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Daryoshi: 2014-08-01 11:50:19 am
Daryoshi: 2014-08-01 11:50:00 am
Daryoshi: 2014-04-20 11:08:34 am
Daryoshi: 2014-04-15 08:35:34 am
Daryoshi: 2014-04-15 08:35:04 am
loving low%
WHAT I UPLOADED CONCERNING 22% Single Segment attempts on NORMAL MODE:
https://www.youtube.com/playlist?list=PL9RVzn-OgslOBpjO-mAtOGVL1fipEcjOA


--------------------------------------------------

Take a look at this (also read my comments on Youtube):

It. Is. Unbelievable.

I hope to get a 22% SS done in the next time (perhaps in several days, perhaps in a few weeks). I won't reset at Geo Core as long as I've not yet completed a 22% SS. In future attempts afterwards, aiming for sub 1:41 or sub 1:40 I'll probably have to reset at that point from time to time. :-/

But seeing as the 1:41 by Smilingjack13 hasn't been broken since 1th June 2005 and since beating 1:41 is a time RELATIVELY "easy" to beat, I'll give it a shot. With a Geo Core faster than the Geo Core in his 22% WR run I've a chance to beat the WR. Perhaps I won't go for the WR, though.
Please don't tell me the 1:41 isn't the WR anymore?! It's already going to be hard enough to get sub 1:41...
Thread title: 
Edit history:
Daryoshi: 2014-04-20 10:59:56 am
loving low%
I hope at least now people start getting interested in 22% SS again... :-/

So, okay, I just did it! Dancing


It's only a 2:50, but 68 in-game minutes out of those 170 in-game minutes were because of Geo Whore. The rest of the run is worth watching, though. Some friends were watching me during Geo Core for like 25 minutes and couldn't understand at all what I'm doing/ supposed to do. And I had problems explaining them what exactly I WAS doing because holy crap it's retarded. It's like, if I could get Geo Core in 12 jumps as Smilingjack13 in his 1:41, I could smash his run, because he lost 7 minutes on Vent Shaft, which is the only real weak spot of his run. Thinking of beating 1:41 minus 0:07 = 1:34 22% SS would make me wanna cry, but sub 1:41 is possible with... let's say "some good luck" on Geo Core. I guess there's still nobody that knows how exactly 22% Geo Core works, right?
Edit history:
Daryoshi: 2014-04-24 05:07:29 am
Daryoshi: 2014-04-24 05:06:51 am
loving low%


Approaching the 1:41 border for the WR :D Note: I acquired Floaty Jump in order not having to reset/ go Game Over at Geo Core for the 8th time or so... But although Secret Worlds are allowed and most players accept using Secret Worlds in order to get a faster time, this is obviously slower than getting Geo Core the ordinary way (IF you were to get it in a reasonably fast time = almost impossible in a 22% SS...). Using Floaty Jump in order to get Plasma Beam feels more like cheating because it's only to avoid having to do one of the most precise/ hard/ random/ for whatever reason hated trick in the whole game. In a SS run, 50 minutes into the run...

Yeah, anyway, this is cool. :D
That's some really cool, badass stuff right here! I will watch those runs when i am not as busy as i am right now, i gotta ask, do you plan on doing SS 22% on Hard sometime?
Edit history:
Daryoshi: 2014-05-01 06:10:57 am
loving low%
Cool some1 is interested in my runs! I remember you were asking a few months ago why no1 seems to be interested in 22% anymore since 21% is possible.

I've had another attempt ruined at Wavepirate battle. I compared with Smilingjacks WR run: As I was in the bomb slot (with Floaty Jump) in Geo Core, Smilingjack was still on Vent Shaft! And at the Artifact of World, I was 7 real time minutes ahead!
If it weren't for those many minutes lost at Vent Shaft, Smilingjacks run would be VERY hard to beat. IIRC he lost 7 minutes at Vent Shaft. Makes; 1:41- 0:07 = 1:34! That's a freaking crazy time for 22% SS. But on the other hand, he got EXTREMELY lucky at Geo Core (12th jump if I counted correctly). He said in the comments about his run:

Quote:
Anyway, a good time became a slightly bigger goal as I was trying more. I am pretty pleased with this time, despite some unnecessary mistakes. The only part of the run that I am really disappointed with is Vent Shaft, which took me an embarassingly long time. I was even more disappointed because I had gotten it on my third, fourth, and first tries on my previous three runs. Oh well. Geo Core was fast enough to make up for it.


He's so right; 1:41 is a time one can be pretty pleased with. But losing so many minutes on Vent Shaft is barely acceptable for a WR run. I mean, 22% SS is crazy, yes, but besides Geo Core which you can "cheat/ avoid" and acquire Floaty Jump in Magmoor Workstation, 22% is about the same as 23% except for a Lifegrove/ Tunnel, Meta Ridley, OP and of course Vent Shaft. And you've got to do the DBJ over the bars in GTH twice. And you'll lose some time at manipulating the spinner in the room with the Artifact of Warrior. That's it. 22% SS can be optimized far "more well/ more easily" than I would have thought at first. Still, I won't go for 1:34 as possible with a fast in-bounds Geo Core as Smilingjack. I'll always lose a bit of time when using the Floaty Jump method. And besides Vent Shaft, I can save almost no time against him; his playing standard is just even a bit better than mine. He's a very good SS runner. But he was also very experienced/ prepared for his 22% SS normal mode because of his INSANE 22% segmented HARD mode 1:28. Go watch the Wavepirate battle in his 22% SS 1:41; it's crazy how fast and easily he knocks out those 3 enemies as if they were easy to beat without taking much damage.

Quote:
do you plan on doing SS 22% on Hard sometime?


Exactly the Wavepirate battle is the reason I won't attempt 22% SS on hard mode. Those 3 enemies give me so much trouble, I die like 40% against them in my 22%/ 23% SS runs, but only 20% when doing segmented runs because I'm less stressed. But on hard mode, segmented, I die like 90% or even more often. But it's also luck. And on hard mode luck is even more important because no1 is good enough to fight against them if all 3 attack you at the same time. I always use that Flamethrpwer-room trick in my 22%/ 23% SS runs. It helps so much when I can hide. But I still died on my last 22% WR attempt.

Omega Pirate on HARD is definetly easier than Wavepirate battle on HARD. WHy? Because you can use a well-timed/-placed Power Bomb so that he doesn't summon any pirates for the first 2 pools. Then you have to survive a few seconds in Morph Ball mode and lay the last Power Bomb and he's dead. Of course, my successrate on beating OP on hard mode is far to low to attempt 22% SS on hard mode, but still, it's easier than the Wavepirate battle.

But I could do (the FIRST?) 23% SS. :D You can avoid the Wavepirates if you get to the Artifact of Warrior like in the any% route. You need Boost Ball to boost through the wall after having climbed the 2 spider shafts. Therefore, the wavepirate battle can be skipped in 23% SS and it's not even so much of a detour (you can't use the any% route of course, so you have to get Plasma --> WARRIOR --> backtrack for X-Ray and CHOZO --> 2nd mines trip.). But 23% SS on ahrd mode will suck because even if I beat OP, there's still Meta Ridley and Metroid Prime whoch both aren't too easy on hard mode. And they take forever to beat, so I've got to be under pressure and fully concentrated for so long... But I'll probably attempt 23% SS on hard mode with my route sometime. Screw those Wavepirate; my route is only like 2-3 minutes slower than the normal route. And if you have a slow Wavepirate fight it's only 1-2 minutes slower to use my route. (If you're good at climbing the 2 spider shafts).

Here's the very good attempt that got Game Over at the Wavepirate battle (finally- thanks if you read all this long text):
Just want to state here that you have my full support being your attempts! I honestly haven't watched many of your runs yet (I seriously need to) but I definitely will!  Good luck!
Daryoshi do you stream?
Quote from Skull64:
Daryoshi do you stream?

Quote from Skull64:
Daryoshi do you stream?

Quote from Skull64:
Daryoshi do you stream?

Quote from Skull64:
Daryoshi do you stream?

Quote from Skull64:
Daryoshi do you stream?
loving low%
Okay, thanks, Kribymastah. :-)

No, I do not stream. However, this could become a "not yet" instead of a "no". I'll inform you all on m2k2 in this topic when I began streaming. IF I decide to do stream. Note: It could also be the case that I get a run I'm satisfied with (aka 1:37 or so) BEFORE I decide whether or not I'll stream. And this is the last run for the near future, because I CURRENTLY do not have any plans on doing anything Metroid Prime-related (thus not streaming) except for finishing my 21% savestate-using speedrun on Dolphin (just to get to find some new speedtricks for NSJ (NoSpaceJump) and to see what time is possible for 21%. It works so well for me with the new PC; even better than I expected. :D
loving low%

Read in the glitches topic for what's behind 38:47  in the video (and the rest after 38:47 of the WHOLE attempt).
(user is banned)
good luck on that hard category. also 21% is crazy so i'd like to especially congratulate you on that one great job daryoshi
Edit history:
MASTER-88: 2014-05-04 09:46:22 am
MASTER-88: 2014-05-04 09:45:20 am
MASTER-88: 2014-05-04 09:44:16 am
Speedrunner
Nice stuffs here. Cool see someone finally work some 22% runs. I am still little dissappoint about geocore because it not requires that awesome slot jump, which is coolest trick entire 22% run. Especially i appericate it SS runs. But yeah i am personally always against all SW stuffs.

You are make great progress. I personally never want touch 22% SS category. Main reason is Omegapirate and lifegroove and tons other scary and dangerous things which will consistent kill me. Lifegroove spinner is weird trick. Its 99% luck IMO. If you miss it once you have to back and load room again. This tunnel is nasty one too if you falling down halfpipe its nearly impossible rise up here without losting tons time or reseting game. I spend this a lot attempts my segmented run.


I can feel runners pain with this category. Making anything accetable run would be mad.

But what ever 1:44 is really nice run SS Daryoshi. Even im not like much, how you bypass geocore. But i can agree this random shit slot middle of the long run can take several minutes to do. Its definitely good idea use easier way to make this like you do.
Edit history:
Daryoshi: 2014-05-06 06:57:33 am
Daryoshi: 2014-05-06 06:56:32 am
loving low%
Thanks guys, I'm glad you're interested in this. :-)

Especially I thank MPzoid it's surprising to hear congratulation for 21% from you. You're right; 21% is crazy (to learn how to do everything at least; most of it isn't all that bad anymore once you've pulled it off once, but still...) Yeah, so, 21% is crazy but you know your runs (not the final in-game times) in SDA with the old routes and none of the newer/ newest speed-tricks known back then are still a lot crazier than 21%. It requires much more skill to do 1:29 100% SS or 1:06 any% SS back then (no IBBF and some many new dashes/ speed-tricks), than to do 21% segmented today. Just saying you're even crazier than I am. ;-)

Quote:
Lifegroove spinner is weird trick. Its 99% luck IMO.

It's weird, I agree. But I don't think it's random/ luck. See; there's no RNG involved. Geo Core isn't RNG-based either. It's luck that in the sense of "I don't know how to do it reliably, so I just try and do it a bit differently every time. But there seems to actually be a setup on how to drastically increase your success-rate to (almost) 100%.
There's a video I'll post here (I hope the owner of that video is okay with that):


Quote:
But what ever 1:44 is really nice run SS Daryoshi. Even im not like much, how you bypass geocore.
By valuating my run (not my time - 1:44), do you say you've actually WATCHED the run? And of course I agree bypassing the Geo Core bomb slot jump is almost like "cheating". But I didn't know what to do then: I got one attempt where I made it on my 7th jump. Smilingjack did it on 12th jump in his 1:41 run. Watch the first video on this topic to see what happened to my run. This is why I was so sick about Geo Core after that. On my 2nd video on this site you can see I needed 68 minutes (LOL) in my 2:50 SS run. That's the only 22% SS run I didn't die + have done Geo Core in-bounds. I can say you I got almost 10 times to Geo Core in my 22% SS attempt where I still did it in-bounds. I died or reset because it took me so long and I didn't get it. Then I got it on 7th jump and died in Phazon Mines. Then I told me: Next time I won't reset and finsish the run no matter how long Geo Core would take me (you can theoretically indefinitely refill energy in North Core Tunnel and South Core Tunnel just next to Geo Core). Yeah and then it took me 68 minutes. But I'm happy I finished a "speedrun" with in-bounds Geo Core. It's the 2nd video here.

Quote:
But i can agree this random shit slot middle of the long run can take several minutes to do.

Several minutes LOL my average is like 45 minutes or so. I did it 9 times already; 8 times with Rodeo Jump and once with Dash Jump. There's no trick I need so long in average. For example even 21% Vent Shaft I need like 5-10 minutes or so. 21% Great Tree Chamber SW HBJ still takes me longer in average than 21% Vent Shaft, but still not 45 minutes or 60 minutes like 22% Geo Core! I still don't know exactly exactly exactly [...] how 22% Geo Core works. I'll look into it with Dolphin, now I have the PC to do so. :D
Edit history:
MASTER-88: 2014-05-07 03:15:53 pm
MASTER-88: 2014-05-07 03:14:19 pm
Speedrunner
Yeah geo core slot is weird. But as far as you can consisten make jumps correct later or sooner its will be done. Sometimes it could take freaking long. 68 minutes is not even incredible bad. But yeah its quite bad.

I did my geo core 2nd attempt my segmented run (1h 32) and i did entire segment after 5-6 resets. That i was super lucky. I think its never happen again.

IIRC my first PAL run geo core take me 6 days and something like 20-30 hours resetings, then its take incredible long. Its usually take me something like 5 hours make this segmented run (i reset after 8-10 attempt).

I am making this slot trick only 5 times my life. 4 those happen in runs. I´ll still say geo core is much less random than SJF PAL version (using beetle dash) this segment take me 3 months or so to beat.
(user is banned)
Thanks for your compliments daryoshi :) but nowadays i think my old runs were bad and sloppy. Master88 since you've managed to do Geo core 5 times and to do Geo core Ghetto jump which imo are far more difficult than sjf beetle dash on pal i'm surprised sjf beetle dash took you 3 months? Oh well i guess people are quite different then. For One Person Trick A is difficult and Trick B easy while for another Person Trick A is easy and Trick B difficult. Because i find Geo core 22% and Geo core Ghetto way more difficult than sjf beetle dash. Sjf beetle dash takes me only about 10 times i can get it in 5 minutes. At least for segmented runs it's easy. For SS it's too difficult of course.
loving low%
Soooooo guys I've been attempting 22% SS on HARD MODE and the only thing I saw in the last 4 days were Game Over screens... :-(

It's not really for speedrunning but for surviving. I plan on definetly doing THREE trips to Phazon Mines (avoiding Wave Pirates on 2nd trip and coming back with Phazon Suit). Also, what is that "Thardus Dash"? ;-)

Attempts in order and where I died/ had to reset:

attempt #1
2
3
4
5
6
7
8
9
10
11

[will upload when I rewatched the death scene of every attempt; I obviously recorded every attempt]

The fartherst I've gotten is to Magmoor Workstation after PPC. Yeah. I'm sucking at the moment, don't know why, probably because I had to reset FIIIIVE out of those 11 attempts because I messed up the IBJ after Flaahgra. Well, it's hard mode so the IBJ is much harder but c'mon!!

Wish me some FREAKING LUCK if you want to see this anytime soon!aiwebs_008

No, really, it's a fucking huge difference making 22% SS normal mode or hard mode. You can die basically everywhere...
Edit history:
MASTER-88: 2014-08-06 08:49:37 am
MASTER-88: 2014-08-06 08:49:21 am
Speedrunner
Hard low-% deathless SS might some most awesome stuff ever done any games. Not much matter is it 22% or 23% because those enemies & bosses are so fucking mad and dangerous. 22% is pretty similar most difference are just those three tricks: (venth shaft, geo slot & lifegroove) Vent shaft can,t even kill you.

Its might requires some crazy amount patience and crazy amount nerves and really good consistent if you make it. I can imagine because Omega Pirate only take me 62-63 deaths on hardmode 22%. Spacepirate fights in phazon take also a lot deaths.

I can´t even imagine last boss.

Quote:
No, really, it's a fucking huge difference making 22% SS normal mode or hard mode. You can die basically everywhere...


Normal mode SS is also really crazy stuff. But yeah this mode is pretty joke compared hardmode things. This is probably reason why nobody even put effort with this.

21% normal SS deathless
22 or 23% hard SS deathless

Might some truly crazy stuffs. I think hard 21% SS deathless never happen. Its simply too crazy stuff with human hands and nerves.

But i´ll wait you progress. This seems you are only guy here, who are crazy enough attempts this.
Edit history:
Daryoshi: 2014-08-09 01:42:54 pm
Daryoshi: 2014-08-09 01:41:44 pm
loving low%
Thanks a lot!

Omega Pirate is easier with Boost Ball and also Meta Ridley's first phase can almost entirely be skipped with Boost Ball. Life Grove can't force you to reset if you learned the HPBJ to bomb jump out of the U-shaped so it's just getting Plasma Beam which is way harder in 22% than 23% and OP and Meta Ridley.
EDIT: I totally forgot that you can skip the Wavepirate battle in Mine Security Station in 23% which makes 23% yet again easier/ less hard than 22%. In 23% you can do it like in any% and get Artifact of Warrior from behind with boosting through the wall on the upper part of Elite Control.

Quote:
This is probably reason why nobody even put effort with this.

Craztad came to Omega Pirate once or even more times in 22% SS hard mode. I read about it a long time ago and he wrote he tried but never came past OP.

I'll try to get streaming with OBS now and want to do some 21% SS attempts. I want to stream so that it's sure that everybody believes me that I got it and nobody can say; you just edited the video and claim it is SS but you could have died because we didn't see it live. So that's one reason I want to stream.

Btw I won't attempt 21% SS on HARD MODE. At least not in a long time. But seriously, 21% SS on hard mode would be harder for T3 than getting 0:54 any% SS... Well, I guess so, prove me wrong, T3. ;-)

Then I'll try either lowering my 1:44 22% SS time to something like 1:37 or make my 12th attempt in 22% SS hard mode. We'll see. Probably I'll also pass some time with the Randomizer but I want to achieve one of those 3 HUUUGE goals before I make many Randomizer playthroughs...

Quote:
This seems you are only guy here, who are crazy enough attempts this.

Nah, T3 could do it and he's even crazier than I am, but he's not interested in running 22% and since he died against Meta Ridley in 21% SS he's not about to look into 21% SS again in near future (last thing I heard from him concerninig that and how I understood it). I wonder what 22% SS normal mode time he could come up with. In every case he could beat ANY 22% SS time that I'll ever achieve (I won't attempt sub 1:35 22% SS, so...). But yeah, right now I'm the only one interested in 22% SS and 21% SS.

Metroid177 told me he's interested in 22% segmented and thinks about starting 21% SS as well, but he's still undecided. Also, Baby Sheegoth, Metroid177 and I were trying to find a NEW 22% route, but there's just one that is too crazy for 22% SS and maybe even too crazy for 22% segmented.
Edit history:
Daryoshi: 2014-08-09 01:37:50 pm
Daryoshi: 2014-08-09 01:36:56 pm
loving low%
Quote:
I'll inform you all on m2k2 in this topic when I began streaming.


A bit more than 3 months later...:

Alright; attempts on 22% SS hard mode going on on twitch. If I feel like it, I'll use a mic, if not, just enjoy the absence of my voice (or vice versa). 22% SS normal mode sub 1:44 (PB)/ sub 1:41 (WR) and 21% SS normal mode (of course) coming as well. Just what I feel like doing. I plan on streaming every time I attempt any of those 3 challenges.

IMPORTANT note: Since I live in Switzerland, my time zone is UTC+1 aka 1 hour after the Meridian time (in Greenwich (London)). That shouldn't be too big of a problem for many of you though, since I saw people that were on twitch (on and off, obviously, but still...) basically all day long. So yeah, MASTER-88 and some others to inspire me to stream. It took me almost a week though cuz I had MANY problems with setting it up. Now, all problems are solved and just some smaller adjustments still have to be done.
Edit history:
Daryoshi: 2015-04-27 06:52:20 pm
loving low%
I'll get back to both attempting to survive 22% SS hard mode and speedrunning 22% SS normal mode as well!
I... will probably take some more time tho.. maybe not so much.. we'll see! ;)
The big question here is why the hell did you not dash across Central Dynamo in your 22%SS that failed :-)
loving low%
Yeah I should have just collected both drops from the Elite Pirate (very often there's a 100 or at least a 20 drop or both) and then just dash accross the whole room WITHOUT ever going to refill life in savestation (that's why I got there in the first place)...

I'm looking forward to further 22% SS speedruns though. One big reason that is is because it's on normal mode hehe

Also, sub 1:41 attempts will prepare me for the event at 5th to 7th of June which Kirbymastah is organizing.
Quote from Daryoshi:
Also, sub 1:41 attempts will prepare me for the event at 5th to 7th of June which Kirbymastah is organizing.

? :o
Edit history:
JustinDM: 2015-04-28 08:22:42 pm
Daryoshi, I've thought about running 22% as sort of a challenge category. Any tips or things I should know if I was to start?

Edit: You are my inspiration for low% btw :D
Skip space jump get charge beam