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People keep saying that but in the final analysis BB is more linear, and even more so if you consider build variety
One shall stand, one shall ball.
DS3 is linear-ish, yeah. It branches and comes back together at several points.

Quote from Da Dood:
I only tested the Battle Axe's skill, which is a temporary attack boost. Do skills get more powerful as you level up?

That skill becomes more powerful as you level up in the sense that the boost will be more effective as you increase your damage output. :v

There's no one stat the buffs weapon skills, Attunement lets you use them more, but that's it. The damage boost skills are probably better against bosses than normal due to the HP difference but I never really made much use of those skills. I think that skill also briefly grants you a couple different moves if you attack immediately after using it? Maybe that's specific to a different axe.
One shall stand, one shall ball.
Quote from Da Dood:
My general strategy for this game is to enter the boss, lock on and just try to gather as much information as I can about their patterns, with very little healing or none at all. Then when I'm familiar enough, I go back and start the "real" fight, where it turns out that healing isn't all that necessary (or at least I don't waste quite as much of it as going in blind).

This is probably the correct way to approach bosses in Bloodborne but also, like, not at all how I learn unfortunately lol. If I'm trying to conserve my resources for later on the fights going to bee too short for me to learn anything. :v

I basically need to get my ass kicked until I work out a strategy which requires healing a lot to keep the fight going on account of my being terrible. It's why having to stop to go farm annoys me so much, because my brain is no longer engaged with the problem I need to solve and instead mathing out how many blood vials I should farm. It throws me out of rhythm and it can take a while to get it back sometimes which can result in me having to relearn the fight all over again.
It's better to do one huge farm session that'll supply for probably the rest of the game, otherwise you're just thinking about having to farm again soon. Slap on item find + echoes runes and lead the Mensis nightmare pigs to the patrolling Shadows so they take each other out, it's a nice mindless method where you don't have to engage with killing stuff yourself. A stack of Hunter Marks is an up-front investment, but it's worth it, you only use up one per run after all

Failing that you can always farm a decent stash, backup the save and restore if you run out

Was basically mandatory for me doing DLC at lvl4 because beast pellets are such a limited commodity
Dood Trigger™
Thanks for the help on DS3, all.

Lord Treeballs is dead.

Undead Settlement was a pretty refreshing area, bigger and more open than previous locations. I got the giant to help me, but does he only help you on that one slope? Seems kind of a waste, the enemies are so weak there. I wonder if there's more to it.

Do you not get as many souls in this game? I know I'm early on, but enemies are still dropping like 30 souls, which is tutorial bucks.

I farmed 20K to open the tower behind Firelink, and it was... underwhelming. Maybe the Fire Keeper Soul is more important than I'm giving it credit for, I guess. I did give it to the Maiden in Ash, and she now offers an option to cleanse something. Also got an Estus Ring on that trip.
One shall stand, one shall ball.
The Fire Keeper Soul has a sort of specific niche use that you may never end up caring about. Did you find the NPC on the bridge the gate to the Settlement is on? Where the dogs eat the zombie guys? If not go check that area out.

There is a Silver Serpent Ring hidden in Firelink, it's technically available the second you get there but it requires some goof moves like using a tree as a ramp for a sweet jump. Now that you've opened that locked door you can just drop down onto the roof and check it out a little more thoroughly. I always get it early so I couldn't really tell you if there are less souls early on or not lol.

But for me the 20k souls for that key is worth it for the Fire keeper outfit. It's solid Fashion Souls material imo.
The Miracle girl drops the key, which is sad because if she offered that for a reasonable price, like say, for free, instead of her dumbass miracles, I wouldn't have to kill her every time.
Dood Trigger™
Quote from tomatobob:
Did you find the NPC on the bridge the gate to the Settlement is on? Where the dogs eat the zombie guys? If not go check that area out.

I... may have killed him. He was begging for the release of death or something. Did I miss anything uber important?

That didn't count as a sin, though, for some reason. At least the sewer thing didn't show me any sins to absolve.
You're locked out of the best ending if you care about that

Though I'm curious why you'd kill him before going through all his dialogue lol
Dood Trigger™
I didn't know what that was about. I saw all those same looking statues and just thought I had to find the right one to destroy. I only heard his voice before I found him and then when he died.

But if all I lose is the ending, it's fine. All bosses still available, right?
You don't lose bosses but it's a rather involved quest for a Souls game, involving questlines of multiple characters and a bunch of extra "scenes"

It's not the only missable part though so it's a good thing to do in another playthrough where you can use guides without spoilers if you feel inclined
Edit history:
Da Dood: 2018-07-07 09:00:35 pm
Dood Trigger™
Yeah, that's probably what I'll do... no way I'll see all quests and stuff the first time through. But I do wanna fight all the bosses.
DS3 is very lenient with quest progression so it's not that easy to mess up, but not doing this quest leads other quests down different paths so you can try to see those in this run if you're interested
Dood Trigger™
Watchers of the Abyss and Crystal Sage are no more.

Farron Keep was pretty tame as far as trademark obnoxious Souls swamp areas go. I don't know if I'm overleveled but the poison wasn't doing much, and I was OHKO or 2HKOing most things. It had some brilliant moments, too... climbing the ladder and seeing the bright sky, plus having a clear view to the last flame tower I needed to extinguish. Stray Demon was a nice break from all the swamp-y wading as well. This one area did more in terms of level design than all of Nioh, haha.

Abyss Watchers weren't that bad. I got lucky in the second phase because he got distracted by the Darkwraiths standing outside the fog gate. He started to attack them and I just kept punishing. Crystal Pinwheel was free.

Zweihander. <3 Love this weapon. It's only at +4 (haven't found many Large Titanite Shards) and it's already owning most things.
Oh yeah I now realize you played Nioh before DS3 and I have to ask

why lol

Nioh is like the ultimate "I've run out of Souls and need more, this'll kinda do I guess" game
One shall stand, one shall ball.
Quote from Da Dood:
Zweihander. <3 Love this weapon.

Ah, a fellow man of culture! The Large Shards will come soon, there are a couple early ones you can get. One can be gotten from trading a Firebomb with the crows on the roof of Firelink. The other requires dealing with the dragon hanging out in the High Wall of Lothric. I think you should have gotten a couple from some Crystal Lizards in the Farron area as well? Feel like the ones in the Stray Demon area drop 'em.

Quote from Da Dood:
Farron Keep was pretty tame as far as trademark obnoxious Souls swamp areas go. I don't know if I'm overleveled but the poison wasn't doing much, and I was OHKO or 2HKOing most things.

Poison was brought back down to DS1 levels of damage, maybe less, it's really not a big deal in this game and most of Farron's Swamp doesn't even really slow you down like Blighttown did so exploring Farron isn't as bad as it could be. As for why you were killing the enemies so hard, well, you got a +4 Zweihander, my guy. That's what it do.
Dood Trigger™
I got my only two Large Titanite Shards from those Crystal Lizards on the Farron tower, so yay. Btw I forgot to mention the giant Crystal Lizards. They're strangely adorable, maybe because I can only see them as literally giant versions of CLs.

Quote from Serris:
Oh yeah I now realize you played Nioh before DS3 and I have to ask

why lol

I don't know why :( I guess I was burned out on Actual Souls. But Nioh is the biggest wasted potential I've played in a while, so lesson learned.
I mean they're literally giant CLs so

They're like Titanite Demons except not dumb and lame

Nioh is like middle-of-the-road in every aspect, but that puts it pretty high among Soulslikes

The Surge has good level design but the combat ranges from okay to bad (really like the game though just for focusing on the world over ripping off Souls combat), I couldn't be bothered to play more than a couple hours of Lords of the Fallen, and Vampyr doesn't seem like it's even worth trying if you're not in it for the story and characters

Nioh is probably the one that's easiest to fix though, so I'm interested in Nioh 2, even though feudal Japan is a really boring setting ... maybe they'll reverse-Fromsoft it and have it take place entirely in Europe. Not too unlikely given the events in the DLC.

But before that we have our next contestant in the "who can rip off Dark Souls successfully first" race, Code Vein! I'm ready to be surprised
Dood Trigger™
I love the combat in Nioh, but trudging through those levels is torture... nothing interesting happens, ever...

Hopefully the sequel will fix that, though.
Dood Trigger™
Cathedral of the Deep, wow!

They really know how to mess with your expectations here. This place is like the epitome of Souls.

Enter boss-like room. Wait, no boss? Oh wait, holy shit, there is a literal enormous giant here. Definitely a boss. But no health bar? Let's follow the path then. I feel like I'm running through the area like a maze. Am I finally witnessing the correct way to design Micolash? I find an empty room with HOLY F@*& GIANT BUG THING. I kill it and... solve a lever puzzle like it's a Zelda dungeon. Now look, a second ginormous dude. Not a boss then, I'll just ignore them. Let's go get the reward right past... Onionbro? Hmmm... nah, of course it was freaking Patches wearing Catarina armor. This is just the kind of thing a Souls game would do. Haha.

It's funny, for a split second while I was running across the trap bridge I thought "That is so unlike the Onionbros to say... just go get that treasure there? Weird!". And then the cutscene played. Brilliant.

Anyway, I think I have 2 new paths ready to explore: Catacombs and Painted World. There's also Ith... Ihlyll... wherever the doll leads to, but I haven't found it (yet). I had a 'browsing Netflix catalog' moment where I couldn't decide where to go for 20 minutes, from which I concluded that I was done for the day. Will continue tomorrow.
One shall stand, one shall ball.
Painted World is the DLC, just fyi, I would not recommend running through there just yet.
Shhh he'll find out :>
Dood Trigger™
Welp, sadly I think I'm done with Dark Souls 3 for a while. My PS4 won't turn on :\ Right after I posted my last update here yesterday, the console just... turned itself off. And it doesn't seem to work anymore. Could be overheating, but uh, it is winter here and I can barely keep my hands out to hold the controller.

I guess this is how Sony makes you buy Slim and Pro and stuff...
Huh, I haven't turned the PS4 off since I bought it on BB release (not literally) and it's still going strong. My first Dualshock fell apart after a year though. As someone who grew up with Nintendium I can't say I'm particularly impressed with my PS4's durability, but maybe I should be.
Edit history:
Da Dood: 2018-07-09 02:30:51 pm
Dood Trigger™
I have some pretty crappy luck with PS systems :\ All of them died on me at least once.

Here's hoping there's a fix for this one. I'll try a tech store tomorrow.

And yeah, Nintendo, how the hell do they do it. My 1996 launch N64 still works, launch Wii performs as if it's brand new...