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I'm sure you're aware of most of these, but I'm posting them anyways:
-can get stuck in the upper right of morphball room
-lots of tile errors in the water past missiles
-many slopes don't have the proper bts
-one of the rooms in norfair isn't sealed off, just some air blocks. 

I think you're going to produce something pretty cool here, the only real complaint I have is that norfair is really dark.  Too bad there isn't much to comment on though. 
Fear Me! (Or else...)
The elevator doesn't work. Also, I got stuck the first room I went through, the Norfair speed boost room. Also, the water right after the first missle pack. Oh, and try changing the palette of the missle doors to something else. It just doesn't go well with what you have. And finally, most of it's too dark. Please change it to brighter! I like what you've done so far, just improve on it a bit. Bug-hunt, if you will.
Quote from Bioniclegenius:
The elevator doesn't work. Also, I got stuck the first room I went through, the Norfair speed boost room. Also, the water right after the first missle pack. Oh, and try changing the palette of the missle doors to something else. It just doesn't go well with what you have. And finally, most of it's too dark. Please change it to brighter! I like what you've done so far, just improve on it a bit. Bug-hunt, if you will.
Quote from Bloodsonic:
Hmm.. I got stuck between two platforms in the first room pretty damn quick.
I like the level design so far. where's morph ball?

EDIT: I got stuck again to the right of the crumble block above morph ball

EDIT2: That was short. there were a lot of tiling errors (eg. falling through tiles that should be air)
and there were too many unchanged rooms. other than that, this hack is good.
it has potential. :D
Quote from Xaggoth:
I'm sure you're aware of most of these, but I'm posting them anyways:
-can get stuck in the upper right of morphball room
-lots of tile errors in the water past missiles
-many slopes don't have the proper bts
-one of the rooms in norfair isn't sealed off, just some air blocks. 

I think you're going to produce something pretty cool here, the only real complaint I have is that norfair is really dark.  Too bad there isn't much to comment on though. 
thank for testing it out now i know what i need to change thank you
Fear Me! (Or else...)
Yessiree Bob. Hope it goes well for you.
Ive finnally made up my mind on what the landing site will look like and here is a couple of screen shots (its not fully completed yet)





Super Secret Area - Dead Ahead!
Nice to see an update, but try and add more variety into your screens, as they seem quite plain.

Also, try not to have too many tiles that just end without an appropriate tile, such as the one down and to the left of the ship.
work on more than just the landing site plx
Hello sorry i have not updated anything in a while but here im going to let you test out Zeon and tell me what you what you think. go ahead and tell me what i need to change and i'll change it.
In the future it would be nice to know what you already know is broken or how far you have designed.  I played as far as I think you went, until things became unchanged.  I think I liked the earlier demo more, though the landing site is pretty cool now and some of the palettes are nice.  There's not a lot to comment about though...

Some specific things I noticed as I played:
Got stuck in the first room by going up above the ship.  Then I got stuck at kraid without any missiles.  Then got stuck in the floor in the room left of the landing site. There's a random power bomb door in the first room of red brinstar (I'm guessing you meant to block that off with it)?  Several of the rooms backgrounds are broken.  There is a broken scroll in the large room connecting to bombs when you try to go back up.  Kraid's room is really broken.
 
Quote from Xaggoth:
In the future it would be nice to know what you already know is broken or how far you have designed.  I played as far as I think you went, until things became unchanged.  I think I liked the earlier demo more, though the landing site is pretty cool now and some of the palettes are nice.  There's not a lot to comment about though...

Some specific things I noticed as I played:
Got stuck in the first room by going up above the ship.  Then I got stuck at kraid without any missiles.  Then got stuck in the floor in the room left of the landing site. There's a random power bomb door in the first room of red brinstar (I'm guessing you meant to block that off with it)?  Several of the rooms backgrounds are broken.  There is a broken scroll in the large room connecting to bombs when you try to go back up.  Kraid's room is really broken.
 

Hey thanks i just wanted people to test it befor i mess somthing up with it oh yha you cant save in the landing site yet because of a minor glitch I am worried about kraid the most i dont know how to fix it.
Super Secret Area - Dead Ahead!
I found numerous places to get stuck, especially with tile placement and lack of BTS.

Also, I noticed that a lot of rooms appeared to have screwed graphics after entering / leaving some rooms.
My hack is not going to be updated for along time because my computer got a virus that wiped all my files all my files so i have to do everything all over again
Acclaimed Threshold
Constant Sorrows
You don't have to do everything all over again. Use the patch you linked here on the 3rd page.
oh yha i forgot about that thanks
Here Finally got some new stuff to show you.

attachment:
pritty good.