Ok, so I've been playing this game almost none stop for about a month... working on a single segment 100% (getting there... it's on cart
) And I found that, while running out of the lava filling room right after the speed booster. You have to go get the wave beam first. You can hold a boost 'just' long enough to boost through the door right after the lava filling room. As you are running away from the lava, shoot after going up the last hill (after the 9th crumble bridge coming from the speed booster) and it should open the door for you. "Right" as you go through the door, hit down. You shouldn't hear the charge sound, but you should come out on the other side crouching and with a charge. quickly fire diagonal down to get rid of the first block, drop down and land to the right. Shoot diagonal down again to shoot the other block AND open the door at the same time (you have to shoot twice because of the skree) quickly drop down, and when you get level with the door, speed dash to the left. It should carry you across past the grapple points and to the green door. Past the door you can find two missile packs and a reserve tank.
I will hopefully have a zsnes movie of it shortly (I have to play to that point right now to get it) Email me at Eruditious@excite.com if you want it. (or stick around here... I will probably put it on some free site and link ya)
::EDIT::
Here is a link for ya: http://www.angelfire.com/dragon2/eruditious/Super_Metroid__JU_.zmv
I will hopefully have a zsnes movie of it shortly (I have to play to that point right now to get it) Email me at Eruditious@excite.com if you want it. (or stick around here... I will probably put it on some free site and link ya)
::EDIT::
Here is a link for ya: http://www.angelfire.com/dragon2/eruditious/Super_Metroid__JU_.zmv
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