I recommend you use my tool PakTool over mpakdump, which you can find linked in the first post. The reason is because mpakdump dumps filenames incorrectly - it doesn't include leading zeros and for some reason appends the compression flag to the beginning of the filename. (I still haven't figured out why - it has nothing to do with the file ID.) PakTool's also got two other pretty big advantages in that A. it automatically decompresses any compressed files in the pak, while mpakdump dumps them still compressed and requires you to use mdecomp to decompress them (which further screws up the filenames and makes them even worse to work with), and B. has repacking functionality.
With PakTool just make sure zlib1.dll is in the same directory as the executable (assuing you're dumping paks from MP1) and then you can either simply drag and drop a pak onto the program, or you can run it from the command line: PakTool -x [pak]
The easiest way to run it from the command line is to shift + right click the folder containing the program, and click "Open command window here", then type the command up there^ into the window.
Welcome to m2k2 by the way! Don't worry about being a bother; half the reason I'm doing all this is because I wanna see a hacking/modding scene for this game, so I'm happy to help out anyone who's interested in this stuff.
With PakTool just make sure zlib1.dll is in the same directory as the executable (assuing you're dumping paks from MP1) and then you can either simply drag and drop a pak onto the program, or you can run it from the command line: PakTool -x [pak]
The easiest way to run it from the command line is to shift + right click the folder containing the program, and click "Open command window here", then type the command up there^ into the window.
Welcome to m2k2 by the way! Don't worry about being a bother; half the reason I'm doing all this is because I wanna see a hacking/modding scene for this game, so I'm happy to help out anyone who's interested in this stuff.