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BANNED
im using zero fission, but when i put the rite missile expansion data, the missile expansion wont work, help please, and it does it on super metroid too, im using smile on sm but it wont work
Thread title: 
missiles are plms in super metroid, not tiles.

also, this belongs in the double helix or smile help thread, doesn't it?
Quote from Watmanwat:
im using zero fission


Yeah, stop that.
...
I'd recommend using Double Helix, it's a lot more reliable than Zero Fission.  Also, make sure that the Missile Expansion clipdata is on the area where you placed the expansion.
BANNED
yeah, the clip data is set on missile expansion, but its not working
Super Secret Area - Dead Ahead!
In Double Helix (updated Zero Fission), you need to add the tile on screen for the missile, and then select 'edit clipdata', select the Missile Pack clipdata in the drop-down list at the bottom (number 62), and then just click on the same space as before, where you placed the tile.

In SMILE, you need to right-click on another PLM (items like doors, expansions, scroll blocks) and change its type to whatever you want it to be, and then click save.