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danidub: 2009-03-13 11:20:45 pm
Quote from Xaggoth:
You'll need to climb up the room above the tube without gravity.

But how the hell am I suppose to do that?
I don't even know how to get the Supers up there.
Check out the m2k2 super metroid page, it has some videos about suitless maridia.  It involves freezing crabs and fish in some fairly specific locations.
Edit history:
danidub: 2009-03-14 01:24:47 am
I made it to the missiles :)
Errrrr no.  Go to the Super Metroid page:

http://www.metroid2002.com/3/skipping_the_gravity_suit_maridia_i.php

Look at the stuff about skipping the gravity suit. 

You need to do 2, maybe 3 things.

1) get a red crab on the upper right hand wall, shoot a super to knock it down, freeze, it, jump on it, freeze the fish, jump on it, keep climbing

2) freeze a different crab, jump on it, freeze the fish (needs to be just low enough)

maybe 3) freeze another crab farther up if you can't get the height on a jump.



This guy has a similar idea.
Edit history:
danidub: 2009-03-14 08:25:57 am
I finaly made it up the shaft :)
Thank you very much.

The first crab with the SM on the right wall is very tricky, but I've done it on the left side, after a lot of try.
It's possible to jump straight up high enough to do it, but it's easyer when you know SM trick.
After this one, the others are a piece of cake.
Can someone share with me what you're supposed to do in the pre-botwoon room?  I see no way to break those lower speedblocks and see no other way through that room than a super short charge.  I spent a little while seeing if rocketball could spark me sideways, but to no avail.
When you do a rocket ball once,  not only do you get a shinespark straight up, you also get another stored shinespark.  You should be able to normally shinespark in any direction after having performed the upwards one once.
Bleh, good to know.  Annoying to get caught up on something because I had no idea what the rocketball did.  I noticed I was sometimes sparking, but didn't notice it stored a charge.  The entire game isn't very fresh in my mind, but relearning bomb jumping was frustrating so early and I liked the new walljumps, it changed how I left or traversed several rooms.  For being a "second quest," which in my mind means mostly the same but more difficult, I think this hack is good. 

2:20, 73%
Edit history:
danidub: 2009-03-15 01:46:46 pm
There's an unlimited SM here.
104%  Very Happy



Edit history:
Crys: 2009-03-15 02:52:44 pm
Green-Kirby, ROAR!
Quote from Xaggoth:
Can someone share with me what you're supposed to do in the pre-botwoon room?  I see no way to break those lower speedblocks and see no other way through that room than a super short charge.  I spent a little while seeing if rocketball could spark me sideways, but to no avail.

I'm there but I don't have rocket ball. :E
Where is it?


Edit: NVM found gravity and could then get it.
this is more often good exelent!
QI[9]IQ
Looks like my small hack got some attention after all.
The rocket ball is glitchy i know with the double shinespark and all. I couldn't remove the "backup" shinespark so it had to be as it is. But I figured it wouldn't matter since I thought most of those who try this hack already've played enough with the shinespark in the past.

There are also a couple of minor sequence breaks hidden, ex early PB. Has anyone found that one?
Ah so YOU'RE the one who made this.  I found it a few months back and posted the link over here.
Edit history:
Arva: 2009-07-08 09:09:24 pm
QI[9]IQ
Quote from Opium:
Ah so YOU'RE the one who made this.  I found it a few months back and posted the link over here.


Yep, I want to release a full hack and am planning on doing that. But I wanted to release something, so this.
3x whoa mission done
Anyone can tell me where I can find Super Missile after I got bomb?