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Ready and willing.
Not particulary.
That would be surely difficult to implement for some of the control modes, so I'm guessing they're leaving it out.
Quote from Kurt871:
Anyone else irritated by the lack of a charge beam?


i am. and not only that... hunters lacks the paranoid loneliness-feeling that other <single player!> metroid games have. i dont think ill ever come to consider hunters a true metroid game...
One shall stand, one shall ball.
Not having the Charge Beam isn't really a big problem, in the GameCube Prime games the Charge Beam often serves as little more than a refill getter. But then again, who knows, they might put it in the main game if it turns out to be more like a regular Metroid game than it looks.
What luck, there's french fry stuck in my beard.
They showed off a charge beam in the videos, if I remember correctly, including a charge function for the missiles.
red chamber dream
I'm sure it will be included in the full version. It just wouldn't be Metroid without it.