort of tiny little metroid.
I like that one. If you want to take a different approach, you could say that Samus's ice beam in Metroid II was too weak to damage the more evolved metroids, but her upgraded plasma/wave/charge/ice beam has no problem penetrating the omega metroid's evolved defenses.
aha! also, because of the rapidness of evolution, the omega metroid was also very weak and not near devoloped enough to shoot the blasts of energies out of its mouth. This is because a metroids natural diet contains a lot of "X" and they obviously didn't have any sort of "X" to feed on during the majority of its life, "X" is probably a very high energy giver, so without the staple food of its diet, the metroid was very weak. This can also be attributed to why you don't see any other of the evolved metroids in any other game, becuase they need a combination of SR388 radiation and "X" to evolve into a far stronger form.
without the radiation or X, they turn into an even more jellyfish like "Hunter" metroid, because they lack the crucial ingredient to harden the shell.
i think its mostly because of the plasma beam upgrade. RoS you were meant to use missles because i don't think nintendo excactly had a plan for all the beams. you could only have one in RoS and mostly it just controled the way your beam looked. plasma was stronger than the other beams but it wasn't the best. besides in fusion the suit is much stronger and you have the upgrades from all beams. the omega metroids weakness are both the same, shoot it in the belly. fusion just allowed you to use charge beam as well incase you went missle crazy.
1. The Metroids in Fusion were engineered, not natural, therefore the Federation deliberately made them weaker than their home born counterparts so that they could be destroyed if they got out of hand.
If (as in the case of Fusion) one of the Metroids escaped it would be much easier to kill.
2. The Plasma beam description says that beam can now pierce enemies. This combined with the Ice beam would allow Samus' weaponry to go pass through the Metroids carapace freezing its vulnerable core.
3. Metroid evolution is affected by environment. In Prime they were affected by the radiation forming things like Fission Metroids. In Super Metroid the baby grew to an enormous size yet didn't evolve. Being cooped up in a space station, then moving from environment to environment hindered the Metroids growth and adaptive skills forcing it to try and adapt to multiple environments thus denying it a specialised evolution.