It's from the latest issue of Nintendo Power.
There are seven multiplayer modes:
Multiplayer is 4-player for both LAN and NWC. In LAN, you can play with bots. You can customize many things such as weapon selection and radar visibility. You can also toggle friendly fire on and off.
All players, no matter what character, will have Samus normal beam gun and missiles until upgrades are found. Each Bounty Hunter has exclusive weapons.
There is single cart multiplayer. However, everything must be Samus and the only multiplayer mode available is Battle.
On NWC, all multiplayer modes are available.
There are seven multiplayer modes:
- Battle - Basic multiplayer mode. Time limit, kill limit or both.
- Survival - Everyone starts with a set amount of lives. Last one standing wins.
- Bounty - You have to find the Octolith and return it your base. You get a point each time you do this. Person with most points at the end wins.
- Defender - King of the Hill-type mode.
- Prime Hunter - One person istarts as the Prime Hunter. If someone kills Prime Hunter, they become Prime Hunter. The person that's the Prime Hunter the longest wins.
- Capture - Capture the Flag-type mode. The "flag" is the Octolith.
- Nodes - Take control of small beacons. Protect as many beacons as long as you can to win.
Multiplayer is 4-player for both LAN and NWC. In LAN, you can play with bots. You can customize many things such as weapon selection and radar visibility. You can also toggle friendly fire on and off.
All players, no matter what character, will have Samus normal beam gun and missiles until upgrades are found. Each Bounty Hunter has exclusive weapons.
There is single cart multiplayer. However, everything must be Samus and the only multiplayer mode available is Battle.
On NWC, all multiplayer modes are available.
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