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I have know this for a while, but I'm curious as to how many know about this.

After you pass the security door for the first or second time, you come to a long maze like passage which has a few wall flooter shooter thingy's in it.  I know of a sorta speed trick here, not to sure if this saves time or not. 

After you come into the room, you hop onto a ledge that has 2 enemy's on screen. one to your left and one to your right. If you kill the one to the left, he re-merges down below himself. The one on the right dissapears. After you kill both, morph into a ball, and jump up and left, as you reach the top floor there, place a bomb next to the tile. There should now be a long narrow opening that you can wall jump from to get very high very fast.(sorta)

Normaly there are monsters in the room, but I played this on a Rom, and destroyed all the monsters before hand to show you and save some filesize :P

Scroll down until you see "FREE" Click that. 
EDIT:http://rapidshare.de/files/970352/arczip.zip.html
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I have no idea what room you are talking about, where in Arc is it?
And, is this trick for any% or 100%?

(Doesn't know what a wall flooter (floater?) is)
See ss \/

The speed trick can be done for any % run, and works well if you can do it pretty quick. see my movie in the zip folder above /\

attachment:
I don't think it's any faster than what is normally done. Comparing vids, it's about the same, and that doesn't include the killing of the enemies that you talked about.
One shall stand, one shall ball.
Yeah, killing enemies will often slow you down, and I don't think that trick can be done with out killing enemies.
Oh, that room.

The first time in Arc, you should do Ice Backwards, so you never enter that room. The second time, I usually plant a PB a bit under that place, jump up one level (compared to the pic) and walljump the rest of the way.