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Meri Kurisumasu! ^_^
Hello! I haven't been here in ages.

Anyways, as the title suggests, I found this a few years ago but never thought anything of it. Exactly how useful would it be? I reckon fairly useless, no? It does require the boost ball iirc.
Thread title: 
It's pretty useless considering we get the Gravity Suit in 100% and in any/low% we skip the crashed frigate. and yes going through the frigate without Gravity does require the Boost Ball.
If it's doable in Trilogy, I could see some use there.  Trilogy can't skip boost, so that would allow you to skip the Frigate without getting an extra PBX to break into the mines backwards.
It's still way slow. In terms of speed, it's way faster to pick up a pb expansion and spider ball to access upper mines/warrior. Though, in terms of low%, going through the frigate is the only way.
rocks, locks, and invisible blocks
Quote from T3:
It's still way slow. In terms of speed, it's way faster to pick up a pb expansion and spider ball to access upper mines/warrior. Though, in terms of low%, going through the frigate is the only way.

i can do it pritty fast  in my test route for a speed run i used it and got 2:10 (no SJE and i got spider ball\ super missles) and i only think it took like 5 or so minuts
It only takes about 1.5minutes to grab the magma pool powerbomb.
rocks, locks, and invisible blocks
Quote from T3:
It only takes about 1.5minutes to grab the magma pool powerbomb.

how is that done without IS?
It's not.
Um... correct me if I'm wrong T3 but didn't Retro disable IS in the trilogy?
It's still possible. I know it's definitely possible in the room that you get wave beam.
Anywhere, everywhere
Yeah, most MP1 stuff is still in, except for dash jumps. The sequels are the ones that really got shafted.
rocks, locks, and invisible blocks
Quote from T3:
It's still possible. I know it's definitely possible in the room that you get wave beam.

i think theres a spot in the frigate too (if my wii would work i'd go test it)

but im lost T3 you said its faster to get the PB in magma pool but then you said you can't?
Edit history:
UchihaSasuke: 2011-05-04 12:46:42 pm
my umbrella goes directly to Bankai
it seems really weird they wouldn't remove some of these glitches from mp1 but remove them in 2 and 3.
it doesn't make sense.
the jp version of mp1 made some sense because it was released way earlier than the trilogy so they couldn't have got around fixing everything but still seeing BSJs in the trilogy is whack.
Quote:
but im lost T3 you said its faster to get the PB in magma pool but then you said you can't?


I don't ever recall saying that you couldn't get the magma pool powerbomb.
rocks, locks, and invisible blocks
Quote from T3:
Quote:
but im lost T3 you said its faster to get the PB in magma pool but then you said you can't?


I don't ever recall saying that you couldn't get the magma pool powerbomb.

oh wait your saying IS is uesd to get the PB there
rocks, locks, and invisible blocks
Quote from T3:
It's still possible. I know it's definitely possible in the room that you get wave beam.

i was testing that for a good hour and cant seem to get it
Edit history:
Tahngarthor: 2011-05-06 11:00:12 pm
Bangaa Bishop
Quote from UchihaSasuke:
it seems really weird they wouldn't remove some of these glitches from mp1 but remove them in 2 and 3.
it doesn't make sense.
the jp version of mp1 made some sense because it was released way earlier than the trilogy so they couldn't have got around fixing everything but still seeing BSJs in the trilogy is whack.

Trilogy's MP1 is a modified NA 0-00 version as far as I know. quite a few things that were disabled in the later versions of the gamecube version are still doable in the Trilogy version.
Really? 'cause from my experience it looks like a modified PAL version. (what with all the PAL differences vs NTSC.)
rocks, locks, and invisible blocks
Quote from playe:
Really? 'cause from my experience it looks like a modified PAL version. (what with all the PAL differences vs NTSC.)

yeah imm pritty sure its a modifed PAL if not i think scan dashing would still be there and a few more SW's
my umbrella goes directly to Bankai
the artifact of warrior proves it is a modified 0-00

that glitch was fixed in every later releaase but now it is back on the trilogy.
Wow, that's news to me.

I can't believe that Retro forgot about that glitch. Makes me think they were too pre-occupied with eliminating all the sequence breaks to worry about game-breaking glitches. (which doesn't surprise me.)
Quote from playe:
Wow, that's news to me.

I can't believe that Retro forgot about that glitch. Makes me think they were too pre-occupied with eliminating all the sequence breaks to worry about game-breaking glitches. (which doesn't surprise me.)

Actually, they did fix it - you can still do the WTR glitch in the room however when you leave the artifact is still there when you return