1:45, 44%. Was a lot of fun, I liked some of the aspects of the physics, speed boosting and boost ball were pretty fun. I thought regular jumping was a little slow though.
Some of the item progression felt a little weird, Early varia was odd and grappling beam was almost unused from what I saw. I didn't find a lot of the major items though.
The tilesets and enemy changes were pretty nifty, so many sections had unique looks (though some of them were very hard to see in). Level design had a cramped feeling, though that might have been me still struggling with new physics.
Not being able to reliably jump made Ridley and GT harder fights, Draygons room was awesome too, almost didn't make it out
Some of the item progression felt a little weird, Early varia was odd and grappling beam was almost unused from what I saw. I didn't find a lot of the major items though.
The tilesets and enemy changes were pretty nifty, so many sections had unique looks (though some of them were very hard to see in). Level design had a cramped feeling, though that might have been me still struggling with new physics.