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Okay, you know how you get your first Ammo Expansion in the Pirate Base? You use the Turret to take down the ship? I was wondering, when you are fighting the turrets that have Pirates in them, can they shoot down the thing that is holding up the ship?

AND, how do you get the Expansion before even getting the Dark Beam/Light Beam?
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That's a really good question as far as the pirates doing the important shooting for you.  I don't know the answer, but I do know that sometimes the power bomb guardian sends a power bomb up high enough to open the PB door at the top of the room for you, so enemy fire working the same way as your own fire is present in that scenario, so perhaps it is for this one too. 
This would actually make getting the Ammo Before Light/Dark possible in Trilogy.
I can't believe none of the people who destroy MP2 are answering
Edit history:
DJGrenola: 2010-02-28 07:44:21 am
(I didn't know that about Power Bomb Guardian.)

It is indeed a good question about the pirates, and I don't know either ... something tells me it won't work, but I may try it later.

Getting the expansion before the beams (on GC) isn't something I've ever done, but it should be a simple matter of 2-BSJing up to the turret in Central Mining Station. Someone correct me if I'm wrong.
I will try the Pirate ship in an hour or two, and will report back. ;D
I run this here hotel of an evening
i know this'll probably be considered just a bump but i don't care.
about the turrets i'd assume they'd be able to shoot down the ship for you because they can destroy each other. and themselves if they shoot at a wall close enough to them.
oddly enough they can't seem to turn around all the way and you can actually get inside the green ball of the turret with some crafty jumping. boosting can kill them if they're hurt enough (obviously) and it's fun doing so while attached to the spider track next to it

my 2 senseless cents