twenty eight fifty
what sha-nwa said, plus an r that i don't like to pronounce. it would take a group of absolute morons to look over something that obvious. that's like saying they didn't realize you could wall jump up one wall. actually, it's even worse, so much worse that i cannot come up with a comparison.
zero mission was made the way it is to combat fusion. there were complaints about its linearity, excessive story, lack of bomb/walljumping and sequence breaking. and they listened.
zero mission was made the way it is to combat fusion. there were complaints about its linearity, excessive story, lack of bomb/walljumping and sequence breaking. and they listened.