door warping in Arboretum kills FJ for some? that's not right. i've never had a problem with losing it anywhere but water and an elevator, which is completely understandable.
*goes back to watch his vid again*
btw, does anyone want to see my vid, or are the other vids posted here and SCU good enough?
EDIT:
Quote from DJGrenola:
out of interest, Odylg, were you aware of how to exit sunchamber before the secret world section on m2k2 went up ?
sorry for not replying to this earlier. no, i wasn't aware of the exit before the sw section went up
EDIT: As for having floaty jump just disappearing after you wallcrawl back towards, Arboretum, that shouldn't be happening. Could you tell us exactly what it is you're doing before the Floaty Jump disappears?
Well i got the floaty jump and wallcrawled back the way i came when i got the the door leading to Arboretum. It happened to me twice. One time i was falling as a morphball and landed in the room. i unmorphed right in front of the door and found that i dont have floaty jump anymore. The other time i just lost the floaty jump when i got to the room before Arboretum. I don't know what i did...
Anyway, I'm sure people will be discovering tricks in MP and MP2 for many years. Afler all, both the games are massive. Hopefully MPH and MP3 will have just as many glitches for us to find.
#2: They said that with MP2. Nothing's nearly as FLASHY there, but there's still a stream of discoveries... maybe not as long though, mainly because all the cool kids don't like it.
#3: New controller = Lots of new code = lots of new possibilites.
#2: They said that with MP2. Nothing's nearly as FLASHY there, but there's still a stream of discoveries... maybe not as long though, mainly because all the cool kids don't like it.
#3: New controller = Lots of new code = lots of new possibilites.
I meant MP3. and what does a new controller have to do with glitches. It's not like the NGC controller is more glitchy than the GBA NDS or N64 controller.
the reason MP3 would be more glitchy than MP2 is because its the first game of the series on a new console. If a fourth first person-metroid is released on the rev, it will probably be even less glitchy than MP2.
*would also like to point out that Floaty Jump has also been discovered in Magmoor as well (Magmoor Workstation's cooled lava), and says that if we can exit this room's SW under 21% conditions, the floaty jump would greatily aid people in doing the 21% run*
the reason MP3 would be more glitchy than MP2 is because its the first game of the series on a new console. If a fourth first person-metroid is released on the rev, it will probably be even less glitchy than MP2.
That's what I meant.
Dark SA-X: They're not glitches! Do they even look like glitches? Besides the very definition of glitches disallows intentional glitches.
I'm getting very annoyed at you spreading falsehoods all over the place. Please don't talk about things that you don't really have much of a grasp on.