Then why would there be a link to it? If there is no page set up, don't have a link that supposedly takes you to someplace new when all it does it takes you someplace old. Just create the link once you have the page. Or just leave the number 2 as plain text and not a hyperlink. Or put up a big ol' sign that sayz coming soon!
But it is yours aftertall, do with it as you please.
If you are wondering what room the BIG one was originally, it was that one in the original with a pile of those jelly parasite things, just before/after you get the plasma beam.
I thought that topic was the good one for my request : Drewseph : Could you make Samus go spin on air, while not spinning, just like in fusion or ZM please? That would be so useful, because that is disturbing, I was on SM hacks, but no one modified the physics; so I am leaving it to you. It won't be really useful, since Samus will fall like a rock, but it would sometimes help me. Of course, if you can't then don't : I will have enough satisfaction with your hack, it looks really promising. Thanks
He's talking about how in fusion, the player could do a wall jump, then shoot something, then hit jump again, while NOT spinning and IN air, and start spinning again, to do another walljump....
Its a feature that I have no comment on, meaning it could already be in my hack, or isn't, I'm stayig tight lipped about all new features in my hack.... I have 3 atom bombs that most peope don't know about.....
One hack that would be nice if possible, "power grip" or just auto grab ledges is what the game needs, my opinion anyways.
NO, power grip sucks, and makes it too easy, besides, thats alot of frams of animation to add.... and I just don't like power grip at all, thats NOT a feature in my hack, ever =P
And as for Kejardon, He just loves helping out, and I'm deeply greatful for his ability, and desire to give this hack life =)
NO, power grip sucks, and makes it too easy, besides, thats alot of frams of animation to add.... and I just don't like power grip at all, thats NOT a feature in my hack, ever =P
whatever. I personally think that it's usefull, but like you said, it would make the game too easy...
Drewseph, actually there is a little thing I wanted to talk about in order to eventually do something about that hack. Of course, I'm not gonna talk about this in public, but would you actually like a little change, in only a room, that demands some programming? Of course, it is something that does not really belong here since something happened; plus I might be interfering in your plans of creation. Can I just PM it to you, so if you wouldn't like it, send it to Kejardon about his hack? Thanks.
FINE NO POWER GRIP!!! I DON"T CARE!!! It would've made escaping mother brain easier, but, otherwise there's not much need, 'cept for getting items early
FINE NO POWER GRIP!!! I DON"T CARE!!! It would've made escaping mother brain easier, but, otherwise there's not much need, 'cept for getting items early
:D YOU my friend know NOTHING of what I have in store for the escape..... :D which by the way as been completed since last june....
>_> now before I spoil something power grip just ISN"T possible without TONS of new coding and adding new gfx, of which in samus' animation pointer table is already FULL and hardcoded to have a fixed number of states (even if its not it would be HARD to code something so useless) Seriusly, powere grip made skills obsolete.... let it be known that my hack will get gradually more difficuly as the game progresses, but at no point will it be truely impssible